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After completing this video, you will be able to:
Transcript
00:02
Examine generative materials.
00:05
After completing this video,
00:06
you'll be able to define study materials
00:08
and demonstrate adding materials to a favorite library
00:15
in fusion 360.
00:16
We're going to carry on with our internal combustion engine gen design set up
00:20
at this point.
00:21
We want to take a look at the materials for our
00:23
study as well as managing our physical materials in fusion.
00:26
Three 61st, let's take a look at our study materials.
00:30
Fusion 3 60 will divide the study materials based on our manufacturing methods.
00:35
We can apply materials to all methods universally.
00:39
However,
00:39
it's important that we identify materials that are
00:42
specific for things like additive and die casting.
00:45
So we're gonna go into our unrestricted method
00:48
and note that it automatically brings in aluminum A L SI 10 M G.
00:53
This material is made for 3D printing aluminum.
00:58
You also notice that there's a calculator icon to the right of it,
01:01
which lets us know that this material has costing data associated with it.
01:06
When we navigate to our additive manufacturing note
01:08
that that aluminum material is there as well.
01:11
We can take a look at our fusion 3 60 additive
01:14
material library expand the metals and we can add additional metals
01:18
while it wouldn't make sense to do a Cobalt chrome or
01:21
in canal connecting rod, we might potentially do a titanium one.
01:25
So I'm gonna add titanium to the additive manufacturing method
01:29
under milling. Notice that aluminum 60 61 is added by default.
01:34
Again, with costing data,
01:36
we're gonna navigate to the fusion 3 60 material library.
01:39
Take a look at metals and note that aluminum
01:42
and aluminum 60 61 are going to have the same properties.
01:46
We also want to identify any additional aluminum materials we might want to use.
01:51
Notice that costing data is associated with several of the
01:54
different heat treated aluminums as well as this welded aluminum.
01:58
We're gonna add 70 75
02:01
then take a look at our die casting
02:03
notice that under die
02:04
casting aluminum, a 356 T six has been added.
02:09
So in this instance,
02:10
we have materials applied to all of the different
02:12
manufacturing methods and we added a few extras.
02:15
Let's go ahead and close out our study materials and
02:18
let's take a look at our manage physical materials options.
02:22
I'm gonna drag the material browser to the center of the screen
02:25
and
02:26
increase its size by finding the bottom corner and dragging it out to the right.
02:32
When we're taking a look at our materials in fusion 3 60 we have a material browser,
02:37
the very top has our document materials.
02:40
These are all the materials that we currently
02:42
have inside of our generative design study.
02:45
We can see that there is also a default steel material and this is the default
02:49
for all of Fusion 3 60 designs unless this has been changed in your preferences.
02:54
As we look at the bottom, we have a favorite section.
02:57
We have a Legacy Material Library and then we have the Fusion 3 60 Material Library.
03:02
As we look through the Fusion 3 60 Material Library,
03:05
we can identify materials such as this aluminum material.
03:09
Note,
03:09
there's a lock icon on any materials that are located in the Fusion 3 60 library.
03:15
In order to make any changes to these, we need to add them to our favorites.
03:19
We can do this by selecting a material to our favorites and display and editor.
03:24
When we do this,
03:25
it will expand the editor on the right hand
03:27
side and we can modify things like its identity,
03:30
its appearance and physical properties.
03:33
This is great.
03:34
If you have a material that is slightly different than something in the library,
03:38
you can use one of these default materials
03:39
to define its mechanical and strength properties.
03:43
The next thing that we can do is we can create our own material.
03:47
When we create a material, we're not actually creating something from scratch.
03:51
What we're doing is we're creating a material based on a preselected default.
03:56
For example, if we go into our Fusion 3 60 Materials Library,
04:01
and we select one of our aluminum materials,
04:04
we have the option to add it to our materials editor.
04:07
So we're taking all of the properties associated with that default material.
04:12
So very similar to copying one to our
04:14
favorites or by duplicating a selected material,
04:17
we're gonna be starting from a base point and
04:20
not entering every value as a starting point.
04:23
It
04:23
is important to note that there are advanced properties
04:26
for some materials that you might want to adjust.
04:30
If you're talking about doing a simulation study,
04:32
things like how the material is going to behave.
04:35
In this case,
04:36
we're going to leave most of these materials in the linear behavior range.
04:40
But note that there are options such as temperature dependent and nonlinear.
04:44
We're gonna select OK.
04:46
And then we're gonna close out our material browser.
04:49
When we take a look at our study materials one more time,
04:52
we want to identify the fact that we have our fusion 3 60 materials library,
04:56
our additive library and then our favorites here at the bottom.
04:60
So any materials that you may have added to your favorites library,
05:03
make sure that you do edit or change the name or descriptor of them.
05:07
If you do modify their properties.
05:10
For this example,
05:11
we're gonna be using all materials that come from
05:13
the fusion 3 60 additive or material library.
05:16
But understanding how to copy and modify those materials can be
05:20
an important step in making sure your geneive results are accurate
05:24
at this point. Let's make sure that we do save our design before moving on.
