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Digging into Surface Modeling with Civil 3D and ArcGIS

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说明

Learn how to reduce time and improve the quality of surface models in Civil 3D software using geographic information system (GIS) data. The Autodesk and Esri partnership has spurred advances in surface modeling that fuel collaboration between civil engineers and GIS professionals. Newly developed tools simplify the processing of triangular irregular network (TIN) surfaces originating from Civil 3D and formation of complementary terrain data sets within ArcGIS Pro. Surface model data propagated into ArcGIS web feature layers then establishes both a system of record and an avenue for two-way synchronization extending into Civil 3D. In this class, we'll walk through key steps of surface modeling workflows and show how the new tools facilitate ground assessments and visualization in multiple environments. Civil engineers and GIS professionals will come away from this class better equipped to jointly participate in design workflows for existing and proposed ground.

主要学习内容

  • Learn about assessing proposed and existing ground surfaces in multiple environments to increase opportunities for making design insights.
  • Learn how to automate processing of Civil 3D surfaces as terrain data sets in ArcGIS Pro for visualization in context.
  • Learn how to integrate updates to surface data across Civil 3D and ArcGIS to maintain the system of record.
  • Learn about maximizing automation and integration of surface models to foster collaboration between civil engineers and GIS professionals.

讲师

  • Michael Davidson 的头像
    Michael Davidson
    As a Product Manager at Esri, Michael pushes the boundaries of interoperability across GIS/CAD/BIM and ArcGIS for AutoCAD. Michael possesses 10 years of experience in civil engineering software development, including past focuses on BIM for bridges and geostatistics. He has a PhD in Civil Engineering from the University of Florida and is a licensed PE in Florida.
  • Ramesh Sridharan 的头像
    Ramesh Sridharan
    Ramesh Sridharan has versatile experience in civil infrastructure, including civil engineering, reality capture point clouds, GIS, image processing, and machine learning-based software development for over two decades. With over 20 years of experience, he has successfully driven programs in research and development, technical sales, partner marketing, product management, and customer analysis. He has experience working with customers to understand and set industry workflows that drive the technology forward. He is an expert in pushing technology to its limits and converting research findings into products that users can apply to real-life problems. He is a pioneer in reality capture point clouds that can handle and extract information from a large number of 3D datasets. Ramesh is one of the product managers for infrastructure products in Autodesk leading Reality solutions and ESRI partnership, to name a few. Ramesh is a post-graduate of the Indian Institute of Technology with a research focus in Image Processing and Artificial Intelligence.
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Transcript

MICHAEL DAVIDSON: Welcome, everyone, to our one-hour technical instruction session digging into surface modeling with Civil 3D and ArcGIS. I'm Michael Davidson. I'm Esri's product manager for CAD BIM integrations in ArcGIS Pro and ArcGIS for AutoCAD. And I'm very happy to have a colleague joining me today. Ramesh, want to say hello?

RAMESH SRIDHARAN: Hi. I'm Ramesh Sridharan. I'm a senior product manager from Autodesk. So I'll take the safe harbor statement. Most of the contents you see today are already in the product or the released version.

But Michael and I are very passionate about this. We might end up-- if we end up saying something that's on the release in the development or something, I don't want you guys to make any purchasing decision based on this session. So be careful. Go ahead, Michael.

MICHAEL DAVIDSON: OK, setting the stage for the technical content and our focus for today, this session is all about surface modeling extending across Civil 3D and ArcGIS. And we have four objectives for this class.

First, we want to better equip you and your teams to assess and visualize ground surfaces in multiple environments. Second, we're going to walk through some recent Esri developments that streamline the process of bringing surfaces from Civil 3D models and files and building up what are called terrain data sets as part of 3D scenes in ArcGIS Pro.

Third, we'll show how surface data can be integrated across Civil 3D and ArcGIS as part of maintaining one system of record for your projects. Bringing together these three objectives, we'll showcase as a fourth objective how these automation and integration capabilities allow for more collaboration between civil engineers and GIS professionals.

I'm going to now turn it over to Ramesh for some introductory remarks.

RAMESH SRIDHARAN: Absolutely. So when we talk about the Autodesk and Esri collaboration, it's not new for folks like you. Gathering the existing conditions is the key for any design project. But when you do that, you request, receive, and import the [INAUDIBLE] data. And that process can be a very disconnected process.

And that takes time, sometimes days and weeks. And it's also not just a one way. As a designer, you have to update it back, so that you can share with your counterparts and the stakeholders as the design always continuously evolves.

Inaccurate data, and the project delays, and the poor decisions can lead to increased cost, risk, and not to mention the environmental impact because that's a key we need to avoid for every single project. That's the crux of Autodesk and Esri's relationship. We want our strategic alliance to make sure GIS properly informs BIM and BIM fuels GIS, so that as a user you get the best of both worlds.

We started off with a connector for ArcGIS, which in a nutshell accessing the existing conditions data from your design or a modeling product, like Civil 3D or Infraworks, anytime, anywhere during your project life cycle. And it's not just getting the data. You should be able to sync it back, have a 360 workflow, make it fluent, and inform decisions.

And the benefit is enormous. You can obviously see that this helps designers and engineers to start off on the right foot and ensure improved product data exchange resulting in a lot of operational efficiency throughout the project life cycle for that matter. This definitely reduces the risk, rework, and environmental impacts by resolving issues earlier than what you needed.

That obviously speeds up the overall design time process, saves cost, and ultimately improves the resiliency. And connector also ensures all the stakeholders involved in the project understand how current design impacts existing site conditions, so any project contributors can ensure they're working from the same baseline design while coordinating good design decisions.

And it can be anything. It could be a partial data, or the survey points, or the water boundaries, or geotechnical, or the hydrology, or aerial imagery. The list is endless. The idea is get the existing conditions data to your fingertips during the design process makes it more efficient. That's all this Autodesk-Esri relationship is about when we started. And it's growing much, much bigger than that.

And when you talk about how we started it, just a quick thought is basically we started as a desktop workflow, like I showed you before from Infraworks, or the Civil 3D, or the Map 3D connector ArcGIS online or ArcGIS portal, getting the data, have a 360 workflow enormously helps the users. Then we moved on to the cloud-based, enhanced to the cloud-based workflows, where visual aggregation of your project data beyond just Civil 3D and map.

It could be a Revit or the NavVis. Anything with the Autodesk Construction Cloud and the Esri Cloud can connect together, so as a project manager type persona, you get the best of both worlds and be on top of your project. Now we are moving forward with a platform level so that accessing the base maps and other living atlas, those information from Esri through in any Autodesk products, like Infoworks and Tandem and even Autodesk [INAUDIBLE] as well.

So as you see, we want to make sure this integration is across the portfolio, giving the users a good set of tools to make your project more successful. Back to you, Michael.

MICHAEL DAVIDSON: Thanks, Ramesh. All right, so let's introduce the who and the why that motivated today's session on surfaces. So imagine any site development project you worked on. And you may think of things characterizing the existing ground across the site, or modeling the proposed ground and improve surfaces, or analyzing the differences for your earthworks team.

You may also be thinking of the need to provide visualizations to stakeholders as the project progresses. You might be grimacing at the challenges you faced in keeping everyone on the same page as new site data came along, or the streams of proposed design changes and how you weather them, or the frustration of working with design data only to realize it's out of date.

And once the project construction is complete, the energy needed to gather the project details together and work with other teams to provide as builts for use in maintenance and operations. So we aim to soften these pain points for three roles, field professionals, like surveyors gathering and updating field measurements, design professionals, like civil engineers creating existing and proposed site models, and then GIS professionals, like GIS analysts incorporating broader contexts for visualization and additional analysis.

Today we want you coming away from this more aware of just some of the many options and capabilities across Civil 3D and ArcGIS that allow for things like those field professionals to centrally store and smoothly augment their field data, for designers and GIS professionals to rest assured that they're drawing from one centralized set of the latest field measurements for characterizing and visualizing existing ground, to more easily leverage surface models created in Civil 3D.

And that these professionals are using the same key surface model components throughout design, construction, and beyond. So ultimately, we want to foster more cross-team collaboration. Let's now introduce the how for today's session. There are many, many ways that surface modeling can be carried out across Civil 3D and ArcGIS.

And we recognize that surface design is not a linear process. But given our available time today, we've selected just a few example workflows to share with you over the next hour. And we're going to cover two pathways for surface modeling.

Horizontally along the top row of this figure, we'll begin with things that may be a little bit more familiar. That's things like supplying field measurements to designers, working on desktop machines Civil 3D to create triangular irregular network or 10 surfaces. Next, we'll turn to the GIS analysts working in ArcGIS Pro and showcase recent advances that allow streamlined processing of those Civil 3D 10 surfaces for producing equivalent surface entities, like terrain data sets, as well as bringing together design files and GIS data for creating 3D scenes that can be visualized and assessed for projects along with incorporation of the surrounding built and natural context.

