Description
Key Learnings
- Learn how to use ReCap Photo to capture and create real-world environments
- Learn how to prepare BIM and CFD simulation data for real-time display using 3ds Max
- Learn how to create interactive experiences using the real-time engine Stingray
- Learn about the benefits of interactive story telling and virtual reality environments
Speaker
- AHAlex HorstAlex Horst's extensive experience with 3ds Max software dates all the way back to his high school years, when he gave his first demo of 3D Studio R3 software in 1993. Since then Alex has worked with a large number of customers, mainly in the games and design visualization industry. Today Alex focuses on the optimal use of the 3ds Max Entertainment Creation Suite products. He helps companies to optimize creative processes and get what they need out the Autodesk, Inc., products.
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