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"Identify any abnormalities in an exported Generative Design outcome and use modification and repair utilities to resolve/minimize issues.
Complete the required activities:
Exercise
Transcript
00:01
This is a practice exercise video solution
00:06
for this practice.
00:07
We'll begin with the supply data set, generative actuator form design.
00:11
This design has been created from a generative outcome and there are
00:14
a couple of areas that we want to make sure that we address
00:17
areas where the outcome started to build another pipe or
00:21
stem or began to remove it but wasn't complete.
00:24
This is possible if the outcome selected was in
00:27
an earlier iteration or if it hadn't completely converged,
00:30
but either way we want to make sure that we address some of these problems
00:34
working with free form designs can often be a challenge,
00:36
but let's go ahead and take a look by
00:38
right clicking and editing this free form organic body
00:42
to begin. We want to make sure that we take a look at this in one area at a time.
00:47
So we're going to start with this area here
00:49
making our selections and hitting delete to remove faces.
00:54
Once we've removed a few faces, let's go ahead and rotate this body around.
00:57
We're going to select and delete this face as well.
01:01
Once we've deleted those, we're going to use the tool, modify and weld vertices,
01:07
we want to begin welding vertices by selecting the first vertex we want to move.
01:12
And if you get a warning telling you that you need to upgrade the T Spline version,
01:16
just simply say OK,
01:18
fusion 3 60
01:19
T spine functionality in the forms workspace does tend to update fairly often
01:23
and older bodies sometimes need to be converted.
01:26
So we're gonna make sure that we do the conversion
01:28
and then we'll begin by connecting these vertices together,
01:32
closing up this hole.
01:35
We're gonna select OK.
01:37
And take a look at the results.
01:40
While the results might not be ideal,
01:42
there are some things that we can do to further work on this geometry.
01:46
For example, this edge here creates what's called a star point.
01:50
We can use tools like smooth to help recreate a smoother version of this.
01:54
And we can also use other tools such as solidify.
01:58
When we select solidify, we can select one area of a design.
02:02
And you can see here that by making these selections,
02:05
it tries to solidify our selection.
02:08
When it gets to that start point, it has difficulty.
02:10
So you might need to select a few additional faces.
02:14
If you select too many, you can always hit X
02:17
or you can turn off auto feature selection,
02:20
turning off auto feature selection will mean that you have
02:22
to manually select the entire area that you're interested in.
02:26
Once we're done, we'll select OK.
02:27
And allow it to smooth out that area.
02:30
If you get a result like this, oftentimes it's because of that star point.
02:34
So we're gonna use control Z and undo
02:36
when you run into a start point like this, some options might be to re
02:40
apologize
02:42
by introducing T points into the design, we can re
02:46
Toppo
02:46
this.
02:47
For example, we're going to select this edge and press delete on the keyboard.
02:51
This is going to make an
02:52
NGO
02:53
or an open face. This
02:55
NGO has multiple sides or more than four.
02:58
What this means is that we could potentially have a problem in this area
03:02
using the utility repair body.
03:04
We're going to select the body and allow it to find that red
03:07
er star point
03:08
by clicking on that. We'll allow it to try to heal and fix the geometry.
03:13
We can also use the auto repair option which can
03:15
automatically find and repair other issues in the design.
03:20
Once it's repaired, that we'll say OK.
03:23
And then we're going to go to modify and insert point and
03:26
we're gonna reconnect these two points and hit enter on the keyboard,
03:30
reconnecting those two points after the star point has
03:33
been fixed will allow us to simplify the geometry.
03:36
Doing this is going to affect further downstream and
03:39
we're gonna select unfreeze to unfreeze some additional edges.
03:42
What this has done is it's unfrozen the edges at one of our preserved regions.
03:47
Whenever this happens,
03:48
we need to be careful that the edges haven't moved outside of this solid body.
03:52
The small overlap here is what allows the boundary fill feature to
03:55
create a solid body from our preserves and this free form body.
03:60
But this result is a little bit better. We can continue to use tools like smooth
04:04
and solidify to clean it up further.
04:07
We could do the same process for any areas
04:09
of this free form design that are sticking out
04:12
using tools like edit form,
04:14
insert edge and insert point as well as utilities such as
04:17
repair body and even make uniform to help simplify the geometry.
04:21
At this point.
04:22
We're not gonna fully complete this design,
04:24
but I do urge you to continue to work on selecting and cleaning
04:28
up different areas of this design to see how good you can get it
04:31
once you're done,
04:32
make sure that you finish the form and see if it can still create a solid body.
04:36
Creating a solid body is oftentimes a challenge after you've made adjustments.
04:40
And if there are any difficulties,
04:42
make sure that you do check any unfrozen edges like
04:45
this one that they still overlap the preserved geometry.