We'll not shy away from giving tips and tricks for publishing these 3D scenes out to the web for stakeholder visualization through ArcGIS Online. That's all along the top row. So after traversing that top row of workflows covered today, we're going to follow along and introduce some components from that bottom pathway.

And this time we'll draw from a centralized platform, like ArcGIS Enterprise, for storing existing and key components of surface model data. So the field professional, the civil engineer, the GIS analyst, they can all transact on that centralized data through ArcGIS feature services while working within their respective tools. And we'll demonstrate the collaboration opportunities afforded by having this one system of record while working in Civil 3D itself.

So we've introduced the who, the why, and the how. And so for one of our final level sets for today's session, let me introduce the what. We're going to make use of an illustrative airport data set in Civil 3D, in ArcGIS Pro, and ArcGIS Online . And we'll even revisit the data set a few times in Civil 3D under different pathways of that workflow slide that I showed a minute ago.

Now, accompanying this data set is a hypothetical project scenario, where our project team is responsible for designing replacement runway surfaces for this airport. And you can see from the screenshot on the left, the airport data set includes surface model content not just pertaining to the existing ground conditions throughout the airport area say and near the start of the project.

But it also includes surface model content associated with the proposed or maybe even as-built conditions such as the band plots of elevation shown in the rightmost screenshot for the runway surfaces in ArcGIS Pro shown on the right there. Recalling the first of our four objectives for today, we'll see a running theme over the next several minutes that emphasizes visualizing and assessing surfaces in multiple environments.

So please prepare yourselves as we are going to be showing several demos. And we're going to use several different tools. And each one of those demos dives head first into the how.

Nonetheless, what we're really aiming for here with that level of granularity is to enable you to carry out these passive execution in your own project workflows. Returning to the overview of the workflows that we have selected to cover for you today and just visually scanning that top row, recall that we're going to be visiting a series of stops along a predominantly desktop-based set of workflows.

And we're going to begin with a brief high level visit to a surface modeling workflow that may be familiar to many of you civil engineers out there. And in this workflow as a civil engineer, we're going to take in field measurements and use them as part of creating 10 surfaces right from within our Civil 3D desktop environment.

These 10 surfaces would inform the design for any built components of our project, like the replacement runways. And the 10 surfaces could be incorporated into other design files and processes ranging from BIM models over in Revit to the numerous options and workflow pathways that are available using ArcGIS.

That's what we're going to focus on throughout today's class. So for our first demo, like I said, we'll put on that hat of a civil engineer who is responsible for, say, making direct use of survey field measurements for the airport site. And we'll create a 10 surface model in Civil 3D that characterizes those existing ground conditions.

And in addition, because we're responsible for designing the runway replacements, we'll also just at a high level introduce those 10 surface models that represent each of the runways. So from among our class objectives, in addition to introducing our data set within our design environment, this first stop in Civil 3D is going to be number one out of multiple environments, where we walk through the how for visualizing and assessing surfaces for our airport runway replacement project.

So we're starting out with a drawing today of our airport data set in Civil 3D, like I said a minute ago. And we can see that the airport consists of two crossing runways. And we also just have one terminal for our airport. And in our drawing, we have quite a bit of line work already in place to reflect things like the various jetway areas and the parking locations for the planes when they arrive at the jetways or depart from them.

We also have the line work for the runways themselves. And we have things like the airfield lights. We also have all these guidelines for the aircraft as they're making their way to and from the terminal with respect to the runways.

And while this line work is of use and it's necessary for documentation of our project, we need to additionally characterize things like the existing ground, so that we can continue onward with our design for our runway replacements and model those new runway surfaces. So I'm showing now a listing of measured topographic survey points that were collected, say, out in the field and provided directly to us by a surveyor in the form of a standalone CSV file.

And we're going to incorporate those points into our drawing and generate that first 10 surface for existing ground. So we're going to start this process by importing the points from the CSV file. So we'll navigate to and select the CSV file where the points happen to be in the format of point number, and then easting, and then northing, z elevation, and then a description.

So we're just making that PE and ZD selection there and verifying that it looks good. And we're going to then click OK soon after. And notice that we now have a collection of 514 points in our drawing. What we're going to do next is create a point group that's associated with those survey points.

First, we're going to need to actually define that point group. And I'm just going to name the point group topo here. And we'll just leave intact the default point styles and the labeling for our point group.

We can see now that we've created this topo point group. We next need to populate the group with the measured survey points that we read in earlier from that CSV file. So we'll enter into the properties. And we'll navigate over to the Include tab.

And we're going to actually make a graphical selection of the points within our drawing that we just finished importing. So here we go with that selection. And once we make it, we'll just be a little bit careful here because of the nature of this selection to just visually verify and make sure that we've selected what we've intended to select.

So that's looking pretty good. We now have those 514 points. And we're going to use them to populate our topo point group. And now that our point group is populated, we're ready to take the next step. And we'll create a new surface for our drawing that, again, is characterizing the existing ground.

And so I'm just going to call this surface-- I'll just give it a name of EG for existing ground. And we'll go ahead and leave in the default styles in place for like the surface definition, and the render material, and things like that. So we're now going to add that point group to our surface.

So we'll go down to the surface definition, go to those point groups. And we'll go ahead and select the topo point group that we created earlier. And we'll click OK. And now we have this tin surface. That is the characterization of the existing ground based on that CSV file of topographic survey measurements that were provided to us.

So a focus for today is going to be working with that existing ground, for sure. But in addition, we're going to be showcasing some of the ways that we can work with services that are associated with design, or proposed, or as-built conditions. And so what I'm highlighting now are these special entities in Civil 3D, like corridors. Or there's things like grading objects that were developed for each of the runways and from which corresponding 10 surfaces were created.

So the 10 surfaces that we're going to be focusing on today are the existing ground and then those two 10 surfaces for the runways themselves. Coming back to our overview of surface modeling workflows covered today, we're going to continue along that top row of primarily desktop-based workflows.

And we're going to leverage the linework and the surface modeling efforts from our first demo, where as civil engineers we took in a file of topographic survey points measured out in the field. And we created a 10 model of the existing ground and also those 10 surfaces for the two runways.

We'll now switch hats. And we're going to put on our hat as a GIS professional, say, a GIS analyst. And we're going to use ArcGIS Pro to build up a 3D scene that includes not only the existing ground and the runway surfaces from Civil 3D, but also allows us to visualize and assess our project site with added context from the surrounding built and natural environment.

In ArcGIS Pro, there are several ways to model surfaces and work with them. And two that we're going to highlight today are terrain data sets and raster layers. Now, I'm going to throw some definitions at you here. A terrain data set is a multi-resolution 10-based surface model that's built up typically from measurements, but then can be stored as features in a geodatabase.

Now in other words, terrain data sets uphold the quality of design 10 surfaces originating in Civil 3D for example. And additionally, they allow for surface models to synergize with other design and GIS entities all within that ArcGIS Pro environment. Now, as a second definition, that raster layer, it consists of a matrix of cells or just pixels that are organized into a grid, where each one of those cells contains a value representing information, like we're going to be working with elevation a lot today for our surfaces.

And these raster layers are more useful for qualitative visualizations, as we'll show later, and for things like publishing surface models as part of, say, web scenes for online viewing by other project stakeholders. Now, in a moment we're going to show some recent enhancements that make convenient the generation of these two types of surface representations, terrain data sets, raster layers, through streamlined processing of Civil 3D 10 surfaces.

So in ArcGIS Pro, collections of surfaces can be visualized and assessed in the form of an improved or an integrated or composite definition of ground across the project site. So you have this one amalgamated surface that's visualized. And it can be arranged and viewed in conjunction with other design files as part of our GIS workflows.

So for the second demo that we're about to get into, we're acting, again, as that GIS analyst who is responsible for creating a 3D scene that includes that integrated or composite set of surfaces for our runway replacement project. And it's in context with the nearby built and natural components. So for this demo, we're going to be carrying out in ArcGIS Pro.

It's going to constitute the second of the three environments where we'll be working with these surface models today. And we're going to emphasize, like I said, some of those advances that are going to be made available simultaneous to the release of ArcGIS Pro 3.2 for things like the reading and streamlined processing of 10 surfaces originating from Civil 3D to generate these equally accurate, precise terrain data sets, as well as things like raster layers for visualization.

So it's these new capabilities in ArcGIS Pro that are fostering the collaboration between civil engineers and GIS analysts, where say the necessary effort has been reduced for a GIS professional to leverage all of that surface data and all that design work that a civil engineer has worked up in a Civil 3D file.

