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Compare the features of Maya and Maya Creative. At one Flex token a day, get access to professional modeling, animation, and rendering tools.
Comprehensive mesh, surface and curve modeling workflows | ||
Complete Modeling Toolkit | ||
Sculpting Toolset | ||
Symmetrical modeling workflows | ||
Polygon reduction and retopology workflows | ||
Advanced Boolean workflows | ||
OpenSubdiv support | ||
Paint Effects |
Comprehensive UV Editing workflows | ||
Complete UV Toolkit | ||
Unfold 3D integration | ||
Full UV set support | ||
3D Texture Painting | ||
2D and 3D procedural textures | ||
PSD file support | ||
Transfer Maps | ||
Adobe Substance integration |
Comprehensive character animation workflows | ||
Complete Graph Editor | ||
Dope Sheet | ||
Non-linear Time Editor | ||
Camera Sequencer | ||
Unlimited animation layers | ||
Blue Pencil 2D workflows | ||
Set Driven Key tool | ||
Expression Editor | ||
Editable Motion Trails | ||
Ghost Editor | ||
Complete skeleton and skinning toolset | ||
HumanIK full-body animation system | ||
Quick Rig | ||
Complete contraint system | ||
Complete set of deformers | ||
Component Tags and Falloff support | ||
Parallel rig evaluation | ||
GPU accelerated deformation | ||
Cached Playback | ||
Performance Profiler and Evaluation Toolkit |
MASH motion graphics toolset | ||
3D type workflows | ||
SVG vector graphics support |
Arnold renderer | ||
Maya Software renderer | ||
Hardware renderer | ||
Render Setup | ||
Render View with interactive rendering | ||
Hypershade | ||
ShaderFX | ||
Color management | ||
Maya Toon Shader | ||
Vector renderer |
Bifrost procedural effects platform (read-only) | ||
Bifrost procedural effects platform | ||
Bifrost Fluids and BOSS | ||
XGen | ||
Interactive Grooming Toolset | ||
Maya Fluid Effects | ||
Maya Fur | ||
Maya nHair | ||
Maya nParticles | ||
Maya nCloth | ||
Rigid and soft-body dynamics | ||
Bullet Physics |
MEL scripting | ||
Python scripting | ||
PySide | ||
Customize UI for proprietary tools | ||
Write custom plug-ins with SDK | ||
Microsoft .NET API support | ||
PyMel install option | ||
Load third-party plug-ins and tools |
USD for Maya | ||
Node Editor | ||
File referencing | ||
Alembic support | ||
File Path Editor UI | ||
Open Maya Ascii (.ma) and Maya Binary (.mb) files | ||
Save Maya Ascii (.ma) and Maya Binary (.mb) files | ||
Open Maya LT (.mlt) files | ||
Send to Unity export | ||
Send to Unreal export | ||
Send to Mudbox export | ||
Send to MotionBuilder export | ||
Send to Flame import/export | ||
Send to 3ds Max | ||
Game Exporter | ||
ATOM animation export/import | ||
Unreal Live Link for Maya support |
Microsoft Windows | ||
Mac OS X | ||
Linux |