Description
This session will take a look at the future of digital industrial-design tools. We’ll explore how our tools are evolving from the perspective of function and user experience to capture the users and creative workflows of tomorrow.
Key Learnings
- Gain a better understanding of the technologies and tools coming soon.
- See how collaboration and customer first can truly make better products.
- Learn about how open source, templates, and machine learning can democratize and unleash creative potential.
- See how real-world design paradigms can be applied to digital modeling tools—and how such tools are evolving.
Speakers
- PBPhilip BotleyPhil Botley is the Alias Product Manager and has been working in the Auto Surfacing and Visualisation world for over 28 years, first using Alias back in 1996. He is based in the UK and spends time travelling between Alias Development centres (Toronto and Hannover) and Customer sites.
- Daniel WrightDaniel Wright from UK based in Munich, Germany has worked in the Automotive Space for 10+ years. Working for companies such as Audi, BMW and many other German OEMs through agencies to produce technical illustrations and CGi Animations which we may know from the Autoshows around the world. Daniel now working within Autodesk directly is using his skills to help technically in Transportation Design space to support sales and marketing along with product development. Mediums Covered - Surfacing, Polygon Modelling, VR, Pipeline management
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