& Construction

Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
& Manufacturing

Professional CAD/CAM tools built on Inventor and AutoCAD
Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
Professional CAD/CAM tools built on Inventor and AutoCAD
Transcript
00:02
In this video, you’ll: Select the appropriate toolpath based on geometry.
00:08
Open the file Selecting Machining Strategy.f3d in the Manufacture workspace.
00:16
Depending on the machine being used to manufacture this part, operations can be applied in different ways.
00:25
It is possible to manufacture this part using a 3-axis machine;
00:29
however, multiple setups would be required in order to do so.
00:34
A multi-axis machine would be much more efficient, especially for features such as the pockets and holes.
00:42
A multi-axis machine also lets you use the side of the tool for better quality surface finish.
00:50
Begin by creating a setup.
00:53
From the Toolbar, Setup panel, select Setup.
00:58
This opens the Setup dialog.
01:02
Leave the Work Coordinate System at the top center of the stock.
01:07
Open the Stock tab.
01:10
Under Stock, expand the Mode drop-down and select Fixed size box.
01:18
Ensure Round Up to Nearest is set to 0.
01:24
Then, in the Width (X) field, enter 6.25.
01:30
Set the Depth (Y) to 4, and set the Height (Z) to 1.375.
01:41
Now, from the ViewCube, click Front.
01:45
Notice that the model is positioned directly in the center of the stock.
01:50
However, it is better practice to have a majority of the stock in the vise jaws,
01:56
with only a little amount of stock at the top of the part.
02:00
To fix this, in the dialog, expand Model Position and select Offset from top (+Z).
02:09
Then, in the Offset field, enter .01.
02:15
In the canvas, the model position updates.
02:19
Next, open the Post Process tab.
02:24
Under Machine WCS, in the WCS Offset, enter 1.
02:31
Click OK.
02:33
Now, you can begin adding toolpaths.
02:37
First, apply a facing toolpath for the top of the part.
02:42
From the Toolbar, expand the 2D drop-down and select Face.
02:48
In the Face dialog, under Tool, click the Tool selection prompt.
02:54
This opens the Tool Library.
02:57
From the list of tools, select tool 1 – 2" Face Mill.
03:04
Click Select.
03:07
Back in the Face dialog, open the Geometry tab.
03:12
You do not need to select any geometry.
03:16
Instead, Fusion will provide a toolpath that machines anything within the bounding box of the stock displayed in the canvas.
03:25
Next, open the Heights tab.
03:28
Currently, this is preconfigured to machine from the stock top to the model top.
03:35
Open the Passes tab.
03:38
Under Passes, in the Stock Offset field, enter .125.
03:44
This will ensure that no strips of material are left on the outside of the part.
03:50
Open the Linking tab.
03:53
Ensure Extend Before Retract is enabled.
03:58
This extends the tool off the stock before it retracts.
04:03
Click OK.
04:05
The facing toolpath displays in the canvas.
04:09
Pick in the canvas to hide the operation.
04:13
Examine one of the sloping edges at the end of the part.
04:17
When using a 3-axis machine, you would rough out the material using an adaptive toolpath.
04:24
When using multi-axis machines, however, a separate operation can be applied to machine this entire feature using the side of a tool.
04:34
You do not need a roughing adaptive operation to machine the angled features.
04:39
Now, examine the pocket.
04:42
A roughing toolpath would be ideal to clear out all the material here, as well as the exterior of the part.
04:50
From the Toolbar, expand 3D and select Adaptive Clearing.
04:56
From the Adaptive dialog, open the tool library.
05:01
In the tool library, from the list of tools within the document, select tool 2 – 1/2" Flat Endmill.
05:10
Under Cutting data, select Aluminum - Roughing.
05:16
Click Select.
05:18
Next, open the Geometry tab.
05:22
Again, you do not have to select any geometry.
05:26
Fusion will detect what needs to be machined within the stock boundary.
05:31
However, ensure Rest Machining is enabled, and then expand the Source drop-down.
05:38
Select From previous operations.
05:42
This means the toolpath will only remove the remaining stock from a previously cut part.
05:49
Open the Heights tab.
05:52
Leave Top Height set to Stock top.
05:57
Leave Bottom Height set to Model bottom.
06:01
In the Offset field, enter -.03, so when the part is flipped, there will not be any height mismatches.
06:12
Open the Passes tab.
06:15
Ensure that Machine Cavities is disabled.
