& Construction

Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
& Manufacturing

Professional CAD/CAM tools built on Inventor and AutoCAD
Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
Professional CAD/CAM tools built on Inventor and AutoCAD
Transcript
00:02
Create construction planes and axes.
00:05
After completing this video,
00:06
you'll be able to
00:07
create construction planes and axes.
00:12
To get started in Fusion,
00:13
we want to open the supply dataset,
00:15
Plans and Axissamples.F3D.
00:18
We're gonna be taking a look at the creation
00:20
of construction planes and axes using this sample geometry.
00:24
So,
00:24
first,
00:24
let's get started by understanding what the construction geometry is.
00:29
In general,
00:30
we'll use planes and axes to help with the creation of geometry.
00:34
Planes are used to create sketches,
00:36
and axes can often be used as references in sketches,
00:39
or they can be used as selections during feature creation,
00:42
for example,
00:43
a revolt.
00:44
We're gonna take a look at a handful of these,
00:46
but it is important as you're preparing for the certification.
00:49
That you really understand the core of each of these and how they're created.
00:54
So to get started,
00:55
a basic offset plane is going to be one
00:57
of the more common construction planes that gets created.
01:00
When we select the offset plane,
01:02
we can either select a current plane or a plane or face
01:05
and pick a distance from that geometry in which we want to create a new plane.
01:09
We can say,
01:10
OK,
01:10
and then a construction folder is created in our browser.
01:14
Let's go ahead and hide plane one for now.
01:16
As we go down through the list of construction geometry,
01:19
the tool tip will indicate what we need in order to create that geometry.
01:23
For example,
01:24
plane at an angle will require us to create a plane using an edge,
01:27
an axis,
01:28
or a line,
01:29
and we'll create it at a specified angle.
01:32
The tangent plane
01:33
will use a construction plane that's created based on
01:36
the tangency of a cylinder or a conical face.
01:40
We're not going to be creating each of these,
01:41
but let's go ahead and take a look at midplane.
01:44
This is a pretty common one that gets created
01:46
based on the selection of two faces.
01:49
In this case,
01:49
for example,
01:50
I can select these two faces on our part,
01:52
and a midplane is going to be created directly between them.
01:56
This can be extremely handy during the modeling process
01:58
to be able to create a midplane on geometry
02:01
that wasn't created centered about the origin.
02:04
As we look through our construction planes,
02:06
there are also ones,
02:07
for example,
02:08
through two edges,
02:09
through 3 points,
02:10
playing tangent to a face at a point,
02:13
and along a path.
02:14
The plane along a path is extremely helpful,
02:17
especially when creating complex shapes using things like the loft tool.
02:21
You select a path,
02:22
and then you can dictate where along that path,
02:24
for example,
02:25
the zero position,
02:26
halfway or 50%,
02:28
and the end position.
02:30
Once again,
02:31
this can be extremely helpful,
02:32
as you can create geometry normal to a selected edge or path,
02:36
that can be great for things like sweeps as well as lofts.
02:40
Once we say,
02:40
OK,
02:41
our new plane is created.
02:43
As we take a look through,
02:44
the second section is going to include axes.
02:48
These can be created through a cylinder cone tous,
02:50
for example,
02:51
or perpendicular at a point.
02:54
Let's go ahead and create the first one by selecting our cylindrical face
02:57
and notice that an axis is created directly at the center of it.
03:01
When we take a look at some of our other options,
03:03
we can see here that we can create an axis through an edge or through two points.
03:08
If we select the through two points option,
03:10
we can select the bottom left point
03:12
and the upper right point,
03:13
and notice that an axis here is created through both objects.
03:18
At the very bottom,
03:19
we have options to create points.
03:21
Now,
03:21
points generally can come from sketch geometry,
03:25
but oftentimes we may need to create a vertex at
03:28
a specific location to be used through a tool.
03:31
For example,
03:32
we can use point at a vertex
03:34
and we can select a specific vertex on our object.
03:37
This can be very helpful for future creation in sketches,
03:41
whether it's on a sketch plane or needs to be projected to a
03:44
sketch plane by some other geometry that you have in your design.
03:48
But again,
03:49
the most common thing that we're gonna do with the
03:51
construction geometry is create a plane for separate sketch creations
03:56
or by creating an axis that can be used as a reference
03:59
in a sketch or for a specific tool like a revolt.
04:03
Make sure that you do go through each of these and at least look at the tool tips
04:07
to get a better understanding on how they're created and what inputs they need.
04:11
Once you're done,
04:12
go ahead and save this file before moving on.
Video transcript
00:02
Create construction planes and axes.
00:05
After completing this video,
00:06
you'll be able to
00:07
create construction planes and axes.
