说明
主要学习内容
- Describe a practical workflow for integrating your intelligent models in a game engine environment for producing interactive navigation
- Explain the challenges and overcome them to effectively take full advantage of various 3D visualizations tools
- Use your production models for marketing and presentation purposes through less traditional workflows
- Explain the benefits of having a more interactive method of communicating designs and winning new business
讲师
- Peter MarchesePeter is a Principal Business Consultant with Construction clients for Autodesk. He has a history specializing in assisting organizations with implementing BIM processes and understanding and implementing new and upcoming technologies to enhance coordination, and differentiate skills and offerings from competitors. This has included working with international firms in AECO providing on-site assistance, integrating BIM into their design processes, custom training and content, and leading the process of creating standards and workflows, as well as utilizing VR, cloud/ mobile tools, and UAV’s to stay at the forefront of the industry. Prior to joining Autodesk, Peter worked at one of Autodesk's largest partners for 17 years, and in several design firms working on residential, institutional, liturgical and commercial projects over 10 years. He has managed projects throughout all phases including CD’s, field surveys, code and product research, specs, and presenting to approval boards.
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