06:19
Then, in the Maximum Roughing Stepdown, enter 1.
06:25
Set Fine Stepdown to .875.
06:30
Because the stepdown is larger than the angled surface, the toolpath will skip those features when it is generated.
06:38
Next, ensure Flat Area Detection is enabled.
06:43
This strategy detects all the flat areas and adjusts the stepdowns to ensure that the axial stock to leave is left on these flat areas.
06:53
Also, ensure Order By Area is enabled, which orders the toolpath by area, rather than by depth.
07:03
Under Stock to Leave, in the Radial Stock to Leave field, enter .01.
07:11
Open the Linking tab.
07:13
In the Maximum Stay-Down Distance, enter 5.
07:18
Then, expand the Stay-Down Level drop-down and select 80%.
07:24
This will prevent the tool from rapid repositioning.
07:28
In the Lift Height field, enter .01.
07:33
In the No-Engagement Feedrate field, enter the maximum cutting federate of the machine you will be using.
07:41
In this instance, enter 400.
07:44
Click OK.
07:47
The toolpath generates.
07:50
Notice that the toolpath ignores the angled surfaces.
07:54
It also does not clear out the pocket.
07:57
To clear the pocket, duplicate the toolpath.
08:01
In the Browser, right-click Adaptive1, and from the shortcut menu, select Duplicate.
08:09
Right-click the duplicated toolpath and select Edit.
08:15
In the Adaptive dialog, Geometry tab, expand the Machining Boundary drop-down and choose Selection.
08:24
Then, in the canvas, pick the edge of the pocket.
08:29
Next, open the Passes tab.
08:33
Enable Machine Cavities.
08:35
In the Fine Stepdown field, enter .03.
08:41
This will remove as much material as possible from the walls of the pocket.
08:46
Click OK.
08:49
Now, in the Browser, select Setup1.
08:54
From the Toolbar, Actions panel, select Simulate.
08:59
Then, in the Browser, select Adaptive1 (2), the toolpath that clears the pocket.
09:07
In the Simulate dialog, enable Stock.
09:12
From the Simulation player controls, click Play.
09:16
Review the toolpath.
09:20
You can see that it now clears the pocket, but it does not also machine the angled surfaces.
09:26
Close the Simulate dialog.
09:29
To machine the end features, from the Toolbar, expand the 2D drop-down and select 2D Contour.
09:38
You can use the same tool as the last operation.
09:42
Open the Geometry tab and enable Tool Orientation.
09:47
Expand the Tool Orientation drop-down and choose Select Z axis/plane & X axis.
09:56
Then, in the canvas, pick the face of the part to set the tool orientation.
10:03
Now, back in the dialog, under Geometry, click the Contour Selection prompt.
10:10
Press and hold ALT on your keyboard, and in the canvas, pick the edge of where the toolpath contour starts.
10:19
Click the edge a second time, and the context menu appears.
10:25
Leave Open contour selected.
10:28
Pick the edge where you want the toolpath to end.
10:33
Click the green plus (+) to accept the contour selection, and the contour displays.
10:42
Repeat the same contour selection process on the other side of the part.
10:47
With both selections made, open the Heights tab.
10:52
Under Top Height, expand the From drop-down and select Model top.
10:58
Under Bottom Height, in the Offset field, enter -.02.
11:04
Then, open the Passes tab.
11:10
Enable Roughing Passes.
11:11
In the Maximum Stepover field, enter .1.
11:17
Then, in the Number of Stepovers field, enter 2.
11:22
Review the Linking tab, and then click OK.
11:28
The toolpath generates, machining the end features of the part.
11:34
Now, it is time to machine the inside of the pocket to clear any material left behind by the roughing operation.
11:42
First, machine the bottom of the pocket.
11:46
From the Toolbar, expand the 3D drop-down and select Flat.
11:52
In the Flat dialog, open the Geometry tab.
11:57
Enable Avoid/Touch Surfaces.
12:01
Then, enable Touch Surfaces.
12:05
Then, in the canvas, pick the bottom of the pocket.
12:09
Open the Passes tab.
12:12
Enable Cut Interior Both Ways and Finishing Pass.
12:18
In the Finishing Stepover field, enter .01.
12:23
Click OK.
12:26
If you were using a 3-axis machine to clear the pocket,
12:30
you could apply a 3D contour toolpath using a tool such as a bullnose endmill.