00:12
To get started in Fusion,
00:13
we want to open the supply dataset,
00:15
Plans and Axissamples.F3D.
00:18
We're gonna be taking a look at the creation
00:20
of construction planes and axes using this sample geometry.
00:24
So,
00:24
first,
00:24
let's get started by understanding what the construction geometry is.
00:29
In general,
00:30
we'll use planes and axes to help with the creation of geometry.
00:34
Planes are used to create sketches,
00:36
and axes can often be used as references in sketches,
00:39
or they can be used as selections during feature creation,
00:42
for example,
00:43
a revolt.
00:44
We're gonna take a look at a handful of these,
00:46
but it is important as you're preparing for the certification.
00:49
That you really understand the core of each of these and how they're created.
00:54
So to get started,
00:55
a basic offset plane is going to be one
00:57
of the more common construction planes that gets created.
01:00
When we select the offset plane,
01:02
we can either select a current plane or a plane or face
01:05
and pick a distance from that geometry in which we want to create a new plane.
01:09
We can say,
01:10
OK,
01:10
and then a construction folder is created in our browser.
01:14
Let's go ahead and hide plane one for now.
01:16
As we go down through the list of construction geometry,
01:19
the tool tip will indicate what we need in order to create that geometry.
01:23
For example,
01:24
plane at an angle will require us to create a plane using an edge,
01:27
an axis,
01:28
or a line,
01:29
and we'll create it at a specified angle.
01:32
The tangent plane
01:33
will use a construction plane that's created based on
01:36
the tangency of a cylinder or a conical face.
01:40
We're not going to be creating each of these,
01:41
but let's go ahead and take a look at midplane.
01:44
This is a pretty common one that gets created
01:46
based on the selection of two faces.
01:49
In this case,
01:49
for example,
01:50
I can select these two faces on our part,
01:52
and a midplane is going to be created directly between them.
01:56
This can be extremely handy during the modeling process
01:58
to be able to create a midplane on geometry
02:01
that wasn't created centered about the origin.
02:04
As we look through our construction planes,
02:06
there are also ones,
02:07
for example,
02:08
through two edges,
02:09
through 3 points,
02:10
playing tangent to a face at a point,
02:13
and along a path.
02:14
The plane along a path is extremely helpful,
02:17
especially when creating complex shapes using things like the loft tool.
02:21
You select a path,
02:22
and then you can dictate where along that path,
02:24
for example,
02:25
the zero position,
02:26
halfway or 50%,
02:28
and the end position.
02:30
Once again,
02:31
this can be extremely helpful,
02:32
as you can create geometry normal to a selected edge or path,
02:36
that can be great for things like sweeps as well as lofts.
02:40
Once we say,
02:40
OK,
02:41
our new plane is created.
02:43
As we take a look through,
02:44
the second section is going to include axes.
02:48
These can be created through a cylinder cone tous,
02:50
for example,
02:51
or perpendicular at a point.
02:54
Let's go ahead and create the first one by selecting our cylindrical face
02:57
and notice that an axis is created directly at the center of it.
03:01
When we take a look at some of our other options,
03:03
we can see here that we can create an axis through an edge or through two points.
03:08
If we select the through two points option,
03:10
we can select the bottom left point
03:12
and the upper right point,
03:13
and notice that an axis here is created through both objects.
03:18
At the very bottom,
03:19
we have options to create points.
03:21
Now,
03:21
points generally can come from sketch geometry,
03:25
but oftentimes we may need to create a vertex at
03:28
a specific location to be used through a tool.
03:31
For example,
03:32
we can use point at a vertex
03:34
and we can select a specific vertex on our object.
03:37
This can be very helpful for future creation in sketches,
03:41
whether it's on a sketch plane or needs to be projected to a
03:44
sketch plane by some other geometry that you have in your design.
03:48
But again,
03:49
the most common thing that we're gonna do with the
03:51
construction geometry is create a plane for separate sketch creations
03:56
or by creating an axis that can be used as a reference
03:59
in a sketch or for a specific tool like a revolt.
04:03
Make sure that you do go through each of these and at least look at the tool tips
04:07
to get a better understanding on how they're created and what inputs they need.
04:11
Once you're done,
04:12
go ahead and save this file before moving on.
How to buy
Privacy | Do not sell or share my personal information | Cookie preferences | Report noncompliance | Terms of use | Legal | © 2025 Autodesk Inc. All rights reserved
Sign in to start learning
Sign in for unlimited free access to all learning content.Save your progress
Take assessments
Receive personalized recommendations
May we collect and use your data?
Learn more about the Third Party Services we use and our Privacy Statement.May we collect and use your data to tailor your experience?
Explore the benefits of a customized experience by managing your privacy settings for this site or visit our Privacy Statement to learn more about your options.