So I'm showing here the completed 3D scene of our project site for the airport, where we've brought together various design files. Included among those is the design file [AUDIO OUT] 3D that was created by the civil engineer and was provided to us. And it contains things like the linework, like the airfield lights, and the various tarmac and runway line components.

And in addition, it also includes, of course, the surfaces for things like our existing ground and our two runways. We've also incorporated a CAD drawing of the airport terminal itself. And in addition to the terminal, we've also included a BIM or a Revit model of the airport access infrastructure that leads up to the terminal entrances coming back to the overall view of the scene.

Now, turning attention to our surfaces, a big focus, we've included terrain data sets for each of the runways of our existing ground and for the runways. And we also have raster layers for the runways and the existing ground in addition. And we've made use of the variety of symbology options that are available for use with these terrain data sets.

Now, turning to the runways we see that we have what's called band plots that allow us to visually assess the change in elevation across the lengths of our runways. And we have that same type of band plot assigned both for runway two and for runway one, as shown here. Now, turning our attention for a moment to the existing ground, we see that we selected a contour-based approach for visualizing the various gradations of the ground surface across the project site.

Turning still our attention to just a partially completed scene for our airport project site, we've included in this partially completed scene several of the CAD and the BIM file assets that provide that context to our project that we're working with. But we've also included the runway one and the existing ground terrain data sets and raster layers.

But we're going to go through now an example, where we focus on the surface data for runway two and how to bring it in. One approach is to incorporate the surface data through a series of geoprocessing tools. And we can start with create terrain, where you need to specify things like an input feature data set and various triangulation options that effectively provide the housing for the terrain data set for just that one surface.

Now, having established that data container, so to speak, you need to then call add terrain pyramid level. And that requires specifying the input terrain. And in addition to the input terrain, you also need to specify a parameter associated with the Z tolerance that's associated with achieving the desired scale-dependent resolution that gets rendered.

You next need to add a call to what's called add feature class to terrain. And what this geoprocessing tool does is it allows you to specify-- you need to specify the input terrain. But then you need to in addition specify features that correspond to each of the surface components of interest, where those would need to be recognized in your Pro environment from the Civil 3D drawing, and then processed into feature classes right within ArcGIS Pro.

Now, turning our attention to the Catalog pane, let's expand the entry for the Civil 3D drawing that's been incorporated into our project here. And I'm showing here that part of the development efforts for ArcGIS Pro 3.2 have been to expand the types of surface components that we recognize, like the borders, and the boundaries, and the points that are coming from a Civil 3D drawing for the surfaces.

And what we've done is we've leveraged that expanded recognition to streamline the processing of generating things like terrain data sets and still other surface entities. In other words, we've encapsulated that series of geoprocessing calls into one script that will be provided simultaneous to ArcGIS Pro 3.2, where you just select the Civil 3D drawing of interest that contains the 10 surfaces that you want to work with.

For us that's the Civil 3D drawing that was provided to us by the civil engineer. And we can see the script tool is now processing that Civil 3D drawing to identify which 10 surfaces it contains. Now, from there, once the processing is completed and the surfaces have been recognized, you can select a 10 surface of interest that you'll work with.

For our example, we're going to select the 10 surface for runway two. And notice also that if a coordinate system has been assigned to the drawing, it's recognized as well. Next, you'll need to specify the geodatabase that you want to work with. And for us that's going to be our airport geodatabase.

Next, you need to supply a name for the terrain data set that's going to be created. And for us, after a little bit of deliberation here, we'll decide to just keep it simple. And we'll supply the name runway two. In addition, an option is available to generate a raster layer that corresponds to the Civil 3D 10 surface of interest. And that facilitates the preparation of web scenes for publishing to ArcGIS Online, where we'll go through examples of that preparation as part of our next demo.

Now, what we'll do next is we'll return to the catalog pane. And we're going to inspect our geodatabase. And what we can see upon inspection is that the runway two content was generated, including a terrain data set that was built up based on those break lines, and the borders, and the boundaries, and the points of that surface.

And in addition, we also have a raster layer that was created for runway two. And that was all just one shot, one call to that script tool. So as a next step what we can do is just add the terrain data set to our scene in the usual way. And it's just the standard terrain data set at this point.

So we have access to all of the layer options, like symbolizing the train data set to our desired purposes. And in fact, let's take a moment. And we'll showcase the variety of symbolization options that we have at our disposal. This includes things like the borders of the surface and that band plot that we've assigned here to accentuate the changes of the runway elevation along its length.

And there are still other options, like the contours in that scheme we use for symbolizing the existing ground. Now, turning to the raster layer that was generated, we'll also add that to our scene for runway two. And we'll use that raster layer to go ahead and finalize the build up of that composite or integral definition of ground, where a unique advantage of visualizing these ground surfaces in ArcGIS Pro is that things like the existing ground and the runway one and two surfaces are all amalgamated.

They're all integrated, so that in terms of visualization they're viewed as one integrated surface, even though behind the scenes that scene is drawing upon surface data that was distinct as originating in Civil 3D. Exploring further how the surfaces are composited or integrated, I'm just playing with here the order of our definition of ground, so that runway two is on top, followed by runway two and the existing ground.

And you can see that our scene regenerates. And the order of the surfaces is now such that raster one is given that top prioritization followed by raster two in the existing ground. So I'll switch that back to our original configuration. But again, it just demonstrates that integrated definition of ground as visualized, as rendered, it respects the ordering of the layers that arrange under elevation surfaces and the ground entries within your scene contents pane.

Next turn our attention to the terrain data sets that we've included in our scene. And we'll just select the data set for the existing ground. And let's talk about a moment here why these are so powerful for including in our 3D scenes as part of our GIS workflows. So we can see that the terrain data set includes all of the mass points, the 10 surface itself, and even the raster representation.

And what's so valuable here is that if you wanted to do something, like export out the points of the terrain data set and publish those to an ArcGIS Enterprise environment for example, well, then these points would uphold the accuracy associated with their originating design environment, say Civil 3D.

So any project team member, like a civil engineer or another GIS analyst, they could rest assured that they're not only drawing upon this highly precise, highly accurate surface data, but also the data, it gets centralized when you use that approach. And it allows for trust to come into play here for operating on just an authoritative key surface model component for carrying out workflows that involve surface modeling.

So we're going to demo that centralized approach a little bit later today. And so there you have it. A GIS analyst using these recent advances in ArcGIS Pro are better equipped than ever before to bring together disparate data sources, including surfaces, for collaboration with civil engineers and for preparing scenes to be visualized by other project stakeholders.

Returning again to our overview of surface modeling workflows that we're covering today, we're going to continue still further along that top row. And this time we're headed all the way to the right. And for this portion of the class, we're going to go beyond desktop workflows. And we're going to enter into a workflow that has a web component.

Nonetheless, we are continuing to build and integrate and stack on top of that effort for the line work, and the existing ground, and the runway surfaces that originated and was created by our civil engineer in Civil 3D, as well as that 3D scene that we just went through in detail in ArcGIS Pro by our GIS analyst that additionally brought together CAD and BIM assets, along with GIS data, and the terrain data sets and the raster layers, so that we could view our project site and surfaces in context.

Having completed that scene in ArcGIS Pro in our previous demo, let's say we're now facing a requirement to create and publish a web scene, so that a project stakeholder, say an owner for example, can visualize our project while the project is in the midst of, say, the construction phase or perhaps at the point of handing off the as-built data after construction is completed.

By creating this web scene, we can disseminate rich, interactive 3D environments to broader audiences for viewing through web browsers. And so we can inform our project stakeholder without the need for them to have to learn and navigate our desktop design and GIS tools.

So in our next demo that's coming up, while continuing to wear our GIS analyst hat, we're going to spend some time-- and I'm not shying away from it. It's going to be time in ArcGIS Pro. And I'm going to provide tips and tricks for preparing the various scene components for publishing out to a web scene.

We'll then publish that web scene to ArcGIS Online. And we'll carry out some additional preparations. Or I'll just show you options that are available, so that our project stakeholder can breeze through our project site and interact with it and interact with all the content, like the runway surfaces, in the broader context and all from within just an ordinary web browser.

So in line with our class objectives, this is going to be the third of our three environments, which we're able to visualize and assess surfaces for our project site. So we're going to begin this demo back in ArcGIS Pro looking at our completed desktop scene. And let's recap the layers that we included.

So we have these direct read layers corresponding to CAD data for the linework, as well as CAD data for the terminal building itself. And then we have a direct read BIM layer of that Revit model for the terminal access structure. We also have these terrain data sets for our runways and existing ground. And we also have the raster layers.

