Create and define sketches

00:02

create and define sketches.

00:05

After completing this video,

00:06

you'll be able to create a new sketch on a plane or plane or face,

00:09

create a new construction plane,

00:11

edit a sketch, modify sketch display options,

00:14

apply dimensions to a sketch, apply and remove sketch constraints,

00:18

link user parameters and sketch dimensions.

00:21

Create user parameters and apply math operators and user parameters

00:29

Infusion 3 60.

00:30

We want to get started with the supply dataset angled block dot F three D.

00:34

The first thing that we want to note is inside a fusion 3 60 in the browser section.

00:39

We have a bodies and the sketches folder.

00:41

The body that we have here is called body one and the sketch is sketch one.

00:46

If we take a look at the bottom and the timeline,

00:48

we can see that sketch one was used to create extrude one

00:52

and then a chance for was applied to create the angled face.

00:55

We're gonna be taking a look at this data set

00:57

so that we can learn how to create and manage sketch

00:60

dimensions and constraints for sketch entities and talk about the

01:04

different ways in which we can interact with this model.

01:07

The first thing that we want to do is note at the very top in our tool bar,

01:10

we have a create section,

01:11

a modify section and our construct section construct is a

01:16

place where we can come in and create different planes.

01:18

Were going to start by creating an offset plane.

01:21

We're going to select our angled face and use the on

01:24

screen manipulator to drag this out to a distance of 50.

01:28

We can also manually enter a value or change the extent to object.

01:32

If we want to use another solid body or surface in this design

01:36

to control the location of that plane.

01:38

We're gonna say, okay

01:41

planes and planes or faces can be used to create new sketches

01:45

for now let's note that the new plane is inside

01:47

of a construction folder and we're going to hide that.

01:50

Now we want to talk about how we can create our new sketch.

01:54

This can be done by selecting a plane inside of our browser,

01:57

right clicking and selecting, create sketch or by selecting,

02:01

create sketch from our toolbar.

02:03

We can also do this by selecting a plane or face,

02:06

right clicking and selecting create sketch or once

02:09

again by selecting create sketch from our toolbar.

02:12

We can also invoke the create sketch command first

02:15

and then select our plane or plane or face.

02:17

Any of the options will work just fine, depends on which workflow is best for you.

02:23

Now that we have a plane or face selected,

02:25

this is automatically going to create what's called projected geometry.

02:29

If I were to hide the solid body,

02:31

we can see that we still have this profile of the face that's created.

02:35

This is known as a profile and we can toggle

02:38

this on or off inside of our sketch palette.

02:41

We can also toggle on and off points, dimensions,

02:44

constraints and projected geometry.

02:46

Also note that every sketch infusion 360 can be turned into a 3D sketch

02:51

but all sketches must be started on a plane or

02:54

plane or face even if they are a 3D sketch.

02:58

The sketch palette also gives us options to toggle on and off, snap or slice,

03:02

which will create a temporary section view.

03:04

We can leave the sketch grid turned on or off.

03:08

We can toggle the look at which creates a normal view and

03:12

we can toggle any line type to be construction or center line.

03:16

Let's bring back the solid body as we begin to create our sketches.

03:20

Also note that we're currently looking at this with an orthogonal view.

03:24

The current setting is Ortho graphic but by

03:27

default will be on perspective with Ortho faces,

03:30

which means as we rotate the model around will be in a perspective

03:33

view until we're snapped to a default view or a current sketch.

03:39

Now that we understand some of the basics of

03:40

starting our sketch and working with the sketch palette,

03:43

let's create some sketch entities.

03:45

We'll begin by going to create and selecting our circle,

03:48

going to place a circle and as we begin to drag this out,

03:52

we can see the diameter value is changing.

03:55

I'm going to manually enter eight on the keyboard and hit enter

03:58

this will end the circle creation tool and

04:01

it will apply this eight millimeter dimension.

04:03

The circle can still move around because we haven't

04:06

told it where it's located inside of our space

04:09

but the diameter is going to be fixed

04:12

To locate it.

04:12

We're going to use the sketch dimension tool selected centre point and then we'll

04:16

select the left edge and we're gonna manually enter a value of 10.

