& Construction
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Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
& Manufacturing
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Professional CAD/CAM tools built on Inventor and AutoCAD
Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
Professional CAD/CAM tools built on Inventor and AutoCAD
Transcript
00:02
In this video, will make design changes for manufacturing.
00:06
After completing this step, you'll be able to use delete to remove fillets, modified design parameters and use chamfer.
00:15
In fusion 360, we're going to get started with gear housing, front cover only.
00:20
We're going to take a look at this design and we're going to be setting it up for manufacturer.
00:24
So as we look at this design and we take a look at some of the details, we notice that there are,
00:30
some areas, there are counter bores, there are champers, there are other things that we really need to take a look at,
00:37
and see if they're required in our manufacturing model.
00:40
The first thing that I want to do is I want to take a look at this backside.
00:45
Now this is going to be the exposed side and I'm calling it the backside because all of the non critical features are here.
00:52
These are simply areas that are giving us a wall thickness to hold on to the bearings that are going to get placed in the design.
00:58
What we really need to consider is in the final design, is this an aesthetic thing or can it be modified to simplify manufacturer.
01:07
And the reason I say that is because with all of these features on the back side or this side that we're looking at,
01:14
when we machine from the other side and we get all of the critical details such as the areas for the shafts and the bearings,
01:21
well, the rest of it is really just cosmetic at that point and we could machine this entire part from one side.
01:29
So if that is true then it's probably best to modify the other side, if we don't really need those details there.
01:37
So we're going to assume that we've got some design liberties here and we're able to take a look at some of the direct modeling tools that we have,
01:45
to get this thing a little bit closer to ready to produce.
01:48
So let's rotate it around and let's get onto a front view and I'm going to zoom out and I'm going to rotate it slightly.
01:56
I'm going to be taking a look at press pull and I'm going to select the top face of the design.
02:02
I'm going to begin to pull this up and then with the dimension dialog still highlighted, I'm going to select the top face of this boar,
02:10
when I do that, I'm going to select "OK" and notice how it left a small scene here.
02:17
Now, the reason it left a small seam is because this is actually a metric designed part and we're looking at it with the unit set to inch.
02:26
So there is going to be a number of decimal places that end up getting rounded, which means that we're a little bit off in terms of this geometry.
02:35
Now it doesn't look that bad, but there is a face division, which means it might be harder for us to manufacture.
02:42
So what I'm gonna do is I'm actually going to start by selecting all of these inside bores holding down the shift key.
02:50
And then I'm going to use modify and delete to bring them all up to the top face.
02:55
Then I'm going to select this entire face and use modify and delete and notice that it's not able to do it.
03:02
But if I select the smaller face and select modify, delete, notice that it gets rid of that entire thing.
03:09
But that's not really what we want to do because we need that geometry.
03:14
So, we need to go in and we need to zoom way in until we find this small side face and it's kind of hard to see, kinda hard to grab.
03:23
But what we want to do is we want to figure out what that actually is.
03:28
Sometimes it can be easier if we go to a true Ortho graphic view and we get rid of that perspective.
03:33
It can be easier to zoom in and actually select that face.
03:37
Also sometimes the material can make this a little bit more difficult but I'm going to hold my mouse over there.
03:42
I'm going to hold down the left mouse button and I'm going to go until I select that small face.
03:48
Another way that we could do this is actually use metric values but sometimes you don't really have that option.
03:53
With that selected, I'm going to hold down the shift key and select this and then I'll go back to modify and delete.
03:60
So that is able to get rid of that small difference between those two faces,
04:05
and again, it's really just a product of the difference between metric and standard when we're rounding those units.
04:12
I like to see perspective you with Ortho graphic faces.
04:16
I'm going to go back to that camera mode but you can always carry on with just an Ortho graphic view.
04:21
Now that we've used press poll and we've used delete to modify the backside.
04:26
Let's take a look at some of the other geometry that we may or may not need because this is a reflective part.
04:32
There are going to be some views when you start to rotate this around that make it a bit easier.
