Descripción
Aprendizajes clave
- Create and modify parametric and non-parametric objects.
- Create and modify materials and lights in 3ds Max
- Navigate the 3ds Max user interface and manage scene files and objects
- Describe important modeling tools and workflows for object creation and manipulation
Orador
- ACAdam CrespiAdam Crespi is a renowned educator and trainer in 3D applications for computer-generated imagery. He has been teaching at the university level since 2000, and has been working in design visualization and animation since 1993. He has taught at The Art Institute of California — Orange County and DigiPen Institute of Technology, and he is currently teaching at The Art Institute of Seattle. Adam has lectured at numerous conferences and schools, including Autodesk University, Montana State University, The University of Oklahoma, and SIGGRAPH. Adam is also an Autodesk Certification Evaluator in 3ds Max and Maya. Adam holds a Bachelor of Architecture from the University of Southern California and a Master of Education from Argosy University. He wrote Achieving Invisibility: Architectural Visualization in 3ds Max (Fairchild Publishing) and the Autodesk Workbook for Design Visualization for the Solar Decathlon Competition. He has also helped design exams and training materials for Autodesk.