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Roundtable on Autodesk's Design Software to 3ds Max Software Interoperability

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Descripción

Autodesk, Inc., design software provides great tools for building complex designs that range from mechanical to civil, and 3ds Max Design software is a great tool for generating visually striking rendered animations. This round table will discuss topics related to the use of 3ds Max Design software for the rendering and animation of CAD models from other Autodesk design software systems. We will discuss importing and linking models from programs like Revit software and Inventor software, and we'll cover the use of the Civil View feature set for visualizing AutoCAD Civil 3D software geometry. We will examine strategies for working efficiently within 3ds Max software, and we'll look at the animation of specific moveable parts. We'll also discuss the tools that are available for editing keyframes and tweaking the overall look and timing of the animation. To wrap up the discussion, we will review the multiple rendering options available in 3ds Max Design software and discuss which option can be best suited for which particular task.

Aprendizajes clave

  • Learn how to import and link CAD data from within 3ds Max Design 2015 software
  • Understand strategies for working efficiently between Autodesk programs and 3ds Max Design software
  • Learn how to animate using keyframe animation, and learn how to edit the keyframes to modify the animation
  • Learn how to render the animated sequence using the most appropriate rendering tools for your needs

Orador

  • Steven Schain
    Steven is the Post Production Supervisor and Media & Entertainment Content Manager for CADLearning products at 4D Technologies, where he develops content standards and creates content for Autodesk 3ds Max, Maya, Inventor, and Fusion 360 users that is used in AI and machine learning solutions, in-application performance support, and desktop and mobile apps. Steven is also the Post-Production Supervisor for all CADLearning products from 4D Technologies. Since 1998, Steven has contributed to Autodesk's certified courseware for 9 releases of 3ds Max, was a co-developer of the Autodesk ACI Program and 3ds Max fundamental standards, and is currently an Autodesk Certified Instructor. As a premier Autodesk trainer, he has continued teaching end users, companies, and many others, including The Walt Disney Company, Guess, and the United States Army. As an 8-year veteran of Autodesk University, Steven has taught classes ranging from creating particle fountains in 3ds Max, to classes on 3D printing and entrepreneurship.