Description
Principaux enseignements
- Understand the benefits of Fusion 360 software’s direct modeling environment, named Sculpt
- Learn innovative modeling methods that take advantage of T-Splines geometries
- Learn how to generate and explore complex organic shapes with good surface quality
- Learn how to integrate workflows that maximize form development and visualization of design concepts
Intervenants
- Alex LobosAlex is an industrial designer and educator focused in sustainable design, emotional attachment and CAD applications. He is Director of the School of Design at Rochester Institute of Technology, New York. At Autodesk, Alex is a Research Fellow Emeritus, Expert Elite for Fusion 360, member of Autodesk University’s Advisory Council, AU Featured Speaker, and recipient of Autodesk Design & Make Award for Community Leader and Fusion 360’s Education Award. For more info go to: https://www.rit.edu/artdesign/directory/aflfaa-alex-lobos
- DVDavid VillarrealHey I'm Dave!I am a student of the Graduate Industrial Design program at the Rochester Institute of Technology focusing on sustainable product design practices utilizing generative design techniques in conjunction with Fusion360.My previous Education relates to image processing and camera engineering.Prior to graduate school I worked for a Ski Film company based out of Jackson, WY.I am a purveyor of hot coffee, a weekend grease monkey, lover of vintage motorcycles, and avid snowboarder.
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