Descripción
Aprendizajes clave
- Discover the specific hardware requirements of the latest BIM, 3D, VR, and reality capture workflows
- Learn about the latest in computing platforms, CPUs, graphics, memory, and storage, and how each affects application productivity
- Learn about the optimum workstation components for different BIM, 3D, VR, and reality capture use cases
- Learn how to intelligently shop for complete systems and individual components in today's marketplace
Orador
- MSMatthew StachoniMatt Stachoni is currently the BIM Manager at Tutor Perini Building Corp, implementing BIM for their Preconstruction and Estimating groups and performing BIM Coordination / VDC services for projects in the field. Matt has 30 years of experience as a BIM, CAD, and IT manager for a number of prominent AEC firms and has been using Autodesk software professionally since 1987. Prior to joining Tutor Perini, Matt was a BIM Specialist with Microsol Resources, an Autodesk Premier Partner in New York City, Philadelphia, and Boston, where he provided software training, BIM implementation and specialized consultation services, and technical support for all of Autodesk’s AEC applications. Matt was also the BIM and IT Manager for Erdy McHenry Architecture LLC, Bernardon, and several other design firms in Pennsylvania, Delaware, and Boston, MA. He is a contributing writer for AUGIWorld Magazine, and 2017 marks his 19th consecutive year attending Autodesk University and his 15th year as a speaker.
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