説明
This class applies an Inventor® software user's perspective to sketching and modeling techniques in Fusion 360 software as a service (SaaS). We also present some use cases from that perspective. Have you ever wanted to learn a new program but the instructor didn't understand your background or know where you were coming from? Then this is the class for you! We cover how to sketch and model in the Fusion 360 model environment and explore how it differs from Inventor by using history-free modeling with push/pull concepts. We explore the sculpt environment and talk about how the understanding of topology differs from modeling in Inventor. Finally, we show how T-spline modeling can solve the problem of complex surface modeling in Inventor.
主な学習内容
- Identify the Fusion 360 environments and explain how they differ
- Sketch and model in the Fusion 360 model environment
- Explain how the Fusion 360 sculpt environment and T-splines can be used to solve complex surfacing challenges in Inventor
- Use Fusion 360 with Inventor data
スピーカー
- Timothy HarrisonBased in Detroit, Michigan, Timothy Harrison works as the content manager and technical consultant for i GET IT Online Training For Engineers from TATA Technologies. Focusing on online e-training for engineers using Autodesk, Inc., software, Timothy has created numerous online training courses for i GET IT in both text and video format. Courses he has created include the programs Inventor software, AutoCAD software, Revit software, Inventor Fusion software, and Fusion 360 software. Prior to working for TATA Technologies, Timothy worked in manufacturing as a designer and engineer in the tooling and special-machine field for 15 years. Most of that time was in automotive manufacturing and assembly using Inventor software.