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Intro to WebGL: The 3D Web Is Here

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说明

Until now, rich 3D experience has always been limited to desktop applications and a few high-end mobile games. With WebGL, for the first time we have a truly cross-platform graphics API that unlocks the power of hardware-accelerated 3D rendering right on the web. Join us as we learn about what WebGL is, how it works, and how you can use it. We will also show a showcase of some of the most impressive WebGL demonstrations out there. You wouldn't believe it's the web! Knowledge of web development is recommended but not required. We will mainly cover high-level concepts, run through some demonstrations, and show small snippets of code.

主要学习内容

  • Learn about WebGL—what it is, how it works, and some of the history
  • Discover the powers and capabilities of what WebGL can do
  • Take a tour through some of the best state-of-the-art WebGL content today
  • Learn about some the tools and options for building your own WebGL content

讲师

  • Nop Jiarathanakul
    Nop Jiarathanakul loves making things with 3D graphics. He graduated from University of Pennsylvania with a bachelor's degree and a master's degree in computer graphics, and spent the early years of his young career in games and animation studios like Electronic Arts, Inc., (EA Games) and DreamWorks. Nop came to Autodesk, Inc., for his passion in WebGL, a technology that enables him to combine both his love for the web and 3D, and bring the powers of desktop graphics to the web. He has been using WebGL since its early days in 2010, and has been keeping up with the community ever since. Nop is now working on the Web Viewer Team as a graphics engineer.