12:37
After all the settings are configured, and the toolpath is generated,
12:46
notice that the toolpath does not reach the radius at the bottom of the pocket.
12:52
To clear the rest of the pocket most efficiently, a multi-axis toolpath will work best.
13:01
From the Toolbar, expand Multi-axis and select Swarf.
13:08
From the Swarf dialog, open the tool library.
13:12
From the list, choose tool 2 - 1/2" Flat Endmill with Aluminum - Finishing.
13:21
Click Select.
13:24
Open the Geometry tab.
13:27
Expand the Drive Mode drop-down and ensure Contours is selected.
13:32
Next, expand the Selection Mode drop-down and select Contour pairs.
13:39
This allows you to specify a pair of contours that will drive the toolpath.
13:44
In the canvas, pick the bottom edge of the pocket.
13:48
Then, select the top edge of the pocket.
13:53
Zoom into the model to review which side of the chain selection the arrow is cutting.
13:59
Currently, it is correct.
14:01
In the dialog, enable Machine other Side.
14:06
The arrow updates.
14:08
This is the incorrect configuration.
14:12
Disable Machine other Side.
14:15
Next, open the Heights tab.
14:19
In this case, the height settings are fine as they are.
14:23
Open the Passes tab.
14:26
Enable Repeat Finishing Pass.
14:30
Open the Linking tab.
14:33
Expand the Retraction Policy drop-down and select Minimum Retraction.
14:39
Click OK.
14:42
The swarf toolpath displays.
14:45
In the Browser, select Setup1.
14:50
If you have applied a 3D contour toolpath, delete it
14:57
now.With Setup1 selected, from the Toolbar, simulate the setup.
15:02
In the Browser, select Swarf1.
15:05
The Simulation player jumps to the swarf toolpath.
15:10
From the controls, click Play.
15:13
Notice that the side of the tool is engaged while cutting all the way to bottom of the pocket as it creates the square edge.
15:21
As you can see, using a multi-axis approach such as this 5-axis strategy,
15:28
gives you more capabilities to machine your parts, while also being much more efficient.
Video transcript
00:02
In this video, you’ll: Select the appropriate toolpath based on geometry.
00:08
Open the file Selecting Machining Strategy.f3d in the Manufacture workspace.
00:16
Depending on the machine being used to manufacture this part, operations can be applied in different ways.
00:25
It is possible to manufacture this part using a 3-axis machine;
00:29
however, multiple setups would be required in order to do so.
00:34
A multi-axis machine would be much more efficient, especially for features such as the pockets and holes.
00:42
A multi-axis machine also lets you use the side of the tool for better quality surface finish.
00:50
Begin by creating a setup.
00:53
From the Toolbar, Setup panel, select Setup.
00:58
This opens the Setup dialog.
01:02
Leave the Work Coordinate System at the top center of the stock.
01:07
Open the Stock tab.
01:10
Under Stock, expand the Mode drop-down and select Fixed size box.
01:18
Ensure Round Up to Nearest is set to 0.
01:24
Then, in the Width (X) field, enter 6.25.
01:30
Set the Depth (Y) to 4, and set the Height (Z) to 1.375.
01:41
Now, from the ViewCube, click Front.
01:45
Notice that the model is positioned directly in the center of the stock.
01:50
However, it is better practice to have a majority of the stock in the vise jaws,
01:56
with only a little amount of stock at the top of the part.
02:00
To fix this, in the dialog, expand Model Position and select Offset from top (+Z).
02:09
Then, in the Offset field, enter .01.
02:15
In the canvas, the model position updates.
02:19
Next, open the Post Process tab.
02:24
Under Machine WCS, in the WCS Offset, enter 1.
02:31
Click OK.
02:33
Now, you can begin adding toolpaths.
02:37
First, apply a facing toolpath for the top of the part.
02:42
From the Toolbar, expand the 2D drop-down and select Face.
02:48
In the Face dialog, under Tool, click the Tool selection prompt.
02:54
This opens the Tool Library.
02:57
From the list of tools, select tool 1 – 2" Face Mill.
03:04
Click Select.
03:07
Back in the Face dialog, open the Geometry tab.
03:12
You do not need to select any geometry.
03:16
Instead, Fusion will provide a toolpath that machines anything within the bounding box of the stock displayed in the canvas.
03:25
Next, open the Heights tab.
03:28
Currently, this is preconfigured to machine from the stock top to the model top.
03:35
Open the Passes tab.
