& Construction

Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
& Manufacturing

Professional CAD/CAM tools built on Inventor and AutoCAD
Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
Professional CAD/CAM tools built on Inventor and AutoCAD
After completing this video, you will be able to:
Transcript
00:02
Use direct modeling tools.
00:05
After completing this video, you'll be able to
00:07
demonstrate how to use the press pull tool,
00:09
use delete to remove a feature and use move copy
00:16
in fusion. We want to get started with the supply data set plate DM dot F 3D.
00:21
While this is an F 3D file, it was an intermediate file that has no history
00:26
in the timeline. We see that it's got what's called a base feature. A
00:29
base feature in fusion is a way for us to create a specific feature
00:33
that can be used for direct modeling.
00:36
However, in this case,
00:37
we want to focus on adding direct modeling or direct
00:40
editing tools that will be captured inside of our timeline.
00:43
Oftentimes when we have an imported model that comes from a neutral C ad format,
00:47
something like a step and I just or a parasol
00:50
we have solid geometry to work with,
00:52
but we have no parameters or sketches to control how those features are created.
00:56
So what we want to do in this case is we want to
00:59
focus on how to use those direct modeling tools such as press pull,
01:03
move copy and delete
01:05
to make adjustments and modifications to our design.
01:08
Oftentimes we do this to get a model in a stable state.
01:12
And then we can use it as a basis
01:14
for recreating that design from scratch using sketches.
01:17
But in some cases, maybe the direct modeling tool is all you need.
01:22
So to get started, we first want to explore using delete,
01:26
the delete tool allows us to select geometry. In some cases, it could be a filet
01:30
a champ for or even entire features altogether.
01:34
For example,
01:35
if we hold down the shift key and select the inside
01:37
faces of both of these counter boards in the center,
01:40
we can select the delete tool and completely remove them from our design
01:44
because we're capturing history. This is captured as a delete face.
01:48
If we roll back our history marker, those features will be there.
01:52
So this is a great way to preserve the original design.
01:55
But add these new tools
01:57
next. If we select these two inside faces and use the delete,
02:02
it'll open up the pocket entirely.
02:05
When we're taking a look at using direct modeling tools, oftentimes,
02:08
we need to resize features.
02:10
And there are a couple ways to do this
02:12
when we use the press pool tool.
02:14
This is actually a tool that invokes other commands based on your selection.
02:18
If you select an edge, it's gonna start the filet tool for you.
02:22
Let's go ahead and hit escape and start the press pool tool again.
02:26
If we select a face, it's gonna invoke the offset face command.
02:30
So you can see here that it's allowing us to create an offset of that face.
02:34
Keep in mind that when we use the offset face command,
02:37
when we're talking about press pull,
02:39
this doesn't allow us to do things like create a tapered face or an angled face.
02:46
We can however,
02:47
use the move copy tool that will allow us to select the move object as faces
02:52
and we can change the angle of a face.
02:55
For example, if we want to rotate this face a specific amount, let's say 20 degrees,
03:00
we can do that and select OK,
03:02
we can repeat the process over here using move copy.
03:06
But in this case,
03:07
we want to make sure that we move the pivot point to
03:09
the top edge the same as we did on the left side.
03:12
So we use set pivot,
03:14
set it up top and use the green check mark
03:16
and then we'll rotate this face 20 degrees as well.
03:20
Now, if we take a look at the press pull tool again and we pull this out,
03:24
it still allows us to move the face. But now it's at that 20 degree value.
03:28
Let's go ahead and hit, cancel and let's talk about press pool. In another instance,
03:33
if we select press pull and we select a filet,
03:35
it's going to use the offset face command.
03:38
This is going to allow us to create a different size filet
03:41
but it's not going to allow us to completely remove that face unless we use delete.
03:45
First.
03:46
It is important to note that press pull
03:49
offset face, move, copy, delete.
03:52
And other tools can be used on models that do have history as well.
03:56
Let's go ahead and take a look at an example.
03:59
I'm gonna use delete to get rid of this corner
04:02
and then I'm gonna use the filet tool to add a filet.
04:05
Make sure that we set the type to the standard filet
04:07
and we add a filet to this corner
04:10
even though this model originally came in with no history,
04:13
we now have a filet feature here.
04:15
If I were to use the press pull tool on that corner,
04:18
notice that the offset type is automatic and it gives a radius value of 0.55
04:23
if I pull this out and make it smaller and hit. OK.
04:27
What the press pull tool is actually doing is editing the original filet feature
04:31
if I were to do this again. And instead of saying automatic, I use new offset,
04:36
what this is going to do is it's going to create an offset face.
04:39
Notice that it's moving all the faces connected
04:42
to that filet because they have tangy.
04:44
So in many cases,
04:45
you might find that you want to use these tools in specific instances
04:50
like offsetting a face or changing the location of a feature.
04:54
But in some cases when you're working on direct models you may find
04:57
it easier to completely delete certain features
04:60
and re add them with parametric control
05:03
at this point.
05:04
Make sure that you do play around with using press pull,
05:07
delete as well as move copy to make sure that you understand how
05:11
these tools work and understand where some of the limitations might be.
05:15
You don't need to save this file because we won't be using it again,
05:17
but feel free to play around with it and save it.
05:19
If you plan to use it
05:21
once you're done, let's go ahead and move on to the next step.
Video transcript
00:02
Use direct modeling tools.
