Description
Key Learnings
- Learn how to use 3ds Max to prepare and optimize models and scenes for import into Unity
- Learn how to import 3D models and BIM data from Revit into 3ds Max
- Learn how to compile a Unity game for desktop or Magic Leap
- Learn how to use the Forge Design Automation API to run automated scripts
Speaker
- CDChristopher DigginsChristopher Diggins is Head of Research at VIM AEC. He has 25 years of professional software development experience. In the past he has worked at Autodesk where he was a principal engineer and an API User Experience Designer. Christopher’s area of expertise is improving the developer experience: from APIs to programming languages to file formats. He counts polygons to fall asleep at night.
No transcript
Downloads
Tags
Product | |
Industries | |
Topics |