& Construction
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Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
& Manufacturing
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Professional CAD/CAM tools built on Inventor and AutoCAD
Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
Professional CAD/CAM tools built on Inventor and AutoCAD
Transcript
00:02
Create technical drawing elements.
00:05
After completing this video,
00:06
you'll be able to
00:07
create a drawing view parts table,
00:09
renumber drawing view balloons,
00:11
use GDNT drawing symbols,
00:12
and create a drawing annotation.
00:18
In fusion,
00:18
let's get started with the supplied data
00:20
set internal combustion engine for drawing.
00:22
F3D.
00:24
We're gonna start by creating a new drawing from design.
00:27
Here,
00:28
we want to make sure that we're doing this from scratch,
00:30
and we're gonna use visible only components.
00:33
We're gonna be using the ASME standard
00:35
with the inch unit system
00:37
and a B sheet size and say,
00:39
OK.
00:41
Once we have our new drawing created,
00:42
we need to begin by placing views.
00:45
In this case,
00:45
we're gonna place a view in the bottom left-hand corner and change its scale.
00:50
This should be a 1 to 2.
00:52
We also want to make sure that we check out all of our settings.
00:56
Right now,
00:56
we're gonna turn on our tangent edges as full length visibility.
01:00
We're gonna turn on interference edges as well as thread edges.
01:03
Say,
01:04
OK.
01:05
Once we have our base view.
01:08
We're gonna select it and create a couple of projected views.
01:11
We'll do a top,
01:12
a right,
01:13
and an isometric view before clicking the green checkmark.
01:16
These are gonna be some of our base or standard views in many detailed drawings.
01:21
Now,
01:21
if you're using the ISO standard,
01:23
you'll be using first angle projection,
01:25
which means that you'll start in the upper right-hand corner.
01:28
But for right now,
01:29
let's just start with these base views.
01:31
I'm gonna create a new sheet
01:33
and start by placing a new base view.
01:36
I'm gonna set this to a 1 to 1 scale.
01:40
And I only want to include one of these components.
01:43
To do this,
01:44
I want to take a look at the components in the browser.
01:47
I'm gonna hide the crank holder,
01:49
expand each of these components,
01:52
and I'm gonna hide the cylinder.
01:55
And I'm gonna hide the piston.
01:57
And then inside of our crank assembly,
01:59
we're going to hide the crank,
02:01
the big end bearing,
02:02
and the small end bearing,
02:03
focusing only on the connecting rod.
02:05
Now this is going to be a single component in this assembly.
02:09
We need to make sure that we toggle off the suppression
02:11
status for any components we don't want to be visible.
02:15
I'm gonna double click on the view and make some adjustments,
02:18
making tangent edges full length.
02:20
From here,
02:21
I'm gonna change the orientation or the scale
02:24
to be 2 to 1.
02:26
Then we're gonna close.
02:28
Once we have a part on the screen,
02:30
we now need to add some geometry and some annotations.
02:34
I'm gonna start by using center marks at the center hole locations.
02:39
Then I want to create a projected view off to the right.
02:43
In this case,
02:43
because we don't have much room,
02:44
let's go ahead and place it off to the left.
02:47
The part is symmetric and both should be the same.
02:50
In this case,
02:51
I also want to create a section view.
02:53
Selecting the original view.
02:56
And creating a vertical line down through the center.
02:60
When we pull this off to the right,
03:01
we're gonna be using all of the default settings from parent.
03:05
Next,
03:06
I want to use the center line option.
03:08
I'm gonna create a center line that's in the upper bore,
03:11
and I'm gonna do the same thing at the bottom as well.
03:16
Notice that this line was too short.
03:17
I'm gonna go ahead and just pull it out to the right.
03:21
Now that I've got my center marks and my center lines,
03:24
I can go ahead and add some dimensions.
03:27
The dimensions can be done automatically using automated drawings.
03:31
In this case,
03:31
I'm gonna skip using auto dimensions,
03:34
but it's a good idea for you to explore automated drawings.
03:37
Under dimensions,
03:38
I'm gonna add dimensions that dictate the overall height of my part.
03:43
So we want to go from center to center,
03:46
and then we want to get the outside diameters on the bottom and the top.
03:50
And then I'm going to right click and say,
03:52
OK.
03:53
I'm going to double click on the 2.76 dimension,
03:56
and in this case,
03:57
I want to use dual units.
03:60
When I take a look at some of my options,
04:01
I can use the alternate unit options to add millimeters at the outside of that.
04:07
Also,
04:07
if I want to change the tolerances for this,
04:09
I can add those as well.