04:48
At this point, we're gonna select the home view and save the design before moving on.
Video transcript
00:01
This is a practice exercise video solution
00:06
for this practice.
00:07
We'll begin with the supply data set, generative actuator form design.
00:11
This design has been created from a generative outcome and there are
00:14
a couple of areas that we want to make sure that we address
00:17
areas where the outcome started to build another pipe or
00:21
stem or began to remove it but wasn't complete.
00:24
This is possible if the outcome selected was in
00:27
an earlier iteration or if it hadn't completely converged,
00:30
but either way we want to make sure that we address some of these problems
00:34
working with free form designs can often be a challenge,
00:36
but let's go ahead and take a look by
00:38
right clicking and editing this free form organic body
00:42
to begin. We want to make sure that we take a look at this in one area at a time.
00:47
So we're going to start with this area here
00:49
making our selections and hitting delete to remove faces.
00:54
Once we've removed a few faces, let's go ahead and rotate this body around.
00:57
We're going to select and delete this face as well.
01:01
Once we've deleted those, we're going to use the tool, modify and weld vertices,
01:07
we want to begin welding vertices by selecting the first vertex we want to move.
01:12
And if you get a warning telling you that you need to upgrade the T Spline version,
01:16
just simply say OK,
01:18
fusion 3 60
01:19
T spine functionality in the forms workspace does tend to update fairly often
01:23
and older bodies sometimes need to be converted.
01:26
So we're gonna make sure that we do the conversion
01:28
and then we'll begin by connecting these vertices together,
01:32
closing up this hole.
01:35
We're gonna select OK.
01:37
And take a look at the results.
01:40
While the results might not be ideal,
01:42
there are some things that we can do to further work on this geometry.
01:46
For example, this edge here creates what's called a star point.
01:50
We can use tools like smooth to help recreate a smoother version of this.
01:54
And we can also use other tools such as solidify.
01:58
When we select solidify, we can select one area of a design.
02:02
And you can see here that by making these selections,
02:05
it tries to solidify our selection.
02:08
When it gets to that start point, it has difficulty.
02:10
So you might need to select a few additional faces.
02:14
If you select too many, you can always hit X
02:17
or you can turn off auto feature selection,
02:20
turning off auto feature selection will mean that you have
02:22
to manually select the entire area that you're interested in.
02:26
Once we're done, we'll select OK.
02:27
And allow it to smooth out that area.
02:30
If you get a result like this, oftentimes it's because of that star point.
02:34
So we're gonna use control Z and undo
02:36
when you run into a start point like this, some options might be to re
02:40
apologize
02:42
by introducing T points into the design, we can re
02:46
Toppo
02:46
this.
02:47
For example, we're going to select this edge and press delete on the keyboard.
02:51
This is going to make an
02:52
NGO
02:53
or an open face. This
02:55
NGO has multiple sides or more than four.
02:58
What this means is that we could potentially have a problem in this area
03:02
using the utility repair body.
03:04
We're going to select the body and allow it to find that red
03:07
er star point
03:08
by clicking on that. We'll allow it to try to heal and fix the geometry.
03:13
We can also use the auto repair option which can
03:15
automatically find and repair other issues in the design.
03:20
Once it's repaired, that we'll say OK.
03:23
And then we're going to go to modify and insert point and
03:26
we're gonna reconnect these two points and hit enter on the keyboard,
03:30
reconnecting those two points after the star point has
03:33
been fixed will allow us to simplify the geometry.
03:36
Doing this is going to affect further downstream and
03:39
we're gonna select unfreeze to unfreeze some additional edges.
03:42
What this has done is it's unfrozen the edges at one of our preserved regions.
03:47
Whenever this happens,
03:48
we need to be careful that the edges haven't moved outside of this solid body.
03:52
The small overlap here is what allows the boundary fill feature to
03:55
create a solid body from our preserves and this free form body.
03:60
But this result is a little bit better. We can continue to use tools like smooth
04:04
and solidify to clean it up further.
04:07
We could do the same process for any areas
04:09
of this free form design that are sticking out
04:12
using tools like edit form,
04:14
insert edge and insert point as well as utilities such as
04:17
repair body and even make uniform to help simplify the geometry.
04:21
At this point.
04:22
We're not gonna fully complete this design,
04:24
but I do urge you to continue to work on selecting and cleaning
04:28
up different areas of this design to see how good you can get it
04:31
once you're done,
04:32
make sure that you finish the form and see if it can still create a solid body.
04:36
Creating a solid body is oftentimes a challenge after you've made adjustments.
04:40
And if there are any difficulties,
04:42
make sure that you do check any unfrozen edges like
04:45
this one that they still overlap the preserved geometry.
04:48
At this point, we're gonna select the home view and save the design before moving on.
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