04:21

We're going to repeat this process. But this time we're going to select the vertical

04:25

and create this vertical dimension

04:28

instead of manually entering a 10 millimeter dimension,

04:31

I'm going to select the original

04:32

which automatically comes up as D eight.

04:34

This means it's the eighth dimension that was created inside of this part.

04:38

If I had enter we can now see that 10 millimeters has

04:41

been applied here but there's an FX in front of it.

04:44

The fX means that there is a

04:45

parameter or linked relationship between these dimensions.

04:50

If I double click on this, we can still see that it says D eight.

04:53

If I change the 10 millim dimension to let's say eight,

04:57

we can see that both dimensions will change.

04:60

Let's go ahead and create another center diameter circle off to the right.

05:04

In this case I'm not going to place a dimension

05:07

Instead, I'm going to go to my sketch dimension tool

05:10

and I'm going to link this to the eight

05:12

millimeter diameter which is D seven and hit enter

05:16

and I also want to place the dimension to the right edge.

05:19

Once again, I want to link this here. Hit enter and now those are linked.

05:23

We could also create a vertical dimension but we

05:26

have other tools such as constraints at our disposal.

05:29

In this case,

05:30

a horizontal vertical constraint between the center points

05:33

of both circles will maintain their relationship.

05:36

This means if I go back to this original eight millimeter

05:39

dimension after hitting escape to get off my constraint tool,

05:42

I can change it to any other value.

05:44

And you can see that all the dimensions are changing

05:47

That 15 mm controls the width from each edge.

05:51

It also controls the height of both

05:53

because we're using that horizontal constraint.

05:55

If you decide that you don't want any of the constraints,

05:58

you can always select them and hit delete on the keyboard.

06:01

Now, if I change this 15 back to eight,

06:03

you can see that the vertical position of this circle hasn't changed.

06:08

It's always going to maintain its horizontal position,

06:10

but in order to have the vertical position,

06:12

we need either a dimension or constraint.

06:15

Once again,

06:16

I'm going to go ahead and place that horizontal vertical

06:18

constraint and hit escape to get off my constraint tool.

06:22

Let's go ahead and explore creating a two point rectangle.

06:25

I'm going to place a two point rectangle somewhere inside of this space.

06:29

Then I'm going to right click and select OK.

06:32

Using my dimension tools,

06:34

I'm gonna dimension the distance between this left edge and

06:36

once again I'm going to click that eight millimeter dimension to

06:39

make them equal notice when I do this that the right edge is now off the side of my part.

06:45

This means if I were to apply a dimension here, it would be in the wrong direction.

06:49

If I simply clicked okay to link these two together,

06:53

we can see that it's in the wrong position so I'm going

06:56

to hit escape and I'm gonna use control Z to undo.

07:00

Then I want to double click this once more.

07:02

Link that value and then note that I can drag the

07:05

outside of this into my part before applying that dimension.

07:09

Once again I'll apply the dimension

07:12

And this is going to be equal to that eight.

07:16

We could also use constraints in this case.

07:19

For example, if we were to select and delete this dimension,

07:22

I could take this edge

07:24

control or shift, select the center point of my circle. And make those coincidence.

07:29

This means that this line will extend all the way

07:31

until it hits the center point of that circle.

07:34

You can test this by again adjusting this dimension.

07:37

If we make it 10 you can see how everything adjusts or if we put it back to eight,

07:41

everything moves back.

07:43

Let's go ahead and place the dimension between the

07:45

bottom edge here and the bottom edge here.

07:48

We can also use math operators inside of the dimension.

07:52

Dialogueues for example,

07:53

I can divide this by two and you can see here now that the value is four.

07:58

Once again, if I change this to 10, that value is going to be five.

08:02

If I change it back to eight,

08:03

it goes back to four because it's

08:05

maintaining its relationship with the linked dimension.

08:08

However,

08:09

we are using math operators such as divided by two to get the overall height.

08:15

The last thing that we want to do is give this a vertical dimension.

08:18

In this case this value is not linked to anything else. I'm going to manually hit 25.