Let's now temporarily visit a completed scene of our same project site. But I've reorganized it and renamed the layers as part of our preparations for publishing out to a web scene in ArcGIS Online. And if we start with some of our design file assets, I've reorganized them into group layers of all the CAD content, which are all now expressed as feature classes.

And I've chosen to break out individual components of the CAD line work into individual feature layers. Turning to our surface model components, we have replaced our terrain data sets with raster layers because we need to for publishing out to online. And we'll walk through symbolizing the runway surfaces later in this demo.

Turning now to a partially prepared scene, I'm going to walk through examples and highlight key steps needed to prepare the scene, so that it's publish-ready. And we're going to begin with focusing on some of the CAD content. The approach I'm about to show you for preparing a CAD layer for publishing to ArcGIS Online is just one of many possible approaches, particularly with respect to how I've handled the symbolization.

So let's get into it. Let's go through our example of preparing some CAD-based data. And we're going to focus in on the marking areas out at the runways' ends. So I've returned temporarily to our completed desktop scene. And I've expanded that CAD layer associated with the marking area.

We can see that there are multiple symbology schemes applied within that layer. So go ahead and copy that layer and paste it from our desktop scene into our preparation scene. And we're going to start the processing of isolating both the desired content and the symbology for this directory CAD layer.

So what we're going to do first is issue a definition query. And that's going to allow us to just isolate the marking into area components. So here we'll specify the CAD layer. We'll also include the color assigned to that CAD layer. So we achieve the desired level of isolation. And we can see within our rendered scene that now the marking end areas are displayed.

As a next step, we're going to modify the symbology for this directory CAD layer. And I'm just going to simplify the symbolization, so that it's just drawing upon a single value rather than having those multiple schemes for symbolizing the content. But I'm going to bring back that yellow color that was associated with the marking end area.

And we can see we have those marking end areas showing up now as yellow. Next, I'm going to just temporarily update the name of the feature layer just to keep track of the content that's currently reflected in our preparation scene. We're now going to need to convert that CAD layer over to a feature class that's stored in our geodatabase.

And we'll use export features geoprocessing tool to do it. So I'll select that directory CAD layer that we just temporarily renamed. And note that our definition query is held up here. And we'll just leave the default naming for the output feature class in place for just a moment.

So go ahead and run that export features geoprocessing tool. And we can see over in the Contents pane we now have a new feature layer that's added to our scene, where that new feature layer is just an ordinary GIS feature layer. And it consists only of the yellow marking end area polygons. So we'll next go ahead and update the naming for that newly created feature layer.

And just make it clear that it contains the marking end area content. And we'll tuck that feature layer into the group layer that contains all of the points, and the lines, and the polygons for the tarmac. We're going to next enter the layer properties. And we'll make sure that this feature layer is vertically positioned with respect to the ground.

And we're going to also set the symbology so that it renders in proportion to the scene units, not with respect to raw pixels or points. So you would need to carry out a similar process for any other of these directory CAD layers that you wanted to prepare for publishing to a web scene. But let's now turn our focus to the surfaces and to our runways.

And we're going to make copies of our raster layers that contribute to our ground definition. And notice that the copies, they get placed in the 2D layer section of our contents. So we'll go and visit the symbolization for these raster layers that we've just copied and pasted in. And we'll select a band plot that's similar to the band plots that we assigned back over previously in our desktop scene for the runways.

And we can see that the symbology is now applied. We'll just repeat that same process for the next runway. And we'll copy and paste it into our scene, navigate over to the symbology pane, apply that symbology that's comparable back to what we were happy with over in our desktop scene. And note it's not exactly the same symbology because we're working on raster layers.

Whereas, in our desktop scene, we were working on terrain data sets. Next we're going to inspect the properties of our scene overall. And we're just going to go ahead and switch our coordinate system over to the one that's going to end up being used in our web scene anyway, namely the WGS 84 Web Mercator. So notice the scene rerenders to reflect that change in the coordinate system.

So let's now navigate to the share ribbon. And let's click the web scene. We're ready to publish our scene to the web. And it includes the feature layers for the tarmac, the terminal, the BIM layer for the terminal access, the symbolized raster layers for the runway, and that composite definition of ground.

So upon clicking the Share button, the scene is analyzed to make sure that we have all the layers present either in the geodatabase or that we're using direct read BIM layers-- that's OK-- and that we're not violating any symbology requirements for publishing to ArcGIS Online. Now, once the analysis is carried out and the publishing steps are complete, we're ready to navigate over to our web scene and open it in a scene viewer right from within a web browser.

Now as the scene loads, just turn your attention to the legend in the upper right. And we can see that the runway surfaces and the regrouped, renamed tarmac components, and the group layers, and the terminal components themselves, and the terminal access, they're all present. They've all made it up to this web scene.

And in addition, we have options provided for you to specify various types of Esri base maps. So we can select from any number of ways to visualize that backdrop for our web scene and even select from different types of day if we want to that reflect the level of sunlight relative to the physical project location. We also have analysis tools available for you to measure things, like the lengths between two points of interest.

Now, turning back to the layers in our web scene, if after publishing the scene from ArcGIS Pro you still have the need to do things like go back and reorder the composite or integrated definition of ground so that you get the layering ordered as you see fit or even inspect any one of the layer styles and modify them to an alternative that you desire for your web scene, you have those options available.

Another feature that we have that's available for these web scenes into ArcGIS Online is the ability to define what's called slides. And I've already set up several here, where these can be really valuable for enhancing the experience of project stakeholders, so that they can progress through these smooth views that traverse across the project site.

For example, I've set these up here to where it's almost like we're simulating the approach of a plane going down and descending toward the runway and making its way over to the jetway at the terminal, which through these very simple passive execution it adds to the immersiveness of interacting with this web scene. And it's this progression of views, for example, that allows stakeholders to see how these runway surfaces fit in within the context of all the other built-in natural scene components at their current state of completion.

Having played the roles of civil engineer and GIS analyst, we've now seen how to create models of existing ground surfaces and proposed or even as-built scenes for our airport data set, so we're better equipped to visualize and assess them in our design drawings and desktop scenes in ArcGIS Pro and then web scenes in ArcGIS Online. So we're now going to shift our focus a bit. And we're going to highlight how the surface modeling workflows extend across Civil 3D and ArcGIS and can draw upon one centralized system of record.

And it helps to fuel collaboration between team members such as groups of civil engineers and even cross-team collaborations, such as those between civil engineers and GIS analysts. So revisiting our overview of the surface modeling workflows that we've focused on today, and having gone through the various workflows along the top row, we're now going to give focus to workflows that include that traversal along the bottom portions of our diagram.

Namely, consider the workflow we demonstrated earlier for characterizing the existing ground surface across our project site. And recall that the field professional, like the surveyor, they went out to the site. They carried out the topographic survey. But in contrast to our first demo from earlier today, the field measurements are not getting stored in a standalone file that's provided directly to the civil engineer.

Rather the surveyor is going to use an app, like ArcGIS Field Maps for example, and then through ArcGIS feature services, publish and store those field measurements as hosted feature layer in the organization's ArcGIS Enterprise environment. Likewise, the civil engineer is going to use feature services directly from within Civil 3D to transact on the stored field measurements and bring them into their design environment for use in building up a 10 model to characterize the existing ground surface.

And further, the civil engineer can go on to leverage these feature services in a two-way manner, where key surface model components of any 10 surface of interest can be published and then transacted upon in the ArcGIS Enterprise environment by other professionals, like civil engineers on the team and GIS analysts in the organization.

So for this demo, we're going to return to Civil 3D. And we're going to place back on our civil engineering hat. And we're going to focus on building up a 10 surface model that characterizes the existing ground for our airport project site.

And for this workflow, we're going to leverage Esri's ArcGIS for AutoCAD. Now, one way to describe it is as a free plugin that installs on top of AutoCAD and tools like Civil 3D. And it allows for CAD professionals to enrich their design drawings with GIS. Another way to describe it is that it geospatially enables AEC workflows through two-way participation in one system of record, where design professionals are not just consuming GIS data in their desktop applications.

But they're also creating and within those environments incorporating back up into ArcGIS Enterprise, for example, through feature services. So it's this two-way participation that reduces data silos and informs design decision making. And it fosters cross-team collaboration. So let's see how that works for our airport runway replacement effort.

So we're back in Civil 3D. And we're showing the line work for the runways, the terminal area, and all the guidelines for the planes as they make their way to and from the runways. And we're calling our first demo, we wanted to characterize the existing ground for our site. And in that first demo, we used a CSV file of the topographic survey points as provided by the surveyor.