04:11
In this case,
04:12
I'm going to turn tolerances off.
04:14
We also have the ability to turn on the inspection option.
04:17
This will create a frame around the dimensions,
04:20
and this will indicate on the drawing that these dimensions need to be inspected.
04:24
In most cases,
04:25
however,
04:26
keep in mind that any dimension that's on
04:28
a detailed drawing should be inspected for manufacture.
04:32
Let's go ahead and add alternate units to everything.
04:35
If you wanted to make these changes globally,
04:37
you can go into your document settings
04:39
and make changes to things like units as well as the dimensions and notes.
04:44
We also want to take a look at some of the other options that we have.
04:47
For example,
04:48
we can use notes,
04:49
add text,
04:50
we can use hole and thread notes,
04:52
and we can add symbols.
04:54
Under the text section,
04:55
we're going to use note and I'm going to select the inside edge of this upper bore.
04:60
This is gonna be a manual note where I simply need
05:02
to type what I intend for this area to be.
05:06
I'm gonna simply put deeper edge.
05:10
In most cases,
05:11
the note will be additional information
05:12
that's needed for manufacture or finishing.
05:15
In some cases,
05:16
however,
05:17
you'll find that using things like symbols for surface texture or using
05:21
feature control frames are going to be more important for manufacture.
05:25
In this case,
05:25
let's add some data identifiers.
05:28
For example,
05:29
this bottom section here,
05:31
this is gonna be my first datum datum A.
05:34
Then I'm going to use a feature control frame in this upper section.
05:38
I'm gonna say,
05:39
OK,
05:40
and this is going to be a position.
05:43
Now,
05:43
while we aren't going to be strictly testing GD and T,
05:46
it is a good idea for you to go through
05:49
and understand at least the basics of some of these symbols,
05:52
even if you don't have in-depth knowledge in GD&T.
05:56
What we're gonna do here is select the position.
05:59
My first tolerance is going to be 0.001.
06:02
I'm gonna leave the second tolerance empty,
06:04
and for my first datum,
06:05
we're gonna use A.
06:07
We're gonna say,
06:07
OK,
06:08
and then I'm gonna reposition this.
06:14
So what this is telling me is that the bottom hole is going to be datum A
06:18
and the upper hole is gonna be 0.001
06:22
in terms of its position relative to A.
06:26
Uh,
06:26
keep in mind,
06:27
again,
06:27
we are not diving into GDNT,
06:29
so this is just a basic example on how to use it.
06:33
Keep in mind that you should explore GDNT on your own,
06:37
even though we aren't going to be diving deep into testing that.
06:40
Let's go ahead and hop back to our first drawing view and explore tables.
06:45
When we have an assembly,
06:46
oftentimes we want to add a parts table to our detailed drawing.
06:50
This is going to represent all the various components that are shown.
06:54
When we add parts tables,
06:56
note that we've got options for doing our parts list,
06:59
but we can also add custom tables.
07:02
When we do our parts list for assemblies,
07:04
oftentimes we want to use first level,
07:06
which is just going to be the top level components.
07:09
For example,
07:10
this assemblies and this crank assembly.
07:12
However,
07:13
in some cases,
07:14
you might find that you want to use all levels.
07:17
What this is going to allow us to do is it's
07:18
going to allow us to add all components in the assembly.
07:22
Even if they are subcomponents for a top level.
07:25
What this allows us to do is provide a list of all the components.
07:29
We can also configure these by adding things like part name,
07:32
description,
07:33
and even the mass of each component.
07:36
Depending on what your assembly is,
07:38
some of these items might be more important than others.
07:41
For example,
07:42
the part numbers right now are just referencing the part name.
07:45
So adding the part name is just going to duplicate that information.
07:49
If we wanted to modify these values,
07:51
we would need to go back to the assembly,
07:54
back to the individual components,
07:56
right click and go to their properties.
07:59
Inside of our properties,
07:60
we can dictate the part number,
08:02
the part name,
08:02
and the part description.
08:04
For the piston,
08:05
we can have a,
08:07
an identifier,
08:08
let's say,
08:09
I for internal,
08:11
and then we can give it an identifier of 10001.
08:15
We're gonna save the assembly,
08:17
go back to our detailed drawing.
08:19
And then we can make sure that we can update that information.
08:22
All we need to do is update,
08:24
and we should see the update or the change happen inside of our parts list.
08:29
If we need to change the order or some of the item numbers for any of our balloons,
08:34
what we can do is we can go to our table section
08:37
and we can say renumbered.
08:40
When we're renumbering,
08:41
we simply need to select the first item,
08:43
and then we can select and go through each one to renumber those items.
