& Construction

Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
& Manufacturing

Professional CAD/CAM tools built on Inventor and AutoCAD
Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
Professional CAD/CAM tools built on Inventor and AutoCAD
Transcript
00:00
There are two ways to set up a turntable animation.
00:04
The first is to rotate the camera so the whole scene is turned.
00:10
And the second one is to rotate objects, so the scene remains stationary, and then either all or a selected object gets turned.
00:22
So, start by just zooming in to frame the car, and then choosing the Turntable tool.
00:30
I get quite a quick revolution, and if I click in the window, it stops wherever it happens to have got to.
00:39
So, I can get a bit more control over this if I set up a starting view, and then in the Turntable go to the Options and choose Restore Position.
00:51
And that means whenever I click to stop the animation, it will come back to the starting view.
00:56
Another thing I can do is slow it down by increasing the frame rate.
01:01
And then I get a slower presentation of the car, and when I click in the window, it'll go back to my starting view.
01:10
So, the way in which the animation is positioned in the window by default is determined by the bounding box.
01:19
So, it's the bounding box center that gets positioned in the middle of the view.
01:25
If I want to change that, I've got a couple of options.
01:28
I can center on the grid origin, so you can see that's now in the middle.
01:34
But the option that gets in the most control is to use the object's pivot point.
01:38
So, I've grouped this,
01:40
and I can move the pivot to where I want the center of the rotation to be on the car, so let's put it up there to start with;
01:50
and choose the Average pivot option.
01:53
That now puts my pivot point in the center of the screen.
01:57
So, I probably need to move that down a little bit to get the result I want.
02:02
Let's zoom in, shade that out, and see if that gives me a more controlled result.
02:09
So just by adjusting that pivot point, I can control the positioning of the turntable in my view.
02:22
And finally, if you have other geometry in the scene, then selection becomes important.
02:27
So, if nothing is selected, then with both the Average pivot and the Bounding Box options,
02:34
all the geometry is included in the calculation for the center of the turntable.
02:39
And this applies even if the geometry is not visible on the screen.
02:48
So in this case, if you only want the calculation to be done on the object that's visible,
02:54
you need to do a pick object to select it, and then that will be used for the center of the rotation.
Video transcript
00:00
There are two ways to set up a turntable animation.
00:04
The first is to rotate the camera so the whole scene is turned.
00:10
And the second one is to rotate objects, so the scene remains stationary, and then either all or a selected object gets turned.
00:22
So, start by just zooming in to frame the car, and then choosing the Turntable tool.
00:30
I get quite a quick revolution, and if I click in the window, it stops wherever it happens to have got to.
00:39
So, I can get a bit more control over this if I set up a starting view, and then in the Turntable go to the Options and choose Restore Position.
00:51
And that means whenever I click to stop the animation, it will come back to the starting view.
00:56
Another thing I can do is slow it down by increasing the frame rate.
01:01
And then I get a slower presentation of the car, and when I click in the window, it'll go back to my starting view.
01:10
So, the way in which the animation is positioned in the window by default is determined by the bounding box.
01:19
So, it's the bounding box center that gets positioned in the middle of the view.
01:25
If I want to change that, I've got a couple of options.
01:28
I can center on the grid origin, so you can see that's now in the middle.
01:34
But the option that gets in the most control is to use the object's pivot point.
01:38
So, I've grouped this,
01:40
and I can move the pivot to where I want the center of the rotation to be on the car, so let's put it up there to start with;
01:50
and choose the Average pivot option.
01:53
That now puts my pivot point in the center of the screen.
01:57
So, I probably need to move that down a little bit to get the result I want.
02:02
Let's zoom in, shade that out, and see if that gives me a more controlled result.
02:09
So just by adjusting that pivot point, I can control the positioning of the turntable in my view.
02:22
And finally, if you have other geometry in the scene, then selection becomes important.
02:27
So, if nothing is selected, then with both the Average pivot and the Bounding Box options,
02:34
all the geometry is included in the calculation for the center of the turntable.
02:39
And this applies even if the geometry is not visible on the screen.
02:48
So in this case, if you only want the calculation to be done on the object that's visible,
02:54
you need to do a pick object to select it, and then that will be used for the center of the rotation.
How to buy
Privacy | Do not sell or share my personal information | Cookie preferences | Report noncompliance | Terms of use | Legal | © 2025 Autodesk Inc. All rights reserved
Sign in to start learning
Sign in for unlimited free access to all learning content.Save your progress
Take assessments
Receive personalized recommendations
May we collect and use your data?
Learn more about the Third Party Services we use and our Privacy Statement.May we collect and use your data to tailor your experience?
Explore the benefits of a customized experience by managing your privacy settings for this site or visit our Privacy Statement to learn more about your options.