08:23

It's important to note that as we begin to use linked dimensions between

08:27

other sketch elements that if we have any dimensions that are not linked,

08:32

for example this 25 as we increase or change these values,

08:36

we could get into a situation where sketch entities are overlapping.

08:40

This is important because if we have these overlapping regions

08:44

this creates additional sketch profiles.

08:46

The sketch profiles can be used for things like extrude.

08:49

So we always want to make sure we understand the extent of which we

08:53

want to change these dimensions and how it's going to affect our overall design.

08:57

A better way to dimension a sketch like this is to make

09:01

sure that we do maintain a relationship between all the entities.

09:05

If we do feel like we're going to make changes,

09:07

let's go ahead and finish the sketch

09:10

and then let's take a look at creating an extrude.

09:13

I'm gonna use the extrude tool,

09:14

I'm going to select all of these features and just simply pull them in and say, okay,

09:19

those extrude are creating a cut into our part.

09:23

And while we're specifically talking about sketches at this point,

09:26

this should help us drive home the fact

09:28

that we can make adjustments to these sketches.

09:30

Let's go into our modified drop down and select change parameters.

09:35

I'm going to minimize this and bring this down a little bit.

09:37

So that way we can see our part, go ahead and bring the part off to the right hand side.

09:42

When we take a look at this part,

09:43

all of these elements that were used in

09:45

that extrude were driven by sketch dimensions.

09:49

These can be found under model parameters and we can filter down until the sketch,

09:53

we can see here that D seven which was the diameter of that

09:56

circle is eight millimeters D eight was the offset from the edge.

10:00

If I increase this to 10,

10:02

the entire model is going to update.

10:04

If I change this back to eight we can see it returns to its original shape.

10:08

Another thing that we can do inside of our

10:11

parameters dialog is create what's called a user parameter.

10:15

In this case, I'm going to create a new one called whole D I A for diameter.

10:19

We aren't able to use spaces here.

10:21

So if you want to separate your words,

10:22

you need to do it with capital letters or underscores.

10:25

Next I'm gonna set this value equal to eight and hit enter,

10:29

I'm gonna do this one more time and I'm gonna call this one edge offset

10:33

and I'm gonna set this equal to a value of 10 for right now.

10:37

These values can now be linked to other dimensions

10:40

for example inside of here for our expression I can

10:44

start to type in hole diameter and link this

10:46

to the parameter that we created and hit enter.

10:50

This means that if I change my whole diameter it's

10:52

going to update my sketch and subsequently update the features.

10:57

We can also link these back in the sketches or in features.

11:00

We can edit the sketch by selecting it right clicking and hitting.

11:03

Edit in both the browser or inside of the timeline.

11:07

And we can also double click it as well to get into edit.

11:10

If we wanted to link the value of the edge offset we can double click this

11:14

and begin to type in E for edge offset and we can see a parameter list.

11:18

If we select offset and hit enter we can see

11:22

that we now have increased that value to 10.

11:24

Once again these values can be changed by

11:27

going to our modify change parameters and modifying

11:31

those values in here for example increasing them

11:33

to 12 or reducing them back to eight.

11:37

Those values can also be changed in the sketch.

11:39

If we show our sketch right click and show our sketch dimensions,

11:44

we'll be able to see those dimensions visibly on

11:46

the screen without having to edit our sketch.

11:49

If we double click on this, we can see that it's linked to our edge offset.

11:53

I'm gonna hit enter and I'm going to double click on this one,

11:56

noting that it's linked to D eight.

11:59

If we double click on the hole diameter, we can see that it's linked to hole diameter.

12:04

Any of these values that were linked to a

12:06

user parameter should be changed through the parameters,

12:09

dialog.

12:10

However,

12:11

any dimensions that were manually entered here can be adjusted on

12:14

the fly by simply double clicking and making the edit.

12:17

We can always go back and hide the sketch as well

12:20

at this point let's make sure that we do save this data set before moving on.

Video transcript

00:02

create and define sketches.

00:05

After completing this video,

00:06

you'll be able to create a new sketch on a plane or plane or face,

00:09

create a new construction plane,

00:11

edit a sketch, modify sketch display options,

00:14

apply dimensions to a sketch, apply and remove sketch constraints,

00:18

link user parameters and sketch dimensions.

