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James Brady

Games industry leader James Brady gives tips on effectively leading creative teams in game development.

SuperGenius

As a top third-party studios, SuperGenius maintains core values of adaptability, sustainability, and growth with the help of Autodesk solutions.

SQUARE ENIX

Artists working on FINAL FANTASY XVI experimented with new techniques to meet the demands of their dedicated fanbase.

Gamitronics

By leveraging Autodesk solutions, Gamitronics is making an impact in the rapidly growing field of the metaverse

Ayelet Studios

Indie game devs, Ayelet Studio overcome resource limitations by leveraging Autodesk solutions to produce stunning games that celebrate Indian legends.

GAMITRONICS

Gamitronics is elevating India's metaverse gaming experience with the use of Autodesk technology.

M&E SHOWREEL 2022

Watch artists from around the world create magic with Autodesk Media & Entertainment software.

Animatrik

Flow Production Tracking helps this virtual production studio manage resources and track massive amounts of mocap and facial data tracking.

Crystal Dynamics

With Flow Production Tracking, the team can visually communicate and track all the history of comments and what is being added to the asset creation process.

EA Sports

Flow Production Tracking essentially facilitates a 24-hour studio with continual notes and updates being passed around the world in real time.

Ubisoft

Flow Production Tracking facilitates global game development and accelerates reviews, feedback, and the approval process with internal and external stakeholders.

Platige Image

One of the latest productions of the studio Platige Image is a cinematic trailer for The Medium, created by Bloober Team on Autodesk software.

INDG

Amsterdam-based CGI production company, creating photorealistic 3D images for global product brands.

Ready At Dawn

These game makers are pushing the boundaries of video gaming across platforms and devices, to create rich game worlds and characters that feel "real".

Fatshark

Stockholm game studio made Warhammer: The End Times - Vermintide, a co-operative first person shooter and combat adventure, with Maya and Stingray.

Eidos-Montreal

Game developer Eidos-Montreal uses 3ds Max to create seamless environments within the stunning and massive worlds of Deus Ex: Mankind Divided.

Croteam

Game developers behind the 15-year-old Serious Sam series transformed a fan-favorite video game into a virtual reality experience.

Arrowhead Game Studios

Swedish game developers used Maya and Stingray to make Helldivers, a geo-political warfare top-down shooter packed with pop culture references.

Ubisoft Montreal

Ubisoft Montreal uses 3ds Max to create the ever-evolving world of Assassin's Creed, the action-adventure video game series.

TGA Company

Indie studio created the video game You Deserve, employing the horror genre to tackle the serious issue of bullying.