& Construction

Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
& Manufacturing

Professional CAD/CAM tools built on Inventor and AutoCAD
Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
Professional CAD/CAM tools built on Inventor and AutoCAD
Transcript
00:02
Demonstrate view controls.
00:05
After completing this video,
00:06
you'll be able to create a named view and change the default view.
00:13
In fusion,
00:14
let's begin with the supply dataset Viewcontrol.
00:16
F3D.
00:18
View controls can come in handy in a number of different areas in fusion.
00:22
For example,
00:23
creating named views can be helpful in detailed drawings,
00:25
as well as creating exploded view animations.
00:28
But there are some defaults or some standard practices
00:31
we want to make sure that we understand.
00:34
When we're working in fusion,
00:35
we've got a view cube at the top right.
00:38
This allows us to see things like the front,
00:40
right,
00:40
and top views fairly easily.
00:43
However,
00:43
we can reset this if our model is not in the correct orientation.
00:47
For example,
00:47
I can take a look at the front view,
00:49
using this dropdown,
00:51
I can reset my current view as the top view.
00:54
This isn't going to affect our XYZ coordinates,
00:58
but it will affect the view cube itself.
01:00
So now the top,
01:01
the front,
01:02
and the right will be in different orientations.
01:04
We can also do this by resetting the home view.
01:07
Now if we want to,
01:08
we can reset the front and go back to the default orientation.
01:12
This can be helpful when you're dealing with complex models
01:14
that don't fall in the standard Zup coordinate system,
01:18
and you need to use some of these new views to reorient the view cube.
01:22
Another way that we can do this is by creating named views.
01:25
By default,
01:26
there is a top,
01:27
front,
01:27
right,
01:28
and home named view.
01:29
By clicking on these,
01:30
we'll get an animation going to those views.
01:33
We can also create our own named views.
01:35
If we have a specific orientation that we want to view our model in,
01:39
for example,
01:39
let's say this.
01:40
We can right click on the named view folder
01:43
and create a new named view.
01:45
Now,
01:45
anytime we rotate our model,
01:47
we simply need to click on that name view to go back to it.
01:50
Once again,
01:51
this can be used in detailed drawings as well as exploded view animations.
01:55
Because an exploded view animation stops at the last view in that animation,
02:00
but doesn't make use of the camera position,
02:03
using a named view is important to ensure that our exploded
02:06
views are in the correct orientation in our detailed drawings.
02:11
We do have a couple of other settings that we want to mention.
02:14
The very bottom center of our screen,
02:16
we've got display settings that can change things like our visual style.
02:19
For example,
02:20
if we want to view our model without edges.
02:22
These also have shortcut keys which we can see on the right-hand side,
02:26
but viewing our model as a wire frame,
02:28
or going back to a shaded with visible edges can be very helpful.
02:32
There are also some standard options for things like the environment,
02:36
the effects,
02:37
the object visibility,
02:39
the camera,
02:40
as well as the ground plane offset.
02:42
We can also enter full screen mode by using Control shift F or using this here.
02:47
That's simply going to get rid of the top bar at the screen.
02:50
You can go back to this by exiting full screen.
02:54
We also have some options for turning on grids and snaps.
02:57
The layout grid is off by default,
02:58
but we can turn it on if you decide to see that during your modeling process.
03:02
We can also set multiple viewports.
03:05
This allows us to have a linked view
03:07
based on the different orientations.
03:09
Now by default,
03:10
these views are not going to be linked,
03:12
but they are going to change to the default front,
03:15
top and right views
03:17
based on those standard settings.
03:19
The top right view here will be our isometric view.
03:22
We can always go back to synchronize these viewports so that way anytime we move one,
03:27
all of them will move.
03:29
We can also go back to a single viewport if we wish.
03:33
Some of these basic steps in working inside a fusion and the default orientations
03:38
and name views can really help the process as your models become complex,
03:42
as well as a large number of components in them.
03:45
Make sure that you have a basic understanding on
03:48
how to reset and work with the View cube,
03:50
your default view settings,
03:52
as well as creating and managing your named views.
03:55
Once you're done,
03:55
go ahead and save this design and move on.
Video transcript
00:02
Demonstrate view controls.
00:05
After completing this video,
00:06
you'll be able to create a named view and change the default view.
00:13
In fusion,
00:14
let's begin with the supply dataset Viewcontrol.