00:21

Create user parameters and apply math operators and user parameters

00:29

Infusion 3 60.

00:30

We want to get started with the supply dataset angled block dot F three D.

00:34

The first thing that we want to note is inside a fusion 3 60 in the browser section.

00:39

We have a bodies and the sketches folder.

00:41

The body that we have here is called body one and the sketch is sketch one.

00:46

If we take a look at the bottom and the timeline,

00:48

we can see that sketch one was used to create extrude one

00:52

and then a chance for was applied to create the angled face.

00:55

We're gonna be taking a look at this data set

00:57

so that we can learn how to create and manage sketch

00:60

dimensions and constraints for sketch entities and talk about the

01:04

different ways in which we can interact with this model.

01:07

The first thing that we want to do is note at the very top in our tool bar,

01:10

we have a create section,

01:11

a modify section and our construct section construct is a

01:16

place where we can come in and create different planes.

01:18

Were going to start by creating an offset plane.

01:21

We're going to select our angled face and use the on

01:24

screen manipulator to drag this out to a distance of 50.

01:28

We can also manually enter a value or change the extent to object.

01:32

If we want to use another solid body or surface in this design

01:36

to control the location of that plane.

01:38

We're gonna say, okay

01:41

planes and planes or faces can be used to create new sketches

01:45

for now let's note that the new plane is inside

01:47

of a construction folder and we're going to hide that.

01:50

Now we want to talk about how we can create our new sketch.

01:54

This can be done by selecting a plane inside of our browser,

01:57

right clicking and selecting, create sketch or by selecting,

02:01

create sketch from our toolbar.

02:03

We can also do this by selecting a plane or face,

02:06

right clicking and selecting create sketch or once

02:09

again by selecting create sketch from our toolbar.

02:12

We can also invoke the create sketch command first

02:15

and then select our plane or plane or face.

02:17

Any of the options will work just fine, depends on which workflow is best for you.

02:23

Now that we have a plane or face selected,

02:25

this is automatically going to create what's called projected geometry.

02:29

If I were to hide the solid body,

02:31

we can see that we still have this profile of the face that's created.

02:35

This is known as a profile and we can toggle

02:38

this on or off inside of our sketch palette.

02:41

We can also toggle on and off points, dimensions,

02:44

constraints and projected geometry.

02:46

Also note that every sketch infusion 360 can be turned into a 3D sketch

02:51

but all sketches must be started on a plane or

02:54

plane or face even if they are a 3D sketch.

02:58

The sketch palette also gives us options to toggle on and off, snap or slice,

03:02

which will create a temporary section view.

03:04

We can leave the sketch grid turned on or off.

03:08

We can toggle the look at which creates a normal view and

03:12

we can toggle any line type to be construction or center line.

03:16

Let's bring back the solid body as we begin to create our sketches.

03:20

Also note that we're currently looking at this with an orthogonal view.

03:24

The current setting is Ortho graphic but by

03:27

default will be on perspective with Ortho faces,

03:30

which means as we rotate the model around will be in a perspective

03:33

view until we're snapped to a default view or a current sketch.

03:39

Now that we understand some of the basics of

03:40

starting our sketch and working with the sketch palette,

03:43

let's create some sketch entities.

03:45

We'll begin by going to create and selecting our circle,

03:48

going to place a circle and as we begin to drag this out,

03:52

we can see the diameter value is changing.

03:55

I'm going to manually enter eight on the keyboard and hit enter

03:58

this will end the circle creation tool and

04:01

it will apply this eight millimeter dimension.

04:03

The circle can still move around because we haven't

04:06

told it where it's located inside of our space

04:09

but the diameter is going to be fixed

04:12

To locate it.

04:12

We're going to use the sketch dimension tool selected centre point and then we'll

04:16

select the left edge and we're gonna manually enter a value of 10.

04:21

We're going to repeat this process. But this time we're going to select the vertical

04:25

and create this vertical dimension

04:28

instead of manually entering a 10 millimeter dimension,

04:31

I'm going to select the original

04:32

which automatically comes up as D eight.

04:34

This means it's the eighth dimension that was created inside of this part.

