& Construction
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Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
& Manufacturing
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Professional CAD/CAM tools built on Inventor and AutoCAD
Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
Professional CAD/CAM tools built on Inventor and AutoCAD
Transcript
00:02
In this lesson, we're going to discuss multiple lathe spindles.
00:07
After completing this lesson, you'll be able to: Create a secondary spindle chuck operation and create a secondary spindle return operation.
00:17
In Fusion 360, we want to carry on with our stock handling data set.
00:21
At this point, we've created a parting operation.
00:23
And what's going to happen is the part will actually fall off.
00:28
Now oftentimes that's okay especially on smaller parts, if you have a part catcher or something that will be able to grab it or drop into it.
00:36
But in a lot of cases, especially with these larger parts, that is not a situation that we want to have.
00:42
It could damage the part.
00:44
It could cause problems with the tool getting hung up on a specific section.
00:48
So what we want to do is we want to talk about multiple spindles and how we can utilize them In Fusion 360.
00:55
So there are two options that we have.
00:57
One is called a Secondary Spindle Chuck and one is called a Secondary Spindle Return.
01:04
So the spindle chuck is where we're going to bring a secondary spindle in and grab onto the part.
01:10
And the return is where it's going to release the original spindle and then pull the part away so we can machine it from the back side.
01:19
We're going to start with this secondary spindle chuck.
01:22
And what we have to do is we have to determine where it's going to be grabbing our part.
01:27
So we'll have to determine where it's coming from and where it's going to.
01:31
We have information about how fast it's spinning.
01:35
If we're going to have this happen while the original spindles spinning or if it's stopped, we can determine that as well.
01:43
So for example, you see here spindle speed 500 rpm.
01:46
So it can actually synchronize with the original spindle if this has to happen while it's spinning.
01:54
Notice that we also have Stop Spindle During Chuck.
01:57
So again, this is a great option.
01:60
We also have a Part Catcher option in here.
02:02
So if we're going to grab onto the part while it's being parted and then we're going to pull it away and drop it,
02:10
that can relieve some of the problems that we might have with just simply allowing the part to fall.
02:15
Then we need to determine the feed plane and the chuck plane.
02:19
So the chuck plane is going to determine where the chuck position is going to be defined.
02:27
So this right now is based off of the model back and that's not where I want it.
02:31
I want to bring this forward and I want to grab it on a portion of the part,
02:35
not all the way on the back because this does taper out to a larger diameter.
02:40
This front plane or the feed plane is going to determine where it's coming from and right now it's based off the stock front.
02:47
Obviously we've removed some material but we can determine where it's coming from and where it's going to be grabbing.
02:54
So we're going to leave those definitions in there.
02:57
We're going to allow it to calculate that.
02:59
What I actually want to do is I want this to happen before my parting operation.
03:04
I want to bring that chuck in before that parting operation, so I'm just going to simply drag it before.
03:10
So now if we determine that we want this to be spinning and synchronized, we can turn off that stop,
03:19
and then we can have it synchronized to the left spindle and it can be holding the part with both spindles while it's parting.
03:28
Now that it's grabbed onto the part, we want to have that secondary spindle return.
03:35
So again, we need to define a few things.
03:37
We need to define where it's going to, whether or not it's spinning at the same time.
03:42
And if there is a dwell period that we want.
03:44
Notice this drop-down here for open spindle chucks.
03:48
Because we are going to be pulling the part away, if we haven't parted it, if it's still connected to the rest of the stock,
03:57
we would want to unclamp the primary and then allow it to still pull the entire thing away.
04:04
Because we are parting it, that's another thing that we can do is we can modify our parting operation,
04:11
and we can tell it that we actually want it to use the transfer of stock.
04:17
So let it know that this operation is happening in the middle of the transfer of stock.
04:22
Now this option doesn't specifically have any of the spindle chuck or return operations automatically created.
04:30
But what it's doing is it's just putting a bit of extra code in so that the machine knows what's happening.
04:36
So now we have our spindle chuck, it's coming in and it's grabbing the part.
04:41
We have the parting toolpath and then we have the spindle return.
04:46
There are many other things that we can do here, but this is the basic workflow that we would want,
04:51
if we are trying to separate the part from the stock and pull it away so that we can machine it from the back side.
