Description
Implementing new technologies in a business can prove to be difficult, specially if we don't have a clear idea of the benefits it can provide. This session will cover the why, where, and how to start empowering almost any AEC or product development with the latest real-time 3D visualization technologies. Today, game engines are faster and more powerful than ever, allowing architects, engineers and scientists to visualize, interact and review their projects like they were finished; featuring rich graphics, custom functionalities and real-world scale naturally perceived by using a VR headset. While all that may sound difficult, continuous advancements in 3D tools are making it possible for you to create real-time, VR-ready projects in less time - and in a cost-effective way.
Principaux enseignements
- Learn how businesses can implement real-time rendering technologies in architecture, engineering, and product development projects
- Learn how game engines and VR can boost your project development, adding value to your business
- Learn about the required software for developing interactive experiences, and discover where to start learning them
- Learn key hardware and software concepts for choosing and preparing your corporate or home production environment for real-time rendering and VR applications
Intervenant
- Igor MacedoIgor is the CTO & Founder of Imagine & Make Designs, a company leader in immersive software for AEC (Architecture, Engineering & Construction) with more than 300 XR projects delivered. He has been interested in three-dimensional user interfaces ever since he first heard of Ivan Sutherland's pioneering work in the late 1960s. He believes that the time has arrived for the computing power available on mobile platforms to make virtual reality a market reality. As a result, any person or company experienced in real-time rendering technology and 3D asset creation is uniquely qualified for the opportunity to become a leader in this expanding market. Since 2010, he has focused on developing for the evolving field of extended realities in order to set standards and break technological barriers. Today a significant connection between R&D and creativity is in place for anyone to get on board of this once-in-a-life opportunity of being part of the history of cyberspace. He's worked with Inter&Co, Autodesk, BASF, HyperX, and MRV in large immersive projects and is a lover of sharing tech knowledge and discussing artificial realities applications.
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