04:38

If I had enter we can now see that 10 millimeters has

04:41

been applied here but there's an FX in front of it.

04:44

The fX means that there is a

04:45

parameter or linked relationship between these dimensions.

04:50

If I double click on this, we can still see that it says D eight.

04:53

If I change the 10 millim dimension to let's say eight,

04:57

we can see that both dimensions will change.

04:60

Let's go ahead and create another center diameter circle off to the right.

05:04

In this case I'm not going to place a dimension

05:07

Instead, I'm going to go to my sketch dimension tool

05:10

and I'm going to link this to the eight

05:12

millimeter diameter which is D seven and hit enter

05:16

and I also want to place the dimension to the right edge.

05:19

Once again, I want to link this here. Hit enter and now those are linked.

05:23

We could also create a vertical dimension but we

05:26

have other tools such as constraints at our disposal.

05:29

In this case,

05:30

a horizontal vertical constraint between the center points

05:33

of both circles will maintain their relationship.

05:36

This means if I go back to this original eight millimeter

05:39

dimension after hitting escape to get off my constraint tool,

05:42

I can change it to any other value.

05:44

And you can see that all the dimensions are changing

05:47

That 15 mm controls the width from each edge.

05:51

It also controls the height of both

05:53

because we're using that horizontal constraint.

05:55

If you decide that you don't want any of the constraints,

05:58

you can always select them and hit delete on the keyboard.

06:01

Now, if I change this 15 back to eight,

06:03

you can see that the vertical position of this circle hasn't changed.

06:08

It's always going to maintain its horizontal position,

06:10

but in order to have the vertical position,

06:12

we need either a dimension or constraint.

06:15

Once again,

06:16

I'm going to go ahead and place that horizontal vertical

06:18

constraint and hit escape to get off my constraint tool.

06:22

Let's go ahead and explore creating a two point rectangle.

06:25

I'm going to place a two point rectangle somewhere inside of this space.

06:29

Then I'm going to right click and select OK.

06:32

Using my dimension tools,

06:34

I'm gonna dimension the distance between this left edge and

06:36

once again I'm going to click that eight millimeter dimension to

06:39

make them equal notice when I do this that the right edge is now off the side of my part.

06:45

This means if I were to apply a dimension here, it would be in the wrong direction.

06:49

If I simply clicked okay to link these two together,

06:53

we can see that it's in the wrong position so I'm going

06:56

to hit escape and I'm gonna use control Z to undo.

07:00

Then I want to double click this once more.

07:02

Link that value and then note that I can drag the

07:05

outside of this into my part before applying that dimension.

07:09

Once again I'll apply the dimension

07:12

And this is going to be equal to that eight.

07:16

We could also use constraints in this case.

07:19

For example, if we were to select and delete this dimension,

07:22

I could take this edge

07:24

control or shift, select the center point of my circle. And make those coincidence.

07:29

This means that this line will extend all the way

07:31

until it hits the center point of that circle.

07:34

You can test this by again adjusting this dimension.

07:37

If we make it 10 you can see how everything adjusts or if we put it back to eight,

07:41

everything moves back.

07:43

Let's go ahead and place the dimension between the

07:45

bottom edge here and the bottom edge here.

07:48

We can also use math operators inside of the dimension.

07:52

Dialogueues for example,

07:53

I can divide this by two and you can see here now that the value is four.

07:58

Once again, if I change this to 10, that value is going to be five.

08:02

If I change it back to eight,

08:03

it goes back to four because it's

08:05

maintaining its relationship with the linked dimension.

08:08

However,

08:09

we are using math operators such as divided by two to get the overall height.

08:15

The last thing that we want to do is give this a vertical dimension.

08:18

In this case this value is not linked to anything else. I'm going to manually hit 25.

08:23

It's important to note that as we begin to use linked dimensions between

08:27

other sketch elements that if we have any dimensions that are not linked,

08:32

for example this 25 as we increase or change these values,

08:36

we could get into a situation where sketch entities are overlapping.

08:40

This is important because if we have these overlapping regions

08:44

this creates additional sketch profiles.

08:46

The sketch profiles can be used for things like extrude.

