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Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
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Professional CAD/CAM tools built on Inventor and AutoCAD
Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
Professional CAD/CAM tools built on Inventor and AutoCAD
Transcript
00:02
Link parameters and dimensions.
00:06
In this video, we’ll link model and user parameters in the parameters dialog.
00:10
We’ll link user parameters to a sketch dimension.
00:13
And we’ll identify a fully defined sketch icon.
00:17
In Fusion 360, we want to carry on with our gear reduction housing.
00:21
If we had any difficulty, you can also go in and upload the supplied data set, gear reