Description
Key Learnings
- Discover tools for rapid turnaround
- Learn how to focus on workflows for deadline-driven work
- Discover resources to speed up your learning curve
- Learn how to target the tools for quick and easy turnover that 3ds Max software provides for your specific industry
Speaker
- GDGary DavisGary M. Davis has been involved in providing computer graphics for television, film, games, and architectural visualization for over 20 years. He has authored several books and has lectured at numerous industry conferences, including Game Developers Conference, National Association of Broadcasters Conference, SIGGRAPH Conference, and Autodesk University. Participants at the SIGGRAPH Conference 2007 named Gary a 3ds Max Master, and shortly thereafter he joined Autodesk, Inc., as a technical specialist with Media & Entertainment. He actively maintains a workflow tips and tricks blog named Amalgamation: http://area.autodesk.com/blogs/garyd and you can follow him on Twitter @garydvisualz