Description
With all kinds of different VR devices released to the market, the concept of VR/AR/MR is becoming increasingly popular, but it's still an expensive experience. Is there any way to make the VR experience more accessible, and easier for your customers? WebVR provides a good solution. This class will introduceWebVR and show you some cool demos to help you get a quick project started with the technology, There are several frameworks you can start with, and even mix together - we will discuss some of these, including Three.js, the Autodesk Forge Viewer, and ReactVR. The class will show live demos, and the code behind the different examples.
Key Learnings
- Learn what WebVR is all about, and the status of WebVR as a practical technology
- Learn about different frameworks that can be used to implement a WebVR application
- Learn how to use Three.js and Forge Viewer to make a WebVR application
- Learn how to use ReactVR framework to implement an interactive WebVR application
Speakers
- Zhong WuPrincipal developer advocate in Autodesk with more than 7 years programing experience on CAD related application, and about 10 years experiences on the API support/consultant/evangelism for AEC industry products, including ACC, BIM360, Revit, and also contribute in APS support and evangelism.
- Kevin VandecarKevin Vandecar is a Developer Advocate Engineer and also the manager for the Autodesk Platform Services Media & Entertainment and Manufacturing Workgroups. His specialty is 3ds Max software customization and programming areas, including the Autodesk Platform Services Design Automation for 3ds Max service. Most recently he has been working with the Autodesk Platform Services Data initiatives, including Data Exchange API and Fusion Data API.
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