説明
This class is aimed at architects and visualization professionals interested in learning more about the pipeline, best practices, and tips and tricks for getting a building information modeling (BIM) data set prepped for use in a real-time game engine. The majority of this class will revolve around work done in 3ds Max software, where we'll import a Revit architectural data set, clean and organize the model, set up initial shaders and lighting, and finally export the model for use in a real-time environment. We'll then bring the prepared data set into Unreal Engine, showing the import process. We'll explore how geometry, materiality, and lighting information is translated. And we'll show the process for making future updates to the original data set in 3ds Max, and demonstrate how to seamlessly translate these changes back to Unreal Engine.
主な学習内容
- Learn how to confidently and efficiently prepare an intelligent model for use in a real-time environment.
- Learn how to assess a complex data set and how to organize and clean the model to be better optimized for real-time use.
- Learn how to identify and troubleshoot potential problem areas with the model.
- Learn how to integrate a real-time rendering workflow into your design process.
スピーカー
- MRMatt RichardsonMatt Richardson is an Art Director at Neoscape, a full-service creative studio that partners with clients across architecture and real estate to create tailored property marketing content and experiences that bring the built environment to life. Working out of the Boston studio, Matt has been part of the Neoscape team for over 17 years. After many years of leading a talented group of digital artists on the 3d production team, Matt now heads up the Unreal development team creating interactive and engaging real-time experiences for his clients. Matt has a passion for learning, exploring emerging technologies, and establishing new workflows and pipeline efficiencies for the team. Matt is well-organized, an excellent problem solver, troubleshooter, and manager. His goal is to see the bigger picture to ensure client's needs are met. His technological expertise and attention to detail are invaluable when developing the sophisticated programs required to deliver projects with large, extensive scopes of work. Some notable projects include work done for Skanska, Related Beal, and ERA-co / Woods Bagot.
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