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Go: An Introduction into Grading Optimization for Civil 3d

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Description

The Grading Optimization extension has been on the market for a year now. Some of you have used the tool, but for those of you who haven’t and are curious or just don’t know where to start, this will be an introduction to Grading Optimization within Civil 3D software. We’ll look at the Grading Optimization tool palette and dive into the tools that let us implement grading optimization (including Low Point, Bounded Point, Aligned Edge, Bend Line, Drain Line, Elevation Offset, Zone, Exclusion Zone, Pond, Curb Building Pad, Reveal, Grading Limit, Parking Lot, Sidewalk, and Accessible Path). Using a real-world project, we’ll then assign the tools to the 2D objects within our Civil 3D drawing, adjust settings within the optimization screen, run the optimization, and then export the finished product back to Civil 3D. This lets us achieve grading results in minutes, and allows us to explore multiple site-grading scenarios more efficiently.

Key Learnings

  • Learn the basics of Grading Optimization.
  • Learn how to assign grading objects to 2D linework.
  • Learn how to adjust the grading optimization settings parameters before running optimization for ideal output.
  • Learn how to export features generated from the grading optimization back to Civil 3D to use in your design.

Speakers

  • Avatar for Christopher Hinkley
    Christopher Hinkley
    Chris has been in the surveying, civil engineering and construction industry for the past 20 years (15 years with Wright-Pierce). Chris holds a couple of degrees; an Associate’s Degree in Architectural and Civil Engineering Technology and a Bachelor’s Degree in Construction Management. He is the Civil Design Group Manager and leads the group in software management, training, implementation and project coordination (with the wastewater group, water group and building systems group). Additional tasks related to the civil group include, survey management/coordination, preliminary and final design as well as CA. He is fully immersed in the Autodesk Community; Civil Futures, InfraWorks Customer Council, Land Development Council, and End of Sprint Demos with the InfraWorks/Civil 3D development teams.
  • Avatar for Charlie Ogden
    Charlie Ogden
    Charlie Ogden is a Product Manager at Autodesk working on water, stormwater, piping and grading solutions for infrastructure products. Working in the Civil Engineering industry since 1993 he has a broad range of experience from field surveying to final site design. He is a Professional Engineer licensed in Massachusetts where his engineering experience includes residential subdivisions, commercial site plans, stormwater management, and sanitary sewer system designs. He holds a Bachelor of Science degree in Civil and Environmental Engineering from the University of Massachusetts Amherst.
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