& Construction
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Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
& Manufacturing
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Professional CAD/CAM tools built on Inventor and AutoCAD
Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
Professional CAD/CAM tools built on Inventor and AutoCAD
Transcript
00:03
When you pick an object,
00:04
you can open the Information Window to see the transform values
00:07
the move rotate and scale in the X the Y and the Z directions.
00:13
And you can also modify values here and the geometry will update
00:17
or you can use the Transform Palette tools.
00:20
So for example,
00:21
I can get the transform manipulator back and use it either interactively
00:26
or up here in the prompt line, I can type a single value for the Y scale
00:31
or I can do all three XYZ values separated by a space.
00:37
And when I hit enter, it's applied to the geometry and shown here in the Info Window.
00:43
For speed, you can use these individual tools instead.
00:47
And these are also available on the marking menu, middle-mouse-button.
00:51
So if I use move, for example,
00:53
it works the same way for prompt line input.
00:56
But if I want to use the mouse, then the first button moves in X
01:01
the middle in the Y and the right in Z.
01:05
And that works differently in an orthographic view
01:07
because I've only got these two axes to specify
01:10
and this leaves the first mouse button free to work really quickly.
01:14
So I could grid snap here, for example,
01:17
or I can use the middle mouse button to constrain horizontally
01:21
and the right mouse vertically.
01:23
And that's all I have to remember because
01:25
it's exactly the same for any orthographic view,
01:28
including these three in the four window layout.
01:34
And finally, this pivot point in green is only shown when an object's picked
01:39
and it's the anchor point for the scale and the rotate.
01:42
And I can just adjust that with this Set Pivot tool,
01:45
either using the mouse directions or I can curve snap by holding Ctrl +
01:50
Alt down, and then clicking and dragging to the end of that line.
01:54
And then that becomes the fixed point.
01:57
There's also a center pivot tool which works well for regular shapes.
02:03
But if I have a look at these curves,
02:05
you can see that they currently all rotate around their own individual pivots.
02:10
So I can undo that or do a Ctrl + Z.
02:14
And I could set all the individual pivots correctly,
02:17
but it's quicker to use Edit > Group.
02:20
And this gives them all a new single pivot that defaults to the origin.
02:24
And now I can use set pivot
02:26
either with the mouse directions
02:28
or I can put it exactly on that hinge point by
02:31
using the Ctrl key to snap directly onto the CV.
02:35
And now the rotation around the Y axis is working the way I want.
02:40
And that also works for a non-proportional scale
02:42
in the X direction or in the Z direction.
Video transcript
00:03
When you pick an object,
00:04
you can open the Information Window to see the transform values
00:07
the move rotate and scale in the X the Y and the Z directions.
00:13
And you can also modify values here and the geometry will update
00:17
or you can use the Transform Palette tools.
00:20
So for example,
00:21
I can get the transform manipulator back and use it either interactively
00:26
or up here in the prompt line, I can type a single value for the Y scale
00:31
or I can do all three XYZ values separated by a space.
00:37
And when I hit enter, it's applied to the geometry and shown here in the Info Window.
00:43
For speed, you can use these individual tools instead.
00:47
And these are also available on the marking menu, middle-mouse-button.
00:51
So if I use move, for example,
00:53
it works the same way for prompt line input.
00:56
But if I want to use the mouse, then the first button moves in X
01:01
the middle in the Y and the right in Z.
01:05
And that works differently in an orthographic view
01:07
because I've only got these two axes to specify
01:10
and this leaves the first mouse button free to work really quickly.
01:14
So I could grid snap here, for example,
01:17
or I can use the middle mouse button to constrain horizontally
01:21
and the right mouse vertically.
01:23
And that's all I have to remember because
01:25
it's exactly the same for any orthographic view,
01:28
including these three in the four window layout.
01:34
And finally, this pivot point in green is only shown when an object's picked
01:39
and it's the anchor point for the scale and the rotate.
01:42
And I can just adjust that with this Set Pivot tool,
01:45
either using the mouse directions or I can curve snap by holding Ctrl +
01:50
Alt down, and then clicking and dragging to the end of that line.
01:54
And then that becomes the fixed point.
01:57
There's also a center pivot tool which works well for regular shapes.
02:03
But if I have a look at these curves,
02:05
you can see that they currently all rotate around their own individual pivots.
02:10
So I can undo that or do a Ctrl + Z.
02:14
And I could set all the individual pivots correctly,
02:17
but it's quicker to use Edit > Group.
02:20
And this gives them all a new single pivot that defaults to the origin.
02:24
And now I can use set pivot
02:26
either with the mouse directions
02:28
or I can put it exactly on that hinge point by
02:31
using the Ctrl key to snap directly onto the CV.
02:35
And now the rotation around the Y axis is working the way I want.
02:40
And that also works for a non-proportional scale
02:42
in the X direction or in the Z direction.
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