Now, in the present demo, we're going to use ArcGIS for AutoCAD. And we're going to instead transact on that one system of record to bring the survey points into our drawing. First, we're going to take some steps to prepare a drawing, so we can harness those capabilities. And we'll start by assigning a coordinate system.

And using this plugin, there are several ways you can do it. You can either import a custom coordinate system, if you like. Or you can just carry over a coordinate system if you've used the built-in capabilities for Civil 3D. You can also do things like just specify a well-known ID.

But for us we're going to just enter in some keywords, where we know that our coordinate system is WGS UTM zone 18 North. So we'll go ahead and just enter that. And next what we'll do after entering it is we'll verify that the coordinate system came in and it was added into the drawing as intended. And we can see now we have this well-known text that indeed reflects our input.

So our coordinate system was sure enough assigned as intended. Now we can bring in an Esri map. And there are several options here. But I'm going to select the world imagery map, which contextualizes the linework that we already have in place. Adding the map also serves to verify that all of the line work in the coordinate system we supplied have come together. So that's just another indicator that everything is correctly positioned.

And notice as part of our plugin we also have this Esri Contents pane. And there's some options for customizing your experience of things like working with your maps that you brought in. For example, we can increase the map layer transparency, so that our drawing better accentuates the CAD content.

What we'll do next is we'll set a project area. And this bounds the region that we're working with. And it ensures that any of the GIS, the attributed geometry that we're going to bring in, like the survey points, only pertains to our area of interest. In other words, it keeps extraneous data out of our drawing, like survey points that may happen to be outside of our site.

Next, we're going to access the Add Data dialog, which gives us access to publicly-available authoritative content from Living Atlas. It also provides us another opportunity to draw from or modify the Esri map, like the one we brought in earlier. But what we're going to do here is we're going to focus on signing in through our Esri named user account.

And that's going to allow us to gain access to any of the premium content from Living Atlas, but in addition, all of those feature layers that are hosted by our organization. And in particular, we're going to focus in on the topographic survey points that we want to bring into our drawing. So we have those survey points securely stored in our organization's content.

We're now transacting on them as part of our system of record. And we're bringing those survey points in, as you can see. And you can also see that it creates these corresponding feature layers, not just the GIS feature layer, but also a corresponding CAD layer. And since we're working in Civil 3D-- it's a point feature layer-- it comes in as COGO points.

So we can see this spot height web feature layer. And turning back to it, we can see that NR GIS counterpart layer, the content we've just brought in, it's associated with it. And included in that schema are the elevations that are associated with each of the survey points. So for applications like ArcGIS field maps, the measured points are published as a flat plane with the point elevation stored as attributes.

So I'm going to carry out an elevate to field operation here on our COGO points that we brought in. And that's going to just elevate them based on the elevation attributes that we just looked at a moment ago. And it translates upward or downward as needed each one of those survey points that have been brought in, so they're now vertically positioned in the drawing.

We can also see that as part of bringing in our data set, a point group was automatically created. And we'll go ahead and update that point group, given that we just carried out an operation that translated all those points upward and downward. We're now ready to define our surface.

And so we'll go ahead and just create a new surface in the usual way. And we'll supply the name again, as we did much earlier today EG, which corresponds to existing ground. And what we need to do now is just add to that surface definition the point group for the spot heights that were brought in through our feature service.

So we'll go ahead and open that up and select the point group, spot height. And once we do that, we've now formed a 10 surface that characterizes the existing ground for our site. And we've created it by drawing upon that one centralized system of record rather than using a standalone file that was passed to us.

So as we noted earlier, ArcGIS for AutoCAD, it allows for two-way participation in the system of record. And because that spot height feature layer has been made editable, say by the GIS manager, we can publish the changes to the point vertical positions, so that other civil engineers or even GIS analysts can bring the points into their own environments without having to carry out any rework of getting, say, the survey points vertically positioned.

And it's this centralized approach, where everyone's drawing from and building up that one system of record, that fosters the cross-team collaboration. I'm going to now turn it over to Ramesh to cover yet another option for carrying out the centralized workflow.

RAMESH SRIDHARAN: Absolutely. So you guys can see this is a bag full of tools for you to leverage GIS data in the CAD environment, and Civil 3D, in other places, and vise versa as well. And one more tool is similar to what I introduced before is connector for ArcGIS, which is the default feature as a part of the Civil 3D. Let me just quickly show you what the connector is.

So the connector for ArcGIS is very simple. With a click of a button in Civil 3D drawing, user can connect to your ArcGIS portal or ArcGIS Online, select the features either from your content, or the groups, or whatnot, and assign how you want it to come in, like feature lines, or a COGO points, or structures, or pipe networks, or whichever one you want to, or parcels for that matter.

And you can select what you want. When you're bringing in the data, we have some mapping capabilities, especially in this particular case for pipe network. And the data comes in to Civil 3D as you want it. And it's not just the data. It's data, the geometry, along with all the attributes as well as a property set, so as a user you don't miss out anything.

And it's a Civil 3D drawing. So you're going to author it. You're going to update some information. So here, let's say I want to move those manholes to different places. As a user, those changes can be saved back into where the layer came from. So any of your counterparts or stakeholders also are on the same page. And like I said, it's Civil 3D.

You are going to author some new geometry as well. So any of the new geometry-- or sometimes it's a new layer altogether, completely new information you got from different source, like your surveyors or whatnot. And on those cases also you have the ability to publish and create a new layer on the ArcGIS Online or ArcGiS Portal.

And in this process, you are in the driver's seat. You have complete control of what geometry, what attributes, how you want it to be published. All those capabilities are available. So this has been as a part of the native Civil 3D for quite some time, for the last two, or three, or four versions for that matter. And it keeps evolving to its best, so that it's a complete workflow for the user.

Today I'm going to talk about two key features that can actually make your whole experience much better. Number one is the custom stylization. Next slide, please. One more click.

So this is where when the data comes in, it's not just what comes in. How it comes in matters a lot, especially for a civil engineer. So here I talk to you about bringing the attributes and the geometry. The workflow remains the same. That doesn't change. But the key is when the geometry comes in, based on the attributes, based on some mini queries, how it should be displayed in Civil 3D may it be a coloring, or the stylization, or the point groups, or whatnot, you can set it up.

So this is a settings editor, where you can see for a COGO point, or a feature line, or AutoCAD objects, for individual ones depending on your query, depending on your layer name, you can set up exactly the way you want to. And the Civil 3D brings the data in that fashion completely.

So literally you're not spending any time on stylization. Bring it in. Select the Settings button. And import it. It comes in the way you want to. And the most beautiful part of this is that settings you created, it can be applied throughout your organization, so that now not everyone has to recreate it. One person can create it. And you can leverage it completely for the organization, for the project, or whatnot.

So this is a fantastic feature that got released recently. Please check it out. The other aspect is the property mapping. Next slide, please. One more click. So this is where when the data comes in, I already told you about the stylization part and the import layer. So I'm skipping all those things.

Once it comes to UI like this, as a part of the settings we added something called property mapping at the far right. What it does is you can map the exact ArcGIS Online or ArcGIS portal attribute to the corresponding, or what you think is a corresponding, as a Civil 3D property, or a property set, or a UDP property. All information is available for you.

You can set it up so that when you're working in Civil 3D with the existing conditions data, you feel like you are working right in Civil 3D with those information. You don't feel like different layers are coming together. Makes the civil engineer's life much, much easier. During this import process, you might have noticed that we add a lot of fail safe mechanism.

We don't want things to get lost in translation. So added those capabilities, so when you set it up you address all those things and based on different things. When a parcel you see the UDP comes up. When you go to gravity pipe, or the AutoCAD point, it's just the Civil 3D property.

So depending upon which one you are doing, the software, the UI automatically adjusts it giving you a best possible experience. But at the end of the day, same workflow. Once the data comes in, you set it up, it does everything behind the screen.

The most beautiful part is this is a foundation thing. You can use it for a different aspect. Of course, the property is there. You can access it. But what you can do with the property is phenomenal. Like for example here, one example where I can show it as a description. I can bring it as a description. Use a description keys to update my stylization on the drawing because I have those attributes already set in.

So things like that you can actually play with it, make this work for you more than what it's meant for, but makes the whole experience much easier. On top of it, you're working on one attribute, one aspect. So when you edit it, when you save back on the Civil 3D side, it will reflect back on the ArcGIS Online or portal side, and vise versa as well.

If you want, you can remove the layer. You can add the layers back to refresh also. So those capabilities makes the whole workflow much easier. And this connector for ArcGIS, this comes by default with the Civil 3D. So it helps you make the whole experience even better on that aspect. I think that's the main thing I want to cover, Michael. Back to you.

