& Construction
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Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
& Manufacturing
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Professional CAD/CAM tools built on Inventor and AutoCAD
Transcript
00:02
Generative Design mindset.
00:05
In this video, we will explain the Generative Design mindset.
00:10
One of the biggest problems facing users making the transition to a generative workflow is understanding the shift in mindset.
00:18
Looking at this example, we have a component that needs to be mounted to a wall.
00:22
Most users can come up with an idea right away and begin modelling.
00:25
Our history in design and engineering drives what the end result looks like.
00:29
We understand how we need to manufacture the part and what resources we have available,
00:34
and what works and what doesn't work from our own history in design.
00:38
While making the shift to Generative Design, We need to think less about design and more about constraints.
00:44
One of the key concepts to making the most of Generative Design is understanding the negative regions of your design.
00:50
Things like bolt head clearances, tool access and movements of mechanical parts.
00:54
We take these into account on traditional designs but only because we're working one feature at a time.
01:00
But Generative Design, we need to build all that information in from the start.
01:04
Some of the key items that are needed in a generative workflow preserve regions which are the areas that we're going to keep in a design.
01:11
These are things like mounting bosses and keep in mind that these should be simplified as details such as threads can be added later.
01:18
Obstacle regions will dictate areas that are off limits for a build.
01:22
These include clearance for bolts, heads and sockets to access those bolts.
01:27
Constraints and loads, which can include multiple load cases to cover the entire use case of a design.
01:34
Materials, which can involve up to seven material choices that will be generated at the same time,
01:39
giving you the ability to see how material choice will affect the overall design,
01:45
Goals such as minimizing mass or maximizing stiffness and manufacturing methods.
01:52
This is an area that people often overlook because most of these images floating around are of organic looking designs.
01:59
But you get to describe how you want the part to be made.
02:02
You can use 3- or 5-axis machining, additive or unrestrictive.
02:07
There are also other options that you can choose such as casting or 2-axis cutting.
02:13
And you can choose any of these options letting Fusion 360 know all the parameters it has to work with.
02:19
Once all the information is built into a study, you’re ready to generate outcomes.
02:24
The amount of time this takes varies on the complexity of your design, the load conditions, material choices and manufacturing methods,
02:31
as well as the current bandwidth of the services used to calculate those results.
02:36
So as you begin learning about Generative Design, you need to shift your mindset to make use of these new tools.
00:02
Generative Design mindset.
00:05
In this video, we will explain the Generative Design mindset.
00:10
One of the biggest problems facing users making the transition to a generative workflow is understanding the shift in mindset.
00:18
Looking at this example, we have a component that needs to be mounted to a wall.
00:22
Most users can come up with an idea right away and begin modelling.
00:25
Our history in design and engineering drives what the end result looks like.
00:29
We understand how we need to manufacture the part and what resources we have available,
00:34
and what works and what doesn't work from our own history in design.
00:38
While making the shift to Generative Design, We need to think less about design and more about constraints.
00:44
One of the key concepts to making the most of Generative Design is understanding the negative regions of your design.
00:50
Things like bolt head clearances, tool access and movements of mechanical parts.
00:54
We take these into account on traditional designs but only because we're working one feature at a time.
01:00
But Generative Design, we need to build all that information in from the start.
01:04
Some of the key items that are needed in a generative workflow preserve regions which are the areas that we're going to keep in a design.
01:11
These are things like mounting bosses and keep in mind that these should be simplified as details such as threads can be added later.
01:18
Obstacle regions will dictate areas that are off limits for a build.
01:22
These include clearance for bolts, heads and sockets to access those bolts.
01:27
Constraints and loads, which can include multiple load cases to cover the entire use case of a design.
01:34
Materials, which can involve up to seven material choices that will be generated at the same time,
01:39
giving you the ability to see how material choice will affect the overall design,
01:45
Goals such as minimizing mass or maximizing stiffness and manufacturing methods.
01:52
This is an area that people often overlook because most of these images floating around are of organic looking designs.
01:59
But you get to describe how you want the part to be made.
02:02
You can use 3- or 5-axis machining, additive or unrestrictive.
02:07
There are also other options that you can choose such as casting or 2-axis cutting.
02:13
And you can choose any of these options letting Fusion 360 know all the parameters it has to work with.
02:19
Once all the information is built into a study, you’re ready to generate outcomes.
02:24
The amount of time this takes varies on the complexity of your design, the load conditions, material choices and manufacturing methods,
02:31
as well as the current bandwidth of the services used to calculate those results.
02:36
So as you begin learning about Generative Design, you need to shift your mindset to make use of these new tools.