08:48
So the last thing that we want to take a look at is sheet metal.
08:51
Now sheet metal drawings have a couple of unique features that we want to identify.
08:56
So make sure that we open up our sheet metal for drawing.F3D.
08:59
We're going to be in a flat pattern and we're
09:01
going to right click and start a new drawing.
09:04
We're just gonna use all the default settings.
09:06
We're not worried about dual units or really units in general,
09:10
but we do want to make this a 1 to 1 scale.
09:13
Once we place our sheet metal component in our drawing,
09:16
we're gonna identify a couple of unique things
09:19
that are available for sheet metal components.
09:21
Under the table's drop down,
09:23
note that we've got bend table and bend identifier.
09:27
And when we take a look at notes,
09:28
note that we've got bend notes.
09:31
If we select bend notes,
09:32
we can pick individual bends on our detailed drawing,
09:35
and this will show us not only the radius value,
09:38
but also the angle and the direction.
09:41
When we use a bend table,
09:43
the bend table
09:45
is going to show
09:46
the numbers for each of those.
09:48
Now keep in mind,
09:49
in general,
09:49
you're going to use one or the other.
09:52
You won't use a bend table as well as the bend notes
09:55
because the bend table will list the ID number for each bend,
09:58
and oftentimes this is much cleaner.
10:01
Keep in mind that if your part was designed in the in unit system,
10:05
doing a detailed drawing and metric,
10:07
the radius values are likely going to be off.
10:10
But for the most part,
10:11
you'll be able to use dual units and extra information as well.
10:15
We can go to our bend identifier and we can select the bend center line,
10:19
and we can pick these up manually if we wish,
10:22
but using the bend table is automatically going to populate all the IDs for us.
10:29
So,
10:29
at this point,
10:30
make sure that you do play around with basic detailed drawing creation,
10:35
understand how to create base views and projected views,
10:37
as well as parts tables,
10:39
and dive a bit deeper into adding dimensions,
10:42
symbols,
10:43
and using things like text notes.
10:45
All of these elements are going to be important
10:47
to the general process of creating detailed drawings,
10:50
and do spend a little bit of time understanding
10:52
the basics of things like datums and GD&T symbols.
10:56
Even though we won't be diving real deep into that
10:58
topic because it's a big topic on its own,
11:01
it is important that we do understand the basics of how
11:03
to use these as well as identify some of the symbols.
Video transcript
00:02
Create technical drawing elements.
00:05
After completing this video,
00:06
you'll be able to
00:07
create a drawing view parts table,
00:09
renumber drawing view balloons,
00:11
use GDNT drawing symbols,
00:12
and create a drawing annotation.
00:18
In fusion,
00:18
let's get started with the supplied data
00:20
set internal combustion engine for drawing.
00:22
F3D.
00:24
We're gonna start by creating a new drawing from design.
00:27
Here,
00:28
we want to make sure that we're doing this from scratch,
00:30
and we're gonna use visible only components.
00:33
We're gonna be using the ASME standard
00:35
with the inch unit system
00:37
and a B sheet size and say,
00:39
OK.
00:41
Once we have our new drawing created,
00:42
we need to begin by placing views.
00:45
In this case,
00:45
we're gonna place a view in the bottom left-hand corner and change its scale.
00:50
This should be a 1 to 2.
00:52
We also want to make sure that we check out all of our settings.
00:56
Right now,
00:56
we're gonna turn on our tangent edges as full length visibility.
01:00
We're gonna turn on interference edges as well as thread edges.
01:03
Say,
01:04
OK.
01:05
Once we have our base view.
01:08
We're gonna select it and create a couple of projected views.
01:11
We'll do a top,
01:12
a right,
01:13
and an isometric view before clicking the green checkmark.
01:16
These are gonna be some of our base or standard views in many detailed drawings.
01:21
Now,
01:21
if you're using the ISO standard,
01:23
you'll be using first angle projection,
01:25
which means that you'll start in the upper right-hand corner.
01:28
But for right now,
01:29
let's just start with these base views.
01:31
I'm gonna create a new sheet
01:33
and start by placing a new base view.
01:36
I'm gonna set this to a 1 to 1 scale.
01:40
And I only want to include one of these components.
01:43
To do this,
01:44
I want to take a look at the components in the browser.
01:47
I'm gonna hide the crank holder,
01:49
expand each of these components,
01:52
and I'm gonna hide the cylinder.
01:55
And I'm gonna hide the piston.
01:57
And then inside of our crank assembly,
01:59
we're going to hide the crank,
02:01
the big end bearing,
02:02
and the small end bearing,
02:03
focusing only on the connecting rod.
