Description
Meet at this roundtable session for open discussions about workflows, advanced materials, and lighting inside Showcase software.
Key Learnings
- Create custom tileable textures and normal textures with Autodesk® Mudbox® and Adobe® Photoshop® software
- Use parametric mapping and mesh unwrapping in 3ds Max® software
- Use key, fill, and backlights
- Create and use custom libraries and environments