MICHAEL DAVIDSON: Thanks again, Ramesh. So let's visit once more each of our objectives for our class today. First, we went through the workflows of modeling surfaces for visualization and assessment in multiple environments. We covered in detail desktop workflows, where field measurements are passed via file to civil engineers who then build up 10 surfaces of the existing ground and move forward with their design surfaces from within Civil 3D.

We also walked through the how for the workflow of a GIS analyst that is passed a Civil 3D drawing and brings together the surface models, and the line work, and still other design files in ArcGIS Pro to build up a 3D scene for visualization of the surfaces and context. We also gave tips and tricks for GIS analysts needing to prepare web scenes for visualization by other project stakeholders through ArcGIS Online.

For the discussion and demos carried out in ArcGIS Pro, and, again, wearing that hat of a GIS analyst, we built up a 3D scene of our airport project site and demonstrated, again, how the enhancements associated with ArcGIS Pro 3.2 allow for automated processing of design surfaces that originate in Civil 3D, so that equivalent 10 based surface models, referred to as terrain data sets, are conveniently created along with other surface model representations such as raster layers in ArcGIS Pro.

We also covered workflows that involved centralization of field measurements and key surface model data that are built up and transacted upon using one system of record. As one example, recall that terrain data sets, they uphold the accuracy of 10 surfaces used in design. And also key components of the surface models, like the mass points, can be published as feature layers to platforms, like ArcGIS Enterprise.

Additionally, we introduced multiple options for leveraging feature surfaces, where civil engineers can draw from the system of record to bring field measurements into their desktop design tools, like Civil 3D. And further, changes to key surface model components can be synchronized and published back up to evolve that one system of record.

Bringing together the workflows we've covered today, which there are still more that we didn't cover, we have demonstrated that the automation, the integration capabilities that become available when you bring together Civil 3D and ArcGIS, they allow for collaboration within teams such as groups of civil engineers, but also across teams, including civil engineers and GIS analysts, where these collaborations allow for broader voices to inform design decision making, prevent redundant rework, and allow for smoother transitions between project phases.

Thanks for joining us today. And please feel free to contact us on LinkedIn for more information.

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我们通过 Upsellit 收集与您在我们站点中的活动相关的数据。这可能包含您访问的页面、您启动的试用版、您播放的视频、您购买的东西、您的 IP 地址或设备 ID。我们使用此数据来衡量我们站点的性能并评估联机体验的难易程度,以便我们改进相关功能。此外,我们还将使用高级分析方法来优化电子邮件体验、客户支持体验和销售体验。. Upsellit 隐私政策
CJ Affiliates
我们通过 CJ Affiliates 收集与您在我们站点中的活动相关的数据。这可能包含您访问的页面、您启动的试用版、您播放的视频、您购买的东西、您的 IP 地址或设备 ID。我们使用此数据来衡量我们站点的性能并评估联机体验的难易程度,以便我们改进相关功能。此外,我们还将使用高级分析方法来优化电子邮件体验、客户支持体验和销售体验。. CJ Affiliates 隐私政策
Commission Factory
我们通过 Commission Factory 收集与您在我们站点中的活动相关的数据。这可能包含您访问的页面、您启动的试用版、您播放的视频、您购买的东西、您的 IP 地址或设备 ID。我们使用此数据来衡量我们站点的性能并评估联机体验的难易程度,以便我们改进相关功能。此外,我们还将使用高级分析方法来优化电子邮件体验、客户支持体验和销售体验。. Commission Factory 隐私政策
Google Analytics (Strictly Necessary)
我们通过 Google Analytics (Strictly Necessary) 收集与您在我们站点中的活动相关的数据。这可能包含您访问的页面、您启动的试用版、您播放的视频、您购买的东西、您的 IP 地址或设备 ID、您的 Autodesk ID。我们使用此数据来衡量我们站点的性能并评估联机体验的难易程度,以便我们改进相关功能。此外,我们还将使用高级分析方法来优化电子邮件体验、客户支持体验和销售体验。. Google Analytics (Strictly Necessary) 隐私政策
Typepad Stats
我们通过 Typepad Stats 收集与您在我们站点中的活动相关的数据。这可能包含您访问的页面、您启动的试用版、您播放的视频、您购买的东西、您的 IP 地址或设备 ID、您的 Autodesk ID。我们使用此数据来衡量我们站点的性能并评估联机体验的难易程度,以便我们改进相关功能。此外,我们还将使用高级分析方法来优化电子邮件体验、客户支持体验和销售体验。. Typepad Stats 隐私政策
Geo Targetly
我们使用 Geo Targetly 将网站访问者引导至最合适的网页并/或根据他们的位置提供量身定制的内容。 Geo Targetly 使用网站访问者的 IP 地址确定访问者设备的大致位置。 这有助于确保访问者以其(最有可能的)本地语言浏览内容。Geo Targetly 隐私政策
SpeedCurve
我们使用 SpeedCurve 来监控和衡量您的网站体验的性能,具体因素为网页加载时间以及后续元素(如图像、脚本和文本)的响应能力。SpeedCurve 隐私政策
Qualified
Qualified is the Autodesk Live Chat agent platform. This platform provides services to allow our customers to communicate in real-time with Autodesk support. We may collect unique ID for specific browser sessions during a chat. Qualified Privacy Policy

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改善您的体验 – 使我们能够为您展示与您相关的内容

Google Optimize
我们通过 Google Optimize 测试站点上的新功能并自定义您对这些功能的体验。为此,我们将收集与您在站点中的活动相关的数据。此数据可能包含您访问的页面、您启动的试用版、您播放的视频、您购买的东西、您的 IP 地址或设备 ID、您的 Autodesk ID 等。根据功能测试,您可能会体验不同版本的站点;或者,根据访问者属性,您可能会查看个性化内容。. Google Optimize 隐私政策
ClickTale
我们通过 ClickTale 更好地了解您可能会在站点的哪些方面遇到困难。我们通过会话记录来帮助了解您与站点的交互方式,包括页面上的各种元素。将隐藏可能会识别个人身份的信息,而不会收集此信息。. ClickTale 隐私政策
OneSignal
我们通过 OneSignal 在 OneSignal 提供支持的站点上投放数字广告。根据 OneSignal 数据以及我们收集的与您在站点中的活动相关的数据,有针对性地提供广告。我们收集的数据可能包含您访问的页面、您启动的试用版、您播放的视频、您购买的东西、您的 IP 地址或设备 ID。可能会将此信息与 OneSignal 收集的与您相关的数据相整合。我们利用发送给 OneSignal 的数据为您提供更具个性化的数字广告体验并向您展现相关性更强的广告。. OneSignal 隐私政策
Optimizely
我们通过 Optimizely 测试站点上的新功能并自定义您对这些功能的体验。为此,我们将收集与您在站点中的活动相关的数据。此数据可能包含您访问的页面、您启动的试用版、您播放的视频、您购买的东西、您的 IP 地址或设备 ID、您的 Autodesk ID 等。根据功能测试,您可能会体验不同版本的站点;或者,根据访问者属性,您可能会查看个性化内容。. Optimizely 隐私政策
Amplitude
我们通过 Amplitude 测试站点上的新功能并自定义您对这些功能的体验。为此,我们将收集与您在站点中的活动相关的数据。此数据可能包含您访问的页面、您启动的试用版、您播放的视频、您购买的东西、您的 IP 地址或设备 ID、您的 Autodesk ID 等。根据功能测试,您可能会体验不同版本的站点;或者,根据访问者属性,您可能会查看个性化内容。. Amplitude 隐私政策
Snowplow
我们通过 Snowplow 收集与您在我们站点中的活动相关的数据。这可能包含您访问的页面、您启动的试用版、您播放的视频、您购买的东西、您的 IP 地址或设备 ID、您的 Autodesk ID。我们使用此数据来衡量我们站点的性能并评估联机体验的难易程度,以便我们改进相关功能。此外,我们还将使用高级分析方法来优化电子邮件体验、客户支持体验和销售体验。. Snowplow 隐私政策
UserVoice
我们通过 UserVoice 收集与您在我们站点中的活动相关的数据。这可能包含您访问的页面、您启动的试用版、您播放的视频、您购买的东西、您的 IP 地址或设备 ID、您的 Autodesk ID。我们使用此数据来衡量我们站点的性能并评估联机体验的难易程度,以便我们改进相关功能。此外,我们还将使用高级分析方法来优化电子邮件体验、客户支持体验和销售体验。. UserVoice 隐私政策
Clearbit
Clearbit 允许实时数据扩充,为客户提供个性化且相关的体验。我们收集的数据可能包含您访问的页面、您启动的试用版、您播放的视频、您购买的东西、您的 IP 地址或设备 ID。Clearbit 隐私政策
YouTube
YouTube 是一个视频共享平台,允许用户在我们的网站上查看和共享嵌入视频。YouTube 提供关于视频性能的观看指标。 YouTube 隐私政策