Video transcript
00:02
Examine generative materials.
00:05
After completing this video,
00:06
you'll be able to define study materials
00:08
and demonstrate adding materials to a favorite library
00:15
in fusion 360.
00:16
We're going to carry on with our internal combustion engine gen design set up
00:20
at this point.
00:21
We want to take a look at the materials for our
00:23
study as well as managing our physical materials in fusion.
00:26
Three 61st, let's take a look at our study materials.
00:30
Fusion 3 60 will divide the study materials based on our manufacturing methods.
00:35
We can apply materials to all methods universally.
00:39
However,
00:39
it's important that we identify materials that are
00:42
specific for things like additive and die casting.
00:45
So we're gonna go into our unrestricted method
00:48
and note that it automatically brings in aluminum A L SI 10 M G.
00:53
This material is made for 3D printing aluminum.
00:58
You also notice that there's a calculator icon to the right of it,
01:01
which lets us know that this material has costing data associated with it.
01:06
When we navigate to our additive manufacturing note
01:08
that that aluminum material is there as well.
01:11
We can take a look at our fusion 3 60 additive
01:14
material library expand the metals and we can add additional metals
01:18
while it wouldn't make sense to do a Cobalt chrome or
01:21
in canal connecting rod, we might potentially do a titanium one.
01:25
So I'm gonna add titanium to the additive manufacturing method
01:29
under milling. Notice that aluminum 60 61 is added by default.
01:34
Again, with costing data,
01:36
we're gonna navigate to the fusion 3 60 material library.
01:39
Take a look at metals and note that aluminum
01:42
and aluminum 60 61 are going to have the same properties.
01:46
We also want to identify any additional aluminum materials we might want to use.
01:51
Notice that costing data is associated with several of the
01:54
different heat treated aluminums as well as this welded aluminum.
01:58
We're gonna add 70 75
02:01
then take a look at our die casting
02:03
notice that under die
02:04
casting aluminum, a 356 T six has been added.
02:09
So in this instance,
02:10
we have materials applied to all of the different
02:12
manufacturing methods and we added a few extras.
02:15
Let's go ahead and close out our study materials and
02:18
let's take a look at our manage physical materials options.
02:22
I'm gonna drag the material browser to the center of the screen
02:25
and
02:26
increase its size by finding the bottom corner and dragging it out to the right.
02:32
When we're taking a look at our materials in fusion 3 60 we have a material browser,
02:37
the very top has our document materials.
02:40
These are all the materials that we currently
02:42
have inside of our generative design study.
02:45
We can see that there is also a default steel material and this is the default
02:49
for all of Fusion 3 60 designs unless this has been changed in your preferences.
02:54
As we look at the bottom, we have a favorite section.
02:57
We have a Legacy Material Library and then we have the Fusion 3 60 Material Library.
03:02
As we look through the Fusion 3 60 Material Library,
03:05
we can identify materials such as this aluminum material.
03:09
Note,
03:09
there's a lock icon on any materials that are located in the Fusion 3 60 library.
03:15
In order to make any changes to these, we need to add them to our favorites.
03:19
We can do this by selecting a material to our favorites and display and editor.
03:24
When we do this,
03:25
it will expand the editor on the right hand
03:27
side and we can modify things like its identity,
03:30
its appearance and physical properties.
03:33
This is great.
03:34
If you have a material that is slightly different than something in the library,
03:38
you can use one of these default materials
03:39
to define its mechanical and strength properties.
03:43
The next thing that we can do is we can create our own material.
03:47
When we create a material, we're not actually creating something from scratch.
03:51
What we're doing is we're creating a material based on a preselected default.
03:56
For example, if we go into our Fusion 3 60 Materials Library,
04:01
and we select one of our aluminum materials,
04:04
we have the option to add it to our materials editor.
04:07
So we're taking all of the properties associated with that default material.
04:12
So very similar to copying one to our
04:14
favorites or by duplicating a selected material,
04:17
we're gonna be starting from a base point and
04:20
not entering every value as a starting point.
04:23
It
04:23
is important to note that there are advanced properties
04:26
for some materials that you might want to adjust.
04:30
If you're talking about doing a simulation study,
04:32
things like how the material is going to behave.
04:35
In this case,
04:36
we're going to leave most of these materials in the linear behavior range.
04:40
But note that there are options such as temperature dependent and nonlinear.
04:44
We're gonna select OK.
04:46
And then we're gonna close out our material browser.
04:49
When we take a look at our study materials one more time,
04:52
we want to identify the fact that we have our fusion 3 60 materials library,
04:56
our additive library and then our favorites here at the bottom.
04:60
So any materials that you may have added to your favorites library,
05:03
make sure that you do edit or change the name or descriptor of them.
05:07
If you do modify their properties.
05:10
For this example,
05:11
we're gonna be using all materials that come from
05:13
the fusion 3 60 additive or material library.
05:16
But understanding how to copy and modify those materials can be
05:20
an important step in making sure your geneive results are accurate
05:24
at this point. Let's make sure that we do save our design before moving on.
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