Description
Key Learnings
- Discover the Autodesk vision of Future of Making Things
- Discover how Simulation Teams are approaching the Future of Making Things
- Discuss specific trends or developments in simulation
- Identify how these changes will impact the way they will make products
Speakers
- RARichard ArthurRick Arthur is a Senior Principal Engineer and Director of Advanced Computing at GE Global Research in Niskayuna, NY. He advocates for the adoption and exploration of computational solutions to the diversity of problems faced by GE and its business partners across medical imaging and life sciences, aviation and rail, power generation and distribution and more. Over the ten prior years to this role, Rick built the Advanced Computing Laboratory with a broad view of the emerging hardware and software technical landscape. Rick represents GE on several advisory councils including the NSF’s National Center for Supercomputing Applications (NCSA) Science & Engineering Technical Advisory Council and the US Council on Competitiveness High Performance Computing Advisory Council. During his 25 year GE career he has worked with most of GE’s businesses as well as DARPA, NBC, Lockheed-Martin, and the Department of Energy’s National Labs. He holds an M. Eng. in Computer Systems Engineering, an MBA and is a Senior Member of the Association for Computing Machinery.
- RCRoger CornRoger CORN is a manager of engineering with SONY in Tokyo and uses MOLDFLOW daily for optimization of large tonnage, thin wall parts for LCD television. Roger has 20 years experience in the consumer electronics industry and has worked on designs ranging from rear projection televisions, 3 panel LCOS optical engines and lens to ultra thin LCD TVs and active shutter 3D glasses.
- SBScott BorduinScott manages a diverse organization that includes advanced research, applied research, customer validation, research community engagement, and thought leadership. Scott’s organization provides strategic foresight to Autodesk and its customers across a broad range of emerging technologies, in areas such as Generative Design, Artificial Intelligence, Computational Geometry, advanced Simulation, IOT, Robotics, Material Science, Augmented Reality, and Human Computer interaction. These technologies are key to Autodesk’s mission of transforming our customers’ design to make processes. Scott has over 30 years experience in Computer Aided Design, Engineering, and Manufacturing. He came to Autodesk in 1993 with the acquisition of Woodbourne, Inc, which he co-founded. Scott was subsequently Senior Architect on the Inventor product, and then Autodesk CTO from 1999 to 2005. After spending six years in the non-profit sector, he came back to Autodesk in 2012 and held a number of senior technology strategy roles before returning to the CTO position in 2018. Scott holds Bachelors and Masters degrees in Mechanical Engineering from the University of Michigan.
- Greg FallonGreg is the Vice president of Design and Manufacturing Strategy at Autodesk. He and his team are developing products to help companies thrive in the next industrial revolution. Interest areas are additive manufacturing, composite materials, robotics, and artificial intelligence. Among comic book superheroes, Tony Stark is Greg’s favorite. Why? Because he doesn’t have powers from a freak accident or through an extraterrestrial birth. No, he’s an engineer who uses his brain – and technology – to solve problems. That’s what Greg enjoys most about Autodesk, their commitment to finding comprehensive manufacturing solutions so that they can give our customers the power to make anything. Greg also sits on the boards of the Autodesk Foundation and the Oregon Museum of Science and Industry. He lives in Portland, OR with his wife and 3 children and works out of Autodesk’s Portland office.
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