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定制您的广告 – 允许我们为您提供针对性的广告

Adobe Analytics
我们通过 Adobe Analytics 收集与您在我们站点中的活动相关的数据。这可能包含您访问的页面、您启动的试用版、您播放的视频、您购买的东西、您的 IP 地址或设备 ID、您的 Autodesk ID。我们使用此数据来衡量我们站点的性能并评估联机体验的难易程度,以便我们改进相关功能。此外,我们还将使用高级分析方法来优化电子邮件体验、客户支持体验和销售体验。. Adobe Analytics 隐私政策
Google Analytics (Web Analytics)
我们通过 Google Analytics (Web Analytics) 收集与您在我们站点中的活动相关的数据。这可能包含您访问的页面、您启动的试用版、您播放的视频、您购买的东西、您的 IP 地址或设备 ID。我们使用此数据来衡量我们站点的性能并评估联机体验的难易程度,以便我们改进相关功能。此外,我们还将使用高级分析方法来优化电子邮件体验、客户支持体验和销售体验。. Google Analytics (Web Analytics) 隐私政策
AdWords
我们通过 AdWords 在 AdWords 提供支持的站点上投放数字广告。根据 AdWords 数据以及我们收集的与您在站点中的活动相关的数据,有针对性地提供广告。我们收集的数据可能包含您访问的页面、您启动的试用版、您播放的视频、您购买的东西、您的 IP 地址或设备 ID。可能会将此信息与 AdWords 收集的与您相关的数据相整合。我们利用发送给 AdWords 的数据为您提供更具个性化的数字广告体验并向您展现相关性更强的广告。. AdWords 隐私政策
Marketo
我们通过 Marketo 更及时地向您发送相关电子邮件内容。为此,我们收集与以下各项相关的数据:您的网络活动,您对我们所发送电子邮件的响应。收集的数据可能包含您访问的页面、您启动的试用版、您播放的视频、您购买的东西、您的 IP 地址或设备 ID、电子邮件打开率、单击的链接等。我们可能会将此数据与从其他信息源收集的数据相整合,以根据高级分析处理方法向您提供改进的销售体验或客户服务体验以及更相关的内容。. Marketo 隐私政策
Doubleclick
我们通过 Doubleclick 在 Doubleclick 提供支持的站点上投放数字广告。根据 Doubleclick 数据以及我们收集的与您在站点中的活动相关的数据,有针对性地提供广告。我们收集的数据可能包含您访问的页面、您启动的试用版、您播放的视频、您购买的东西、您的 IP 地址或设备 ID。可能会将此信息与 Doubleclick 收集的与您相关的数据相整合。我们利用发送给 Doubleclick 的数据为您提供更具个性化的数字广告体验并向您展现相关性更强的广告。. Doubleclick 隐私政策
HubSpot
我们通过 HubSpot 更及时地向您发送相关电子邮件内容。为此,我们收集与以下各项相关的数据:您的网络活动,您对我们所发送电子邮件的响应。收集的数据可能包含您访问的页面、您启动的试用版、您播放的视频、您购买的东西、您的 IP 地址或设备 ID、电子邮件打开率、单击的链接等。. HubSpot 隐私政策
Twitter
我们通过 Twitter 在 Twitter 提供支持的站点上投放数字广告。根据 Twitter 数据以及我们收集的与您在站点中的活动相关的数据,有针对性地提供广告。我们收集的数据可能包含您访问的页面、您启动的试用版、您播放的视频、您购买的东西、您的 IP 地址或设备 ID。可能会将此信息与 Twitter 收集的与您相关的数据相整合。我们利用发送给 Twitter 的数据为您提供更具个性化的数字广告体验并向您展现相关性更强的广告。. Twitter 隐私政策
Facebook
我们通过 Facebook 在 Facebook 提供支持的站点上投放数字广告。根据 Facebook 数据以及我们收集的与您在站点中的活动相关的数据,有针对性地提供广告。我们收集的数据可能包含您访问的页面、您启动的试用版、您播放的视频、您购买的东西、您的 IP 地址或设备 ID。可能会将此信息与 Facebook 收集的与您相关的数据相整合。我们利用发送给 Facebook 的数据为您提供更具个性化的数字广告体验并向您展现相关性更强的广告。. Facebook 隐私政策
LinkedIn
我们通过 LinkedIn 在 LinkedIn 提供支持的站点上投放数字广告。根据 LinkedIn 数据以及我们收集的与您在站点中的活动相关的数据,有针对性地提供广告。我们收集的数据可能包含您访问的页面、您启动的试用版、您播放的视频、您购买的东西、您的 IP 地址或设备 ID。可能会将此信息与 LinkedIn 收集的与您相关的数据相整合。我们利用发送给 LinkedIn 的数据为您提供更具个性化的数字广告体验并向您展现相关性更强的广告。. LinkedIn 隐私政策
Yahoo! Japan
我们通过 Yahoo! Japan 在 Yahoo! Japan 提供支持的站点上投放数字广告。根据 Yahoo! Japan 数据以及我们收集的与您在站点中的活动相关的数据,有针对性地提供广告。我们收集的数据可能包含您访问的页面、您启动的试用版、您播放的视频、您购买的东西、您的 IP 地址或设备 ID。可能会将此信息与 Yahoo! Japan 收集的与您相关的数据相整合。我们利用发送给 Yahoo! Japan 的数据为您提供更具个性化的数字广告体验并向您展现相关性更强的广告。. Yahoo! Japan 隐私政策
Naver
我们通过 Naver 在 Naver 提供支持的站点上投放数字广告。根据 Naver 数据以及我们收集的与您在站点中的活动相关的数据,有针对性地提供广告。我们收集的数据可能包含您访问的页面、您启动的试用版、您播放的视频、您购买的东西、您的 IP 地址或设备 ID。可能会将此信息与 Naver 收集的与您相关的数据相整合。我们利用发送给 Naver 的数据为您提供更具个性化的数字广告体验并向您展现相关性更强的广告。. Naver 隐私政策
Quantcast
我们通过 Quantcast 在 Quantcast 提供支持的站点上投放数字广告。根据 Quantcast 数据以及我们收集的与您在站点中的活动相关的数据,有针对性地提供广告。我们收集的数据可能包含您访问的页面、您启动的试用版、您播放的视频、您购买的东西、您的 IP 地址或设备 ID。可能会将此信息与 Quantcast 收集的与您相关的数据相整合。我们利用发送给 Quantcast 的数据为您提供更具个性化的数字广告体验并向您展现相关性更强的广告。. Quantcast 隐私政策
Call Tracking
我们通过 Call Tracking 为推广活动提供专属的电话号码。从而,使您可以更快地联系我们的支持人员并帮助我们更精确地评估我们的表现。我们可能会通过提供的电话号码收集与您在站点中的活动相关的数据。. Call Tracking 隐私政策
Wunderkind
我们通过 Wunderkind 在 Wunderkind 提供支持的站点上投放数字广告。根据 Wunderkind 数据以及我们收集的与您在站点中的活动相关的数据,有针对性地提供广告。我们收集的数据可能包含您访问的页面、您启动的试用版、您播放的视频、您购买的东西、您的 IP 地址或设备 ID。可能会将此信息与 Wunderkind 收集的与您相关的数据相整合。我们利用发送给 Wunderkind 的数据为您提供更具个性化的数字广告体验并向您展现相关性更强的广告。. Wunderkind 隐私政策
ADC Media
我们通过 ADC Media 在 ADC Media 提供支持的站点上投放数字广告。根据 ADC Media 数据以及我们收集的与您在站点中的活动相关的数据,有针对性地提供广告。我们收集的数据可能包含您访问的页面、您启动的试用版、您播放的视频、您购买的东西、您的 IP 地址或设备 ID。可能会将此信息与 ADC Media 收集的与您相关的数据相整合。我们利用发送给 ADC Media 的数据为您提供更具个性化的数字广告体验并向您展现相关性更强的广告。. ADC Media 隐私政策
AgrantSEM
我们通过 AgrantSEM 在 AgrantSEM 提供支持的站点上投放数字广告。根据 AgrantSEM 数据以及我们收集的与您在站点中的活动相关的数据,有针对性地提供广告。我们收集的数据可能包含您访问的页面、您启动的试用版、您播放的视频、您购买的东西、您的 IP 地址或设备 ID。可能会将此信息与 AgrantSEM 收集的与您相关的数据相整合。我们利用发送给 AgrantSEM 的数据为您提供更具个性化的数字广告体验并向您展现相关性更强的广告。. AgrantSEM 隐私政策
Bidtellect
我们通过 Bidtellect 在 Bidtellect 提供支持的站点上投放数字广告。根据 Bidtellect 数据以及我们收集的与您在站点中的活动相关的数据,有针对性地提供广告。我们收集的数据可能包含您访问的页面、您启动的试用版、您播放的视频、您购买的东西、您的 IP 地址或设备 ID。可能会将此信息与 Bidtellect 收集的与您相关的数据相整合。我们利用发送给 Bidtellect 的数据为您提供更具个性化的数字广告体验并向您展现相关性更强的广告。. Bidtellect 隐私政策