08:49

So we always want to make sure we understand the extent of which we

08:53

want to change these dimensions and how it's going to affect our overall design.

08:57

A better way to dimension a sketch like this is to make

09:01

sure that we do maintain a relationship between all the entities.

09:05

If we do feel like we're going to make changes,

09:07

let's go ahead and finish the sketch

09:10

and then let's take a look at creating an extrude.

09:13

I'm gonna use the extrude tool,

09:14

I'm going to select all of these features and just simply pull them in and say, okay,

09:19

those extrude are creating a cut into our part.

09:23

And while we're specifically talking about sketches at this point,

09:26

this should help us drive home the fact

09:28

that we can make adjustments to these sketches.

09:30

Let's go into our modified drop down and select change parameters.

09:35

I'm going to minimize this and bring this down a little bit.

09:37

So that way we can see our part, go ahead and bring the part off to the right hand side.

09:42

When we take a look at this part,

09:43

all of these elements that were used in

09:45

that extrude were driven by sketch dimensions.

09:49

These can be found under model parameters and we can filter down until the sketch,

09:53

we can see here that D seven which was the diameter of that

09:56

circle is eight millimeters D eight was the offset from the edge.

10:00

If I increase this to 10,

10:02

the entire model is going to update.

10:04

If I change this back to eight we can see it returns to its original shape.

10:08

Another thing that we can do inside of our

10:11

parameters dialog is create what's called a user parameter.

10:15

In this case, I'm going to create a new one called whole D I A for diameter.

10:19

We aren't able to use spaces here.

10:21

So if you want to separate your words,

10:22

you need to do it with capital letters or underscores.

10:25

Next I'm gonna set this value equal to eight and hit enter,

10:29

I'm gonna do this one more time and I'm gonna call this one edge offset

10:33

and I'm gonna set this equal to a value of 10 for right now.

10:37

These values can now be linked to other dimensions

10:40

for example inside of here for our expression I can

10:44

start to type in hole diameter and link this

10:46

to the parameter that we created and hit enter.

10:50

This means that if I change my whole diameter it's

10:52

going to update my sketch and subsequently update the features.

10:57

We can also link these back in the sketches or in features.

11:00

We can edit the sketch by selecting it right clicking and hitting.

11:03

Edit in both the browser or inside of the timeline.

11:07

And we can also double click it as well to get into edit.

11:10

If we wanted to link the value of the edge offset we can double click this

11:14

and begin to type in E for edge offset and we can see a parameter list.

11:18

If we select offset and hit enter we can see

11:22

that we now have increased that value to 10.

11:24

Once again these values can be changed by

11:27

going to our modify change parameters and modifying

11:31

those values in here for example increasing them

11:33

to 12 or reducing them back to eight.

11:37

Those values can also be changed in the sketch.

11:39

If we show our sketch right click and show our sketch dimensions,

11:44

we'll be able to see those dimensions visibly on

11:46

the screen without having to edit our sketch.

11:49

If we double click on this, we can see that it's linked to our edge offset.

11:53

I'm gonna hit enter and I'm going to double click on this one,

11:56

noting that it's linked to D eight.

11:59

If we double click on the hole diameter, we can see that it's linked to hole diameter.

12:04

Any of these values that were linked to a

12:06

user parameter should be changed through the parameters,

12:09

dialog.

12:10

However,

12:11

any dimensions that were manually entered here can be adjusted on

12:14

the fly by simply double clicking and making the edit.

12:17

We can always go back and hide the sketch as well

12:20

at this point let's make sure that we do save this data set before moving on.

After completing this video, you will be able to: 

  • Create a new sketch on a plane or planar face.
  • Create a new construction plane.
  • Edit a sketch.
  • Modify sketch display options.
  • Apply dimensions to a sketch(may include horizontal, vertical, aligned, diameter, radius and angular).
  • Apply and remove sketch constraints.
  • Link user parameters and sketch dimensions.
  • Create user parameters.
  • Apply math operators in user parameters.

Video quiz

What does it mean when a displayed sketch dimension has fx: listed in front of it?

(Select one)
Select an answer

1/1 questions left unanswered

Step-by-step guide

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