03:38
Under Passes, in the Stock Offset field, enter .125.
03:44
This will ensure that no strips of material are left on the outside of the part.
03:50
Open the Linking tab.
03:53
Ensure Extend Before Retract is enabled.
03:58
This extends the tool off the stock before it retracts.
04:03
Click OK.
04:05
The facing toolpath displays in the canvas.
04:09
Pick in the canvas to hide the operation.
04:13
Examine one of the sloping edges at the end of the part.
04:17
When using a 3-axis machine, you would rough out the material using an adaptive toolpath.
04:24
When using multi-axis machines, however, a separate operation can be applied to machine this entire feature using the side of a tool.
04:34
You do not need a roughing adaptive operation to machine the angled features.
04:39
Now, examine the pocket.
04:42
A roughing toolpath would be ideal to clear out all the material here, as well as the exterior of the part.
04:50
From the Toolbar, expand 3D and select Adaptive Clearing.
04:56
From the Adaptive dialog, open the tool library.
05:01
In the tool library, from the list of tools within the document, select tool 2 – 1/2" Flat Endmill.
05:10
Under Cutting data, select Aluminum - Roughing.
05:16
Click Select.
05:18
Next, open the Geometry tab.
05:22
Again, you do not have to select any geometry.
05:26
Fusion will detect what needs to be machined within the stock boundary.
05:31
However, ensure Rest Machining is enabled, and then expand the Source drop-down.
05:38
Select From previous operations.
05:42
This means the toolpath will only remove the remaining stock from a previously cut part.
05:49
Open the Heights tab.
05:52
Leave Top Height set to Stock top.
05:57
Leave Bottom Height set to Model bottom.
06:01
In the Offset field, enter -.03, so when the part is flipped, there will not be any height mismatches.
06:12
Open the Passes tab.
06:15
Ensure that Machine Cavities is disabled.
06:19
Then, in the Maximum Roughing Stepdown, enter 1.
06:25
Set Fine Stepdown to .875.
06:30
Because the stepdown is larger than the angled surface, the toolpath will skip those features when it is generated.
06:38
Next, ensure Flat Area Detection is enabled.
06:43
This strategy detects all the flat areas and adjusts the stepdowns to ensure that the axial stock to leave is left on these flat areas.
06:53
Also, ensure Order By Area is enabled, which orders the toolpath by area, rather than by depth.
07:03
Under Stock to Leave, in the Radial Stock to Leave field, enter .01.
07:11
Open the Linking tab.
07:13
In the Maximum Stay-Down Distance, enter 5.
07:18
Then, expand the Stay-Down Level drop-down and select 80%.
07:24
This will prevent the tool from rapid repositioning.
07:28
In the Lift Height field, enter .01.
07:33
In the No-Engagement Feedrate field, enter the maximum cutting federate of the machine you will be using.
07:41
In this instance, enter 400.
07:44
Click OK.
07:47
The toolpath generates.
07:50
Notice that the toolpath ignores the angled surfaces.
07:54
It also does not clear out the pocket.
07:57
To clear the pocket, duplicate the toolpath.
08:01
In the Browser, right-click Adaptive1, and from the shortcut menu, select Duplicate.
08:09
Right-click the duplicated toolpath and select Edit.
08:15
In the Adaptive dialog, Geometry tab, expand the Machining Boundary drop-down and choose Selection.
08:24
Then, in the canvas, pick the edge of the pocket.
08:29
Next, open the Passes tab.
08:33
Enable Machine Cavities.
08:35
In the Fine Stepdown field, enter .03.
08:41
This will remove as much material as possible from the walls of the pocket.
08:46
Click OK.
08:49
Now, in the Browser, select Setup1.
08:54
From the Toolbar, Actions panel, select Simulate.
08:59
Then, in the Browser, select Adaptive1 (2), the toolpath that clears the pocket.
09:07
In the Simulate dialog, enable Stock.
09:12
From the Simulation player controls, click Play.
09:16
Review the toolpath.
09:20
You can see that it now clears the pocket, but it does not also machine the angled surfaces.
09:26
Close the Simulate dialog.
09:29
To machine the end features, from the Toolbar, expand the 2D drop-down and select 2D Contour.
09:38
You can use the same tool as the last operation.
09:42
Open the Geometry tab and enable Tool Orientation.
09:47
Expand the Tool Orientation drop-down and choose Select Z axis/plane & X axis.
