Scene conversion using the 3ds Max converter

Scene conversion - Exercise

Task 3: Convert to the physical material and camera using the 3ds Max scene converter

  1. Select Rendering>Scene Converter.



  2. Select Editor.



  3. Go to Change Renderer to>Arnold.



  4. Select Materials to ensure that mental ray Arch and Design, Autodesk Material, and Standard Material are all changed to Physical Material.



  5. Check under Cameras to ensure that it states Free Camera to Physical Camera and Target Camera to Physical Camera.



  6. Select Convert Scene.