Description
Key Learnings
- Implement 2D graphics using the native Quartz and UIKit
- Implement 2D and 3D graphics using the OpenGL ES and GLKit
- Implement 2D and 3D graphics for a browser on iOS
- Determine which of these technologies are best for your graphics needs
Speakers
- GTGopinath TagetGopinath is a member of the Autodesk Developer Technical Services Team. He has more than nine years of experience developing and supporting AutoCAD® APIs, including ObjectARX®, Microsoft® .NET, VBA and LISP. Gopinath also has several years of experience in software development on other CAD platforms, including MicroStation®, SolidWorks®, and CATIA® mainly using C++ and technologies such as MFC and COM. Gopinath was also involved in the development of Web-based applications for Autodesk® MapGuide® and AutoCAD Map 3D. Currently Gopinath is working with AEC products (Revit, ACA) and cloud based solutions inside Autodesk.Gopinath has master's degrees in Civil Engineering and Software Systems.
- Adam NagyAdam Nagy joined Autodesk back in 2005, and he has been providing programming support, consulting, training, and evangelism to external developers. He started his career in Budapest working for a civil engineering CAD software company. He then worked for Autodesk in Prague for 3 years, and he now lives in South England, United Kingdom. Twitter: @AdamTheNagy
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