04:38
Now, if you want to simplify the color scheme, you can always go to inspect and component color cycling,
04:43
and if you don't like that color you can always right click on the component and cycle the color until you get to another color.
04:50
These are going to be more of a flat pastel style color.
04:54
You can always go back and turn that on or off at any point in time.
04:57
It really helps when we're dealing with a lot of assemblies.
05:00
So at this point we know that we've got a champ for on all these corners and while we can machine the champ for with it actually in the model,
05:10
we can do it without it in the model as well and simply decide what we need there.
05:14
When we're looking at this, the champ for is really just there to ease the assembly of bearing or a shaft, something that gets pressed in.
05:24
So the actual size of it may or may not be critical.
05:27
So what I'm going to do is I'm going to select all of these chamfers,
05:32
and again holding down the shift key and then we can use delete on the keyboard or go to modify and delete to simply get rid of them.
05:40
And the main geometry, we need the boars and this whole it goes all the way through. Those are all still there.
05:46
But now what we have is a simplified version of this model that lets us go in and grab the edges that we need,
05:54
grab a nice smooth face division if we need to face the backside before we flip it over.
05:59
And all that information is much cleaner than if we have a bunch of chamfers or a bunch of extra edges that we don't really need.
06:06
So at this point let's make sure that we save the design,
06:11
and it's always a good idea to save often because we can always go back to previous versions.
06:17
Now that we've saved it,
06:19
let's say that maybe we just wanted to change the size of the chamfer before it was a metric part and maybe it was just a little bit more difficult.
06:27
So now we're going to go back and we're going to add our own chamfer.
06:31
We're going to select all the edges that were tampered before.
06:35
And we're simply going to manually put .05 as our chamfer edge.
06:40
Notice when we do that, we're getting a warning, it's telling us that it couldn't be created.
06:45
It's telling us that it's basically it's just too big.
06:48
So we can go smaller .01 and you see that's more in line with the size of the features that we're working with.
06:55
So now that we've added that, let's go and select "OK".
06:58
Go back to home view and let's save one more time before moving on to the next step.
Video transcript
00:02
In this video, will make design changes for manufacturing.
00:06
After completing this step, you'll be able to use delete to remove fillets, modified design parameters and use chamfer.
00:15
In fusion 360, we're going to get started with gear housing, front cover only.
00:20
We're going to take a look at this design and we're going to be setting it up for manufacturer.
00:24
So as we look at this design and we take a look at some of the details, we notice that there are,
00:30
some areas, there are counter bores, there are champers, there are other things that we really need to take a look at,
00:37
and see if they're required in our manufacturing model.
00:40
The first thing that I want to do is I want to take a look at this backside.
00:45
Now this is going to be the exposed side and I'm calling it the backside because all of the non critical features are here.
00:52
These are simply areas that are giving us a wall thickness to hold on to the bearings that are going to get placed in the design.
00:58
What we really need to consider is in the final design, is this an aesthetic thing or can it be modified to simplify manufacturer.
01:07
And the reason I say that is because with all of these features on the back side or this side that we're looking at,
01:14
when we machine from the other side and we get all of the critical details such as the areas for the shafts and the bearings,
01:21
well, the rest of it is really just cosmetic at that point and we could machine this entire part from one side.
01:29
So if that is true then it's probably best to modify the other side, if we don't really need those details there.
01:37
So we're going to assume that we've got some design liberties here and we're able to take a look at some of the direct modeling tools that we have,
01:45
to get this thing a little bit closer to ready to produce.
01:48
So let's rotate it around and let's get onto a front view and I'm going to zoom out and I'm going to rotate it slightly.
01:56
I'm going to be taking a look at press pull and I'm going to select the top face of the design.
02:02
I'm going to begin to pull this up and then with the dimension dialog still highlighted, I'm going to select the top face of this boar,
02:10
when I do that, I'm going to select "OK" and notice how it left a small scene here.
02:17
Now, the reason it left a small seam is because this is actually a metric designed part and we're looking at it with the unit set to inch.
