Find customer case studies and success stories
Find customer case studies and success stories
Results (20)
Games industry leader James Brady gives tips on effectively leading creative teams in game development.
As a top third-party studios, SuperGenius maintains core values of adaptability, sustainability, and growth with the help of Autodesk solutions.
Artists working on FINAL FANTASY XVI experimented with new techniques to meet the demands of their dedicated fanbase.
By leveraging Autodesk solutions, Gamitronics is making an impact in the rapidly growing field of the metaverse
Indie game devs, Ayelet Studio overcome resource limitations by leveraging Autodesk solutions to produce stunning games that celebrate Indian legends.
Gamitronics is elevating India's metaverse gaming experience with the use of Autodesk technology.
Watch artists from around the world create magic with Autodesk Media & Entertainment software.
Flow Production Tracking helps this virtual production studio manage resources and track massive amounts of mocap and facial data tracking.
With Flow Production Tracking, the team can visually communicate and track all the history of comments and what is being added to the asset creation process.
Flow Production Tracking essentially facilitates a 24-hour studio with continual notes and updates being passed around the world in real time.
Flow Production Tracking facilitates global game development and accelerates reviews, feedback, and the approval process with internal and external stakeholders.
One of the latest productions of the studio Platige Image is a cinematic trailer for The Medium, created by Bloober Team on Autodesk software.
Amsterdam-based CGI production company, creating photorealistic 3D images for global product brands.
These game makers are pushing the boundaries of video gaming across platforms and devices, to create rich game worlds and characters that feel "real".
Stockholm game studio made Warhammer: The End Times - Vermintide, a co-operative first person shooter and combat adventure, with Maya and Stingray.
Game developer Eidos-Montreal uses 3ds Max to create seamless environments within the stunning and massive worlds of Deus Ex: Mankind Divided.
Game developers behind the 15-year-old Serious Sam series transformed a fan-favorite video game into a virtual reality experience.
Swedish game developers used Maya and Stingray to make Helldivers, a geo-political warfare top-down shooter packed with pop culture references.
Ubisoft Montreal uses 3ds Max to create the ever-evolving world of Assassin's Creed, the action-adventure video game series.
Indie studio created the video game You Deserve, employing the horror genre to tackle the serious issue of bullying.