09:56
Then, in the canvas, pick the face of the part to set the tool orientation.
10:03
Now, back in the dialog, under Geometry, click the Contour Selection prompt.
10:10
Press and hold ALT on your keyboard, and in the canvas, pick the edge of where the toolpath contour starts.
10:19
Click the edge a second time, and the context menu appears.
10:25
Leave Open contour selected.
10:28
Pick the edge where you want the toolpath to end.
10:33
Click the green plus (+) to accept the contour selection, and the contour displays.
10:42
Repeat the same contour selection process on the other side of the part.
10:47
With both selections made, open the Heights tab.
10:52
Under Top Height, expand the From drop-down and select Model top.
10:58
Under Bottom Height, in the Offset field, enter -.02.
11:04
Then, open the Passes tab.
11:10
Enable Roughing Passes.
11:11
In the Maximum Stepover field, enter .1.
11:17
Then, in the Number of Stepovers field, enter 2.
11:22
Review the Linking tab, and then click OK.
11:28
The toolpath generates, machining the end features of the part.
11:34
Now, it is time to machine the inside of the pocket to clear any material left behind by the roughing operation.
11:42
First, machine the bottom of the pocket.
11:46
From the Toolbar, expand the 3D drop-down and select Flat.
11:52
In the Flat dialog, open the Geometry tab.
11:57
Enable Avoid/Touch Surfaces.
12:01
Then, enable Touch Surfaces.
12:05
Then, in the canvas, pick the bottom of the pocket.
12:09
Open the Passes tab.
12:12
Enable Cut Interior Both Ways and Finishing Pass.
12:18
In the Finishing Stepover field, enter .01.
12:23
Click OK.
12:26
If you were using a 3-axis machine to clear the pocket,
12:30
you could apply a 3D contour toolpath using a tool such as a bullnose endmill.
12:37
After all the settings are configured, and the toolpath is generated,
12:46
notice that the toolpath does not reach the radius at the bottom of the pocket.
12:52
To clear the rest of the pocket most efficiently, a multi-axis toolpath will work best.
13:01
From the Toolbar, expand Multi-axis and select Swarf.
13:08
From the Swarf dialog, open the tool library.
13:12
From the list, choose tool 2 - 1/2" Flat Endmill with Aluminum - Finishing.
13:21
Click Select.
13:24
Open the Geometry tab.
13:27
Expand the Drive Mode drop-down and ensure Contours is selected.
13:32
Next, expand the Selection Mode drop-down and select Contour pairs.
13:39
This allows you to specify a pair of contours that will drive the toolpath.
13:44
In the canvas, pick the bottom edge of the pocket.
13:48
Then, select the top edge of the pocket.
13:53
Zoom into the model to review which side of the chain selection the arrow is cutting.
13:59
Currently, it is correct.
14:01
In the dialog, enable Machine other Side.
14:06
The arrow updates.
14:08
This is the incorrect configuration.
14:12
Disable Machine other Side.
14:15
Next, open the Heights tab.
14:19
In this case, the height settings are fine as they are.
14:23
Open the Passes tab.
14:26
Enable Repeat Finishing Pass.
14:30
Open the Linking tab.
14:33
Expand the Retraction Policy drop-down and select Minimum Retraction.
14:39
Click OK.
14:42
The swarf toolpath displays.
14:45
In the Browser, select Setup1.
14:50
If you have applied a 3D contour toolpath, delete it
14:57
now.With Setup1 selected, from the Toolbar, simulate the setup.
15:02
In the Browser, select Swarf1.
15:05
The Simulation player jumps to the swarf toolpath.
15:10
From the controls, click Play.
15:13
Notice that the side of the tool is engaged while cutting all the way to bottom of the pocket as it creates the square edge.
15:21
As you can see, using a multi-axis approach such as this 5-axis strategy,
15:28
gives you more capabilities to machine your parts, while also being much more efficient.
Step-by-steps
How to buy
Privacy | Do not sell or share my personal information | Cookie preferences | Report noncompliance | Terms of use | Legal | © 2025 Autodesk Inc. All rights reserved
Sign in to start learning
Sign in for unlimited free access to all learning content.Save your progress
Take assessments
Receive personalized recommendations
May we collect and use your data?
Learn more about the Third Party Services we use and our Privacy Statement.May we collect and use your data to tailor your experience?
Explore the benefits of a customized experience by managing your privacy settings for this site or visit our Privacy Statement to learn more about your options.