04:58
From here, let's make sure that we go back to our home view and that we save before we add any other features or toolpaths.
Video transcript
00:02
In this lesson, we're going to discuss multiple lathe spindles.
00:07
After completing this lesson, you'll be able to: Create a secondary spindle chuck operation and create a secondary spindle return operation.
00:17
In Fusion 360, we want to carry on with our stock handling data set.
00:21
At this point, we've created a parting operation.
00:23
And what's going to happen is the part will actually fall off.
00:28
Now oftentimes that's okay especially on smaller parts, if you have a part catcher or something that will be able to grab it or drop into it.
00:36
But in a lot of cases, especially with these larger parts, that is not a situation that we want to have.
00:42
It could damage the part.
00:44
It could cause problems with the tool getting hung up on a specific section.
00:48
So what we want to do is we want to talk about multiple spindles and how we can utilize them In Fusion 360.
00:55
So there are two options that we have.
00:57
One is called a Secondary Spindle Chuck and one is called a Secondary Spindle Return.
01:04
So the spindle chuck is where we're going to bring a secondary spindle in and grab onto the part.
01:10
And the return is where it's going to release the original spindle and then pull the part away so we can machine it from the back side.
01:19
We're going to start with this secondary spindle chuck.
01:22
And what we have to do is we have to determine where it's going to be grabbing our part.
01:27
So we'll have to determine where it's coming from and where it's going to.
01:31
We have information about how fast it's spinning.
01:35
If we're going to have this happen while the original spindles spinning or if it's stopped, we can determine that as well.
01:43
So for example, you see here spindle speed 500 rpm.
01:46
So it can actually synchronize with the original spindle if this has to happen while it's spinning.
01:54
Notice that we also have Stop Spindle During Chuck.
01:57
So again, this is a great option.
01:60
We also have a Part Catcher option in here.
02:02
So if we're going to grab onto the part while it's being parted and then we're going to pull it away and drop it,
02:10
that can relieve some of the problems that we might have with just simply allowing the part to fall.
02:15
Then we need to determine the feed plane and the chuck plane.
02:19
So the chuck plane is going to determine where the chuck position is going to be defined.
02:27
So this right now is based off of the model back and that's not where I want it.
02:31
I want to bring this forward and I want to grab it on a portion of the part,
02:35
not all the way on the back because this does taper out to a larger diameter.
02:40
This front plane or the feed plane is going to determine where it's coming from and right now it's based off the stock front.
02:47
Obviously we've removed some material but we can determine where it's coming from and where it's going to be grabbing.
02:54
So we're going to leave those definitions in there.
02:57
We're going to allow it to calculate that.
02:59
What I actually want to do is I want this to happen before my parting operation.
03:04
I want to bring that chuck in before that parting operation, so I'm just going to simply drag it before.
03:10
So now if we determine that we want this to be spinning and synchronized, we can turn off that stop,
03:19
and then we can have it synchronized to the left spindle and it can be holding the part with both spindles while it's parting.
03:28
Now that it's grabbed onto the part, we want to have that secondary spindle return.
03:35
So again, we need to define a few things.
03:37
We need to define where it's going to, whether or not it's spinning at the same time.
03:42
And if there is a dwell period that we want.
03:44
Notice this drop-down here for open spindle chucks.
03:48
Because we are going to be pulling the part away, if we haven't parted it, if it's still connected to the rest of the stock,
03:57
we would want to unclamp the primary and then allow it to still pull the entire thing away.
04:04
Because we are parting it, that's another thing that we can do is we can modify our parting operation,
04:11
and we can tell it that we actually want it to use the transfer of stock.
04:17
So let it know that this operation is happening in the middle of the transfer of stock.
04:22
Now this option doesn't specifically have any of the spindle chuck or return operations automatically created.
04:30
But what it's doing is it's just putting a bit of extra code in so that the machine knows what's happening.
04:36
So now we have our spindle chuck, it's coming in and it's grabbing the part.
04:41
We have the parting toolpath and then we have the spindle return.
04:46
There are many other things that we can do here, but this is the basic workflow that we would want,
04:51
if we are trying to separate the part from the stock and pull it away so that we can machine it from the back side.
04:58
From here, let's make sure that we go back to our home view and that we save before we add any other features or toolpaths.
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