00:05
After completing this video, you'll be able to
00:07
demonstrate how to use the press pull tool,
00:09
use delete to remove a feature and use move copy
00:16
in fusion. We want to get started with the supply data set plate DM dot F 3D.
00:21
While this is an F 3D file, it was an intermediate file that has no history
00:26
in the timeline. We see that it's got what's called a base feature. A
00:29
base feature in fusion is a way for us to create a specific feature
00:33
that can be used for direct modeling.
00:36
However, in this case,
00:37
we want to focus on adding direct modeling or direct
00:40
editing tools that will be captured inside of our timeline.
00:43
Oftentimes when we have an imported model that comes from a neutral C ad format,
00:47
something like a step and I just or a parasol
00:50
we have solid geometry to work with,
00:52
but we have no parameters or sketches to control how those features are created.
00:56
So what we want to do in this case is we want to
00:59
focus on how to use those direct modeling tools such as press pull,
01:03
move copy and delete
01:05
to make adjustments and modifications to our design.
01:08
Oftentimes we do this to get a model in a stable state.
01:12
And then we can use it as a basis
01:14
for recreating that design from scratch using sketches.
01:17
But in some cases, maybe the direct modeling tool is all you need.
01:22
So to get started, we first want to explore using delete,
01:26
the delete tool allows us to select geometry. In some cases, it could be a filet
01:30
a champ for or even entire features altogether.
01:34
For example,
01:35
if we hold down the shift key and select the inside
01:37
faces of both of these counter boards in the center,
01:40
we can select the delete tool and completely remove them from our design
01:44
because we're capturing history. This is captured as a delete face.
01:48
If we roll back our history marker, those features will be there.
01:52
So this is a great way to preserve the original design.
01:55
But add these new tools
01:57
next. If we select these two inside faces and use the delete,
02:02
it'll open up the pocket entirely.
02:05
When we're taking a look at using direct modeling tools, oftentimes,
02:08
we need to resize features.
02:10
And there are a couple ways to do this
02:12
when we use the press pool tool.
02:14
This is actually a tool that invokes other commands based on your selection.
02:18
If you select an edge, it's gonna start the filet tool for you.
02:22
Let's go ahead and hit escape and start the press pool tool again.
02:26
If we select a face, it's gonna invoke the offset face command.
02:30
So you can see here that it's allowing us to create an offset of that face.
02:34
Keep in mind that when we use the offset face command,
02:37
when we're talking about press pull,
02:39
this doesn't allow us to do things like create a tapered face or an angled face.
02:46
We can however,
02:47
use the move copy tool that will allow us to select the move object as faces
02:52
and we can change the angle of a face.
02:55
For example, if we want to rotate this face a specific amount, let's say 20 degrees,
03:00
we can do that and select OK,
03:02
we can repeat the process over here using move copy.
03:06
But in this case,
03:07
we want to make sure that we move the pivot point to
03:09
the top edge the same as we did on the left side.
03:12
So we use set pivot,
03:14
set it up top and use the green check mark
03:16
and then we'll rotate this face 20 degrees as well.
03:20
Now, if we take a look at the press pull tool again and we pull this out,
03:24
it still allows us to move the face. But now it's at that 20 degree value.
03:28
Let's go ahead and hit, cancel and let's talk about press pool. In another instance,
03:33
if we select press pull and we select a filet,
03:35
it's going to use the offset face command.
03:38
This is going to allow us to create a different size filet
03:41
but it's not going to allow us to completely remove that face unless we use delete.
03:45
First.
03:46
It is important to note that press pull
03:49
offset face, move, copy, delete.
03:52
And other tools can be used on models that do have history as well.
03:56
Let's go ahead and take a look at an example.
03:59
I'm gonna use delete to get rid of this corner
04:02
and then I'm gonna use the filet tool to add a filet.
04:05
Make sure that we set the type to the standard filet
04:07
and we add a filet to this corner
04:10
even though this model originally came in with no history,
04:13
we now have a filet feature here.
04:15
If I were to use the press pull tool on that corner,
04:18
notice that the offset type is automatic and it gives a radius value of 0.55
04:23
if I pull this out and make it smaller and hit. OK.
04:27
What the press pull tool is actually doing is editing the original filet feature
04:31
if I were to do this again. And instead of saying automatic, I use new offset,
04:36
what this is going to do is it's going to create an offset face.
04:39
Notice that it's moving all the faces connected
04:42
to that filet because they have tangy.
04:44
So in many cases,
04:45
you might find that you want to use these tools in specific instances
04:50
like offsetting a face or changing the location of a feature.
04:54
But in some cases when you're working on direct models you may find
04:57
it easier to completely delete certain features
04:60
and re add them with parametric control
05:03
at this point.
05:04
Make sure that you do play around with using press pull,
05:07
delete as well as move copy to make sure that you understand how
05:11
these tools work and understand where some of the limitations might be.
05:15
You don't need to save this file because we won't be using it again,
05:17
but feel free to play around with it and save it.
05:19
If you plan to use it
05:21
once you're done, let's go ahead and move on to the next step.
How to buy
Privacy | Do not sell or share my personal information | Cookie preferences | Report noncompliance | Terms of use | Legal | © 2025 Autodesk Inc. All rights reserved
Sign in to start learning
Sign in for unlimited free access to all learning content.Save your progress
Take assessments
Receive personalized recommendations
May we collect and use your data?
Learn more about the Third Party Services we use and our Privacy Statement.May we collect and use your data to tailor your experience?
Explore the benefits of a customized experience by managing your privacy settings for this site or visit our Privacy Statement to learn more about your options.