02:05
Now this is going to be a single component in this assembly.
02:09
We need to make sure that we toggle off the suppression
02:11
status for any components we don't want to be visible.
02:15
I'm gonna double click on the view and make some adjustments,
02:18
making tangent edges full length.
02:20
From here,
02:21
I'm gonna change the orientation or the scale
02:24
to be 2 to 1.
02:26
Then we're gonna close.
02:28
Once we have a part on the screen,
02:30
we now need to add some geometry and some annotations.
02:34
I'm gonna start by using center marks at the center hole locations.
02:39
Then I want to create a projected view off to the right.
02:43
In this case,
02:43
because we don't have much room,
02:44
let's go ahead and place it off to the left.
02:47
The part is symmetric and both should be the same.
02:50
In this case,
02:51
I also want to create a section view.
02:53
Selecting the original view.
02:56
And creating a vertical line down through the center.
02:60
When we pull this off to the right,
03:01
we're gonna be using all of the default settings from parent.
03:05
Next,
03:06
I want to use the center line option.
03:08
I'm gonna create a center line that's in the upper bore,
03:11
and I'm gonna do the same thing at the bottom as well.
03:16
Notice that this line was too short.
03:17
I'm gonna go ahead and just pull it out to the right.
03:21
Now that I've got my center marks and my center lines,
03:24
I can go ahead and add some dimensions.
03:27
The dimensions can be done automatically using automated drawings.
03:31
In this case,
03:31
I'm gonna skip using auto dimensions,
03:34
but it's a good idea for you to explore automated drawings.
03:37
Under dimensions,
03:38
I'm gonna add dimensions that dictate the overall height of my part.
03:43
So we want to go from center to center,
03:46
and then we want to get the outside diameters on the bottom and the top.
03:50
And then I'm going to right click and say,
03:52
OK.
03:53
I'm going to double click on the 2.76 dimension,
03:56
and in this case,
03:57
I want to use dual units.
03:60
When I take a look at some of my options,
04:01
I can use the alternate unit options to add millimeters at the outside of that.
04:07
Also,
04:07
if I want to change the tolerances for this,
04:09
I can add those as well.
04:11
In this case,
04:12
I'm going to turn tolerances off.
04:14
We also have the ability to turn on the inspection option.
04:17
This will create a frame around the dimensions,
04:20
and this will indicate on the drawing that these dimensions need to be inspected.
04:24
In most cases,
04:25
however,
04:26
keep in mind that any dimension that's on
04:28
a detailed drawing should be inspected for manufacture.
04:32
Let's go ahead and add alternate units to everything.
04:35
If you wanted to make these changes globally,
04:37
you can go into your document settings
04:39
and make changes to things like units as well as the dimensions and notes.
04:44
We also want to take a look at some of the other options that we have.
04:47
For example,
04:48
we can use notes,
04:49
add text,
04:50
we can use hole and thread notes,
04:52
and we can add symbols.
04:54
Under the text section,
04:55
we're going to use note and I'm going to select the inside edge of this upper bore.
04:60
This is gonna be a manual note where I simply need
05:02
to type what I intend for this area to be.
05:06
I'm gonna simply put deeper edge.
05:10
In most cases,
05:11
the note will be additional information
05:12
that's needed for manufacture or finishing.
05:15
In some cases,
05:16
however,
05:17
you'll find that using things like symbols for surface texture or using
05:21
feature control frames are going to be more important for manufacture.
05:25
In this case,
05:25
let's add some data identifiers.
05:28
For example,
05:29
this bottom section here,
05:31
this is gonna be my first datum datum A.
05:34
Then I'm going to use a feature control frame in this upper section.
05:38
I'm gonna say,
05:39
OK,
05:40
and this is going to be a position.
05:43
Now,
05:43
while we aren't going to be strictly testing GD and T,
05:46
it is a good idea for you to go through
05:49
and understand at least the basics of some of these symbols,
05:52
even if you don't have in-depth knowledge in GD&T.
05:56
What we're gonna do here is select the position.
05:59
My first tolerance is going to be 0.001.
06:02
I'm gonna leave the second tolerance empty,
06:04
and for my first datum,
06:05
we're gonna use A.
06:07
We're gonna say,
06:07
OK,
06:08
and then I'm gonna reposition this.
06:14
So what this is telling me is that the bottom hole is going to be datum A
06:18
and the upper hole is gonna be 0.001
06:22
in terms of its position relative to A.
06:26
Uh,
06:26
keep in mind,
06:27
again,
06:27
we are not diving into GDNT,
06:29
so this is just a basic example on how to use it.
