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Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
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Apply joints and define a motion link between components.
Complete the required activities:
Exercise
Transcript
00:01
This is a practice exercise video solution
00:06
for this practice. We'll begin with the supply data set gear assembly dot F 3D.
00:10
This design contains a base plate and a single spur gear that was designed in place.
00:15
We're gonna be creating an assembly with joints
00:18
and mechanical links between them using a motion link
00:21
to get started. We want to copy and paste the gear multiple times to do this.
00:25
We're going to right click on the gear
00:27
select copy or use the shortcut key control and see.
00:31
Then at the top level, we can right click and select paste
00:35
hit, enter to paste the new location
00:37
and we'll right click and repeat this one more time.
00:41
Now we have three years in the design. However, they're all in the same location.
00:45
We're going to select both of the two new gears,
00:47
select to move copy and simply move them out of the way
00:51
and capture their position.
00:53
We'll select the last one, select, move copy
00:56
and move it as well.
00:58
While this could have been done during the paced operation,
01:01
sometimes you can move things after the fact if they overlap, if needed,
01:05
notice that we do have a capture position inside
01:08
of our timeline for each of those gears.
01:11
Now that we have the gears roughly placed,
01:13
we're going to begin by going to assemble and selecting an as built joint.
01:18
The
01:18
ast joint type revolution can be used on the
01:21
first gear because it was designed in place.
01:24
We'll select the gear and the base plate and then the center
01:26
position of the gear to allow it to rotate and say,
01:29
OK,
01:30
because the other two gears are not in the correct place.
01:33
We need to use a joint which allows us to select the mechanical motion in this case,
01:37
revolution
01:38
as well as the origin or snap point.
01:41
So we're gonna select the motion type of revolution.
01:45
And for the position, our first gear, we're gonna select the bottom center.
01:50
And for the second position, we'll select the top center of the hole on the plate
01:53
and say, OK,
01:56
we're going to repeat this process using our
01:57
right click marking menu to repeat the joint
02:00
once again, making sure the motion is revolution
02:03
this time. Instead of rotating the gear around,
02:06
we're gonna hover over the center board and hold down the control key,
02:09
which will lock,
02:09
focus on this inside surface allowing us to select the bottom position on the gear.
02:14
Then we want to select the position on the plate,
02:17
make sure that the gear is in the correct position
02:19
and say, OK,
02:21
next, we need to rotate the gear. So they don't overlap.
02:24
We're gonna rotate the center gear first,
02:27
making sure that it doesn't overlap with the gear on the left.
02:32
Next, we want to rotate the right gear
02:34
and make sure that it doesn't overlap either.
02:37
Once they're in the correct position,
02:38
we'll select capture position and double click the mouse wheel to fit the screen.
02:43
Now, we can go to assemble and create a motion link
02:46
first, we'll create a motion link between the first revolut joint and the second,
02:51
we need to reverse the direction.
02:52
But because the gears have the same number of teeth,
02:54
we'll be using the relationship of 360 degrees for each revolut joint.
02:59
Then we can repeat this process using motion link one more
03:02
time this time between the center gear and the last gear.
03:07
It is important to note that the motion link
03:09
doesn't need to be between gears that are connected.
03:12
For example, we could use the first joint
03:15
and the last joint.
03:16
These gears are gonna rotate the same direction based on the gear relationship or we
03:21
could create it between the second gear and the third using the reverse option.
03:26
Now, if we rotate one of the gears,
03:28
all three are going to move based on our motion link.
03:32
Let's go back to a home view and make sure that we save the design before moving on.
Video transcript
00:01
This is a practice exercise video solution
00:06
for this practice. We'll begin with the supply data set gear assembly dot F 3D.
00:10
This design contains a base plate and a single spur gear that was designed in place.
00:15
We're gonna be creating an assembly with joints
00:18
and mechanical links between them using a motion link
00:21
to get started. We want to copy and paste the gear multiple times to do this.
00:25
We're going to right click on the gear
00:27
select copy or use the shortcut key control and see.
00:31
Then at the top level, we can right click and select paste
00:35
hit, enter to paste the new location
00:37
and we'll right click and repeat this one more time.
00:41
Now we have three years in the design. However, they're all in the same location.
00:45
We're going to select both of the two new gears,
00:47
select to move copy and simply move them out of the way
00:51
and capture their position.
00:53
We'll select the last one, select, move copy
00:56
and move it as well.
00:58
While this could have been done during the paced operation,
01:01
sometimes you can move things after the fact if they overlap, if needed,
01:05
notice that we do have a capture position inside
01:08
of our timeline for each of those gears.
01:11
Now that we have the gears roughly placed,
01:13
we're going to begin by going to assemble and selecting an as built joint.
01:18
The
01:18
ast joint type revolution can be used on the
01:21
first gear because it was designed in place.
01:24
We'll select the gear and the base plate and then the center
01:26
position of the gear to allow it to rotate and say,
01:29
OK,
01:30
because the other two gears are not in the correct place.
01:33
We need to use a joint which allows us to select the mechanical motion in this case,
01:37
revolution
01:38
as well as the origin or snap point.
01:41
So we're gonna select the motion type of revolution.
01:45
And for the position, our first gear, we're gonna select the bottom center.
01:50
And for the second position, we'll select the top center of the hole on the plate
01:53
and say, OK,
01:56
we're going to repeat this process using our
01:57
right click marking menu to repeat the joint
02:00
once again, making sure the motion is revolution
02:03
this time. Instead of rotating the gear around,
02:06
we're gonna hover over the center board and hold down the control key,
02:09
which will lock,
02:09
focus on this inside surface allowing us to select the bottom position on the gear.
02:14
Then we want to select the position on the plate,
02:17
make sure that the gear is in the correct position
02:19
and say, OK,
02:21
next, we need to rotate the gear. So they don't overlap.
02:24
We're gonna rotate the center gear first,
02:27
making sure that it doesn't overlap with the gear on the left.
02:32
Next, we want to rotate the right gear
02:34
and make sure that it doesn't overlap either.
02:37
Once they're in the correct position,
02:38
we'll select capture position and double click the mouse wheel to fit the screen.
02:43
Now, we can go to assemble and create a motion link
02:46
first, we'll create a motion link between the first revolut joint and the second,
02:51
we need to reverse the direction.
02:52
But because the gears have the same number of teeth,
02:54
we'll be using the relationship of 360 degrees for each revolut joint.
02:59
Then we can repeat this process using motion link one more
03:02
time this time between the center gear and the last gear.
03:07
It is important to note that the motion link
03:09
doesn't need to be between gears that are connected.
03:12
For example, we could use the first joint
03:15
and the last joint.
03:16
These gears are gonna rotate the same direction based on the gear relationship or we
03:21
could create it between the second gear and the third using the reverse option.
03:26
Now, if we rotate one of the gears,
03:28
all three are going to move based on our motion link.
03:32
Let's go back to a home view and make sure that we save the design before moving on.
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