02:26
So there is going to be a number of decimal places that end up getting rounded, which means that we're a little bit off in terms of this geometry.
02:35
Now it doesn't look that bad, but there is a face division, which means it might be harder for us to manufacture.
02:42
So what I'm gonna do is I'm actually going to start by selecting all of these inside bores holding down the shift key.
02:50
And then I'm going to use modify and delete to bring them all up to the top face.
02:55
Then I'm going to select this entire face and use modify and delete and notice that it's not able to do it.
03:02
But if I select the smaller face and select modify, delete, notice that it gets rid of that entire thing.
03:09
But that's not really what we want to do because we need that geometry.
03:14
So, we need to go in and we need to zoom way in until we find this small side face and it's kind of hard to see, kinda hard to grab.
03:23
But what we want to do is we want to figure out what that actually is.
03:28
Sometimes it can be easier if we go to a true Ortho graphic view and we get rid of that perspective.
03:33
It can be easier to zoom in and actually select that face.
03:37
Also sometimes the material can make this a little bit more difficult but I'm going to hold my mouse over there.
03:42
I'm going to hold down the left mouse button and I'm going to go until I select that small face.
03:48
Another way that we could do this is actually use metric values but sometimes you don't really have that option.
03:53
With that selected, I'm going to hold down the shift key and select this and then I'll go back to modify and delete.
03:60
So that is able to get rid of that small difference between those two faces,
04:05
and again, it's really just a product of the difference between metric and standard when we're rounding those units.
04:12
I like to see perspective you with Ortho graphic faces.
04:16
I'm going to go back to that camera mode but you can always carry on with just an Ortho graphic view.
04:21
Now that we've used press poll and we've used delete to modify the backside.
04:26
Let's take a look at some of the other geometry that we may or may not need because this is a reflective part.
04:32
There are going to be some views when you start to rotate this around that make it a bit easier.
04:38
Now, if you want to simplify the color scheme, you can always go to inspect and component color cycling,
04:43
and if you don't like that color you can always right click on the component and cycle the color until you get to another color.
04:50
These are going to be more of a flat pastel style color.
04:54
You can always go back and turn that on or off at any point in time.
04:57
It really helps when we're dealing with a lot of assemblies.
05:00
So at this point we know that we've got a champ for on all these corners and while we can machine the champ for with it actually in the model,
05:10
we can do it without it in the model as well and simply decide what we need there.
05:14
When we're looking at this, the champ for is really just there to ease the assembly of bearing or a shaft, something that gets pressed in.
05:24
So the actual size of it may or may not be critical.
05:27
So what I'm going to do is I'm going to select all of these chamfers,
05:32
and again holding down the shift key and then we can use delete on the keyboard or go to modify and delete to simply get rid of them.
05:40
And the main geometry, we need the boars and this whole it goes all the way through. Those are all still there.
05:46
But now what we have is a simplified version of this model that lets us go in and grab the edges that we need,
05:54
grab a nice smooth face division if we need to face the backside before we flip it over.
05:59
And all that information is much cleaner than if we have a bunch of chamfers or a bunch of extra edges that we don't really need.
06:06
So at this point let's make sure that we save the design,
06:11
and it's always a good idea to save often because we can always go back to previous versions.
06:17
Now that we've saved it,
06:19
let's say that maybe we just wanted to change the size of the chamfer before it was a metric part and maybe it was just a little bit more difficult.
06:27
So now we're going to go back and we're going to add our own chamfer.
06:31
We're going to select all the edges that were tampered before.
06:35
And we're simply going to manually put .05 as our chamfer edge.
06:40
Notice when we do that, we're getting a warning, it's telling us that it couldn't be created.
06:45
It's telling us that it's basically it's just too big.
06:48
So we can go smaller .01 and you see that's more in line with the size of the features that we're working with.
06:55
So now that we've added that, let's go and select "OK".
06:58
Go back to home view and let's save one more time before moving on to the next step.
Step-by-steps
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