Bing
我们通过 Bing 在 Bing 提供支持的站点上投放数字广告。根据 Bing 数据以及我们收集的与您在站点中的活动相关的数据,有针对性地提供广告。我们收集的数据可能包含您访问的页面、您启动的试用版、您播放的视频、您购买的东西、您的 IP 地址或设备 ID。可能会将此信息与 Bing 收集的与您相关的数据相整合。我们利用发送给 Bing 的数据为您提供更具个性化的数字广告体验并向您展现相关性更强的广告。. Bing 隐私政策
G2Crowd
我们通过 G2Crowd 在 G2Crowd 提供支持的站点上投放数字广告。根据 G2Crowd 数据以及我们收集的与您在站点中的活动相关的数据,有针对性地提供广告。我们收集的数据可能包含您访问的页面、您启动的试用版、您播放的视频、您购买的东西、您的 IP 地址或设备 ID。可能会将此信息与 G2Crowd 收集的与您相关的数据相整合。我们利用发送给 G2Crowd 的数据为您提供更具个性化的数字广告体验并向您展现相关性更强的广告。. G2Crowd 隐私政策
NMPI Display
我们通过 NMPI Display 在 NMPI Display 提供支持的站点上投放数字广告。根据 NMPI Display 数据以及我们收集的与您在站点中的活动相关的数据,有针对性地提供广告。我们收集的数据可能包含您访问的页面、您启动的试用版、您播放的视频、您购买的东西、您的 IP 地址或设备 ID。可能会将此信息与 NMPI Display 收集的与您相关的数据相整合。我们利用发送给 NMPI Display 的数据为您提供更具个性化的数字广告体验并向您展现相关性更强的广告。. NMPI Display 隐私政策
VK
我们通过 VK 在 VK 提供支持的站点上投放数字广告。根据 VK 数据以及我们收集的与您在站点中的活动相关的数据,有针对性地提供广告。我们收集的数据可能包含您访问的页面、您启动的试用版、您播放的视频、您购买的东西、您的 IP 地址或设备 ID。可能会将此信息与 VK 收集的与您相关的数据相整合。我们利用发送给 VK 的数据为您提供更具个性化的数字广告体验并向您展现相关性更强的广告。. VK 隐私政策
Adobe Target
我们通过 Adobe Target 测试站点上的新功能并自定义您对这些功能的体验。为此,我们将收集与您在站点中的活动相关的数据。此数据可能包含您访问的页面、您启动的试用版、您播放的视频、您购买的东西、您的 IP 地址或设备 ID、您的 Autodesk ID 等。根据功能测试,您可能会体验不同版本的站点;或者,根据访问者属性,您可能会查看个性化内容。. Adobe Target 隐私政策
Google Analytics (Advertising)
我们通过 Google Analytics (Advertising) 在 Google Analytics (Advertising) 提供支持的站点上投放数字广告。根据 Google Analytics (Advertising) 数据以及我们收集的与您在站点中的活动相关的数据,有针对性地提供广告。我们收集的数据可能包含您访问的页面、您启动的试用版、您播放的视频、您购买的东西、您的 IP 地址或设备 ID。可能会将此信息与 Google Analytics (Advertising) 收集的与您相关的数据相整合。我们利用发送给 Google Analytics (Advertising) 的数据为您提供更具个性化的数字广告体验并向您展现相关性更强的广告。. Google Analytics (Advertising) 隐私政策
Trendkite
我们通过 Trendkite 在 Trendkite 提供支持的站点上投放数字广告。根据 Trendkite 数据以及我们收集的与您在站点中的活动相关的数据,有针对性地提供广告。我们收集的数据可能包含您访问的页面、您启动的试用版、您播放的视频、您购买的东西、您的 IP 地址或设备 ID。可能会将此信息与 Trendkite 收集的与您相关的数据相整合。我们利用发送给 Trendkite 的数据为您提供更具个性化的数字广告体验并向您展现相关性更强的广告。. Trendkite 隐私政策
Hotjar
我们通过 Hotjar 在 Hotjar 提供支持的站点上投放数字广告。根据 Hotjar 数据以及我们收集的与您在站点中的活动相关的数据,有针对性地提供广告。我们收集的数据可能包含您访问的页面、您启动的试用版、您播放的视频、您购买的东西、您的 IP 地址或设备 ID。可能会将此信息与 Hotjar 收集的与您相关的数据相整合。我们利用发送给 Hotjar 的数据为您提供更具个性化的数字广告体验并向您展现相关性更强的广告。. Hotjar 隐私政策
6 Sense
我们通过 6 Sense 在 6 Sense 提供支持的站点上投放数字广告。根据 6 Sense 数据以及我们收集的与您在站点中的活动相关的数据,有针对性地提供广告。我们收集的数据可能包含您访问的页面、您启动的试用版、您播放的视频、您购买的东西、您的 IP 地址或设备 ID。可能会将此信息与 6 Sense 收集的与您相关的数据相整合。我们利用发送给 6 Sense 的数据为您提供更具个性化的数字广告体验并向您展现相关性更强的广告。. 6 Sense 隐私政策
Terminus
我们通过 Terminus 在 Terminus 提供支持的站点上投放数字广告。根据 Terminus 数据以及我们收集的与您在站点中的活动相关的数据,有针对性地提供广告。我们收集的数据可能包含您访问的页面、您启动的试用版、您播放的视频、您购买的东西、您的 IP 地址或设备 ID。可能会将此信息与 Terminus 收集的与您相关的数据相整合。我们利用发送给 Terminus 的数据为您提供更具个性化的数字广告体验并向您展现相关性更强的广告。. Terminus 隐私政策
StackAdapt
我们通过 StackAdapt 在 StackAdapt 提供支持的站点上投放数字广告。根据 StackAdapt 数据以及我们收集的与您在站点中的活动相关的数据,有针对性地提供广告。我们收集的数据可能包含您访问的页面、您启动的试用版、您播放的视频、您购买的东西、您的 IP 地址或设备 ID。可能会将此信息与 StackAdapt 收集的与您相关的数据相整合。我们利用发送给 StackAdapt 的数据为您提供更具个性化的数字广告体验并向您展现相关性更强的广告。. StackAdapt 隐私政策
The Trade Desk
我们通过 The Trade Desk 在 The Trade Desk 提供支持的站点上投放数字广告。根据 The Trade Desk 数据以及我们收集的与您在站点中的活动相关的数据,有针对性地提供广告。我们收集的数据可能包含您访问的页面、您启动的试用版、您播放的视频、您购买的东西、您的 IP 地址或设备 ID。可能会将此信息与 The Trade Desk 收集的与您相关的数据相整合。我们利用发送给 The Trade Desk 的数据为您提供更具个性化的数字广告体验并向您展现相关性更强的广告。. The Trade Desk 隐私政策
RollWorks
We use RollWorks to deploy digital advertising on sites supported by RollWorks. Ads are based on both RollWorks data and behavioral data that we collect while you’re on our sites. The data we collect may include pages you’ve visited, trials you’ve initiated, videos you’ve played, purchases you’ve made, and your IP address or device ID. This information may be combined with data that RollWorks has collected from you. We use the data that we provide to RollWorks to better customize your digital advertising experience and present you with more relevant ads. RollWorks Privacy Policy

是否确定要简化联机体验?

我们希望您能够从我们这里获得良好体验。对于上一屏幕中的类别,如果选择“是”,我们将收集并使用您的数据以自定义您的体验并为您构建更好的应用程序。您可以访问我们的“隐私声明”,根据需要更改您的设置。

个性化您的体验,选择由您来做。

我们重视隐私权。我们收集的数据可以帮助我们了解您对我们产品的使用情况、您可能感兴趣的信息以及我们可以在哪些方面做出改善以使您与 Autodesk 的沟通更为顺畅。

我们是否可以收集并使用您的数据,从而为您打造个性化的体验?

通过管理您在此站点的隐私设置来了解个性化体验的好处,或访问我们的隐私声明详细了解您的可用选项。