00:16
F3D.
00:18
View controls can come in handy in a number of different areas in fusion.
00:22
For example,
00:23
creating named views can be helpful in detailed drawings,
00:25
as well as creating exploded view animations.
00:28
But there are some defaults or some standard practices
00:31
we want to make sure that we understand.
00:34
When we're working in fusion,
00:35
we've got a view cube at the top right.
00:38
This allows us to see things like the front,
00:40
right,
00:40
and top views fairly easily.
00:43
However,
00:43
we can reset this if our model is not in the correct orientation.
00:47
For example,
00:47
I can take a look at the front view,
00:49
using this dropdown,
00:51
I can reset my current view as the top view.
00:54
This isn't going to affect our XYZ coordinates,
00:58
but it will affect the view cube itself.
01:00
So now the top,
01:01
the front,
01:02
and the right will be in different orientations.
01:04
We can also do this by resetting the home view.
01:07
Now if we want to,
01:08
we can reset the front and go back to the default orientation.
01:12
This can be helpful when you're dealing with complex models
01:14
that don't fall in the standard Zup coordinate system,
01:18
and you need to use some of these new views to reorient the view cube.
01:22
Another way that we can do this is by creating named views.
01:25
By default,
01:26
there is a top,
01:27
front,
01:27
right,
01:28
and home named view.
01:29
By clicking on these,
01:30
we'll get an animation going to those views.
01:33
We can also create our own named views.
01:35
If we have a specific orientation that we want to view our model in,
01:39
for example,
01:39
let's say this.
01:40
We can right click on the named view folder
01:43
and create a new named view.
01:45
Now,
01:45
anytime we rotate our model,
01:47
we simply need to click on that name view to go back to it.
01:50
Once again,
01:51
this can be used in detailed drawings as well as exploded view animations.
01:55
Because an exploded view animation stops at the last view in that animation,
02:00
but doesn't make use of the camera position,
02:03
using a named view is important to ensure that our exploded
02:06
views are in the correct orientation in our detailed drawings.
02:11
We do have a couple of other settings that we want to mention.
02:14
The very bottom center of our screen,
02:16
we've got display settings that can change things like our visual style.
02:19
For example,
02:20
if we want to view our model without edges.
02:22
These also have shortcut keys which we can see on the right-hand side,
02:26
but viewing our model as a wire frame,
02:28
or going back to a shaded with visible edges can be very helpful.
02:32
There are also some standard options for things like the environment,
02:36
the effects,
02:37
the object visibility,
02:39
the camera,
02:40
as well as the ground plane offset.
02:42
We can also enter full screen mode by using Control shift F or using this here.
02:47
That's simply going to get rid of the top bar at the screen.
02:50
You can go back to this by exiting full screen.
02:54
We also have some options for turning on grids and snaps.
02:57
The layout grid is off by default,
02:58
but we can turn it on if you decide to see that during your modeling process.
03:02
We can also set multiple viewports.
03:05
This allows us to have a linked view
03:07
based on the different orientations.
03:09
Now by default,
03:10
these views are not going to be linked,
03:12
but they are going to change to the default front,
03:15
top and right views
03:17
based on those standard settings.
03:19
The top right view here will be our isometric view.
03:22
We can always go back to synchronize these viewports so that way anytime we move one,
03:27
all of them will move.
03:29
We can also go back to a single viewport if we wish.
03:33
Some of these basic steps in working inside a fusion and the default orientations
03:38
and name views can really help the process as your models become complex,
03:42
as well as a large number of components in them.
03:45
Make sure that you have a basic understanding on
03:48
how to reset and work with the View cube,
03:50
your default view settings,
03:52
as well as creating and managing your named views.
03:55
Once you're done,
03:55
go ahead and save this design and move on.
How to buy
Privacy | Do not sell or share my personal information | Cookie preferences | Report noncompliance | Terms of use | Legal | © 2025 Autodesk Inc. All rights reserved
Sign in to start learning
Sign in for unlimited free access to all learning content.Save your progress
Take assessments
Receive personalized recommendations
May we collect and use your data?
Learn more about the Third Party Services we use and our Privacy Statement.May we collect and use your data to tailor your experience?
Explore the benefits of a customized experience by managing your privacy settings for this site or visit our Privacy Statement to learn more about your options.