06:33
Keep in mind that you should explore GDNT on your own,
06:37
even though we aren't going to be diving deep into testing that.
06:40
Let's go ahead and hop back to our first drawing view and explore tables.
06:45
When we have an assembly,
06:46
oftentimes we want to add a parts table to our detailed drawing.
06:50
This is going to represent all the various components that are shown.
06:54
When we add parts tables,
06:56
note that we've got options for doing our parts list,
06:59
but we can also add custom tables.
07:02
When we do our parts list for assemblies,
07:04
oftentimes we want to use first level,
07:06
which is just going to be the top level components.
07:09
For example,
07:10
this assemblies and this crank assembly.
07:12
However,
07:13
in some cases,
07:14
you might find that you want to use all levels.
07:17
What this is going to allow us to do is it's
07:18
going to allow us to add all components in the assembly.
07:22
Even if they are subcomponents for a top level.
07:25
What this allows us to do is provide a list of all the components.
07:29
We can also configure these by adding things like part name,
07:32
description,
07:33
and even the mass of each component.
07:36
Depending on what your assembly is,
07:38
some of these items might be more important than others.
07:41
For example,
07:42
the part numbers right now are just referencing the part name.
07:45
So adding the part name is just going to duplicate that information.
07:49
If we wanted to modify these values,
07:51
we would need to go back to the assembly,
07:54
back to the individual components,
07:56
right click and go to their properties.
07:59
Inside of our properties,
07:60
we can dictate the part number,
08:02
the part name,
08:02
and the part description.
08:04
For the piston,
08:05
we can have a,
08:07
an identifier,
08:08
let's say,
08:09
I for internal,
08:11
and then we can give it an identifier of 10001.
08:15
We're gonna save the assembly,
08:17
go back to our detailed drawing.
08:19
And then we can make sure that we can update that information.
08:22
All we need to do is update,
08:24
and we should see the update or the change happen inside of our parts list.
08:29
If we need to change the order or some of the item numbers for any of our balloons,
08:34
what we can do is we can go to our table section
08:37
and we can say renumbered.
08:40
When we're renumbering,
08:41
we simply need to select the first item,
08:43
and then we can select and go through each one to renumber those items.
08:48
So the last thing that we want to take a look at is sheet metal.
08:51
Now sheet metal drawings have a couple of unique features that we want to identify.
08:56
So make sure that we open up our sheet metal for drawing.F3D.
08:59
We're going to be in a flat pattern and we're
09:01
going to right click and start a new drawing.
09:04
We're just gonna use all the default settings.
09:06
We're not worried about dual units or really units in general,
09:10
but we do want to make this a 1 to 1 scale.
09:13
Once we place our sheet metal component in our drawing,
09:16
we're gonna identify a couple of unique things
09:19
that are available for sheet metal components.
09:21
Under the table's drop down,
09:23
note that we've got bend table and bend identifier.
09:27
And when we take a look at notes,
09:28
note that we've got bend notes.
09:31
If we select bend notes,
09:32
we can pick individual bends on our detailed drawing,
09:35
and this will show us not only the radius value,
09:38
but also the angle and the direction.
09:41
When we use a bend table,
09:43
the bend table
09:45
is going to show
09:46
the numbers for each of those.
09:48
Now keep in mind,
09:49
in general,
09:49
you're going to use one or the other.
09:52
You won't use a bend table as well as the bend notes
09:55
because the bend table will list the ID number for each bend,
09:58
and oftentimes this is much cleaner.
10:01
Keep in mind that if your part was designed in the in unit system,
10:05
doing a detailed drawing and metric,
10:07
the radius values are likely going to be off.
10:10
But for the most part,
10:11
you'll be able to use dual units and extra information as well.
10:15
We can go to our bend identifier and we can select the bend center line,
10:19
and we can pick these up manually if we wish,
10:22
but using the bend table is automatically going to populate all the IDs for us.
10:29
So,
10:29
at this point,
10:30
make sure that you do play around with basic detailed drawing creation,
10:35
understand how to create base views and projected views,
10:37
as well as parts tables,
10:39
and dive a bit deeper into adding dimensions,
10:42
symbols,
10:43
and using things like text notes.
10:45
All of these elements are going to be important
10:47
to the general process of creating detailed drawings,
10:50
and do spend a little bit of time understanding
10:52
the basics of things like datums and GD&T symbols.
10:56
Even though we won't be diving real deep into that
10:58
topic because it's a big topic on its own,
11:01
it is important that we do understand the basics of how
11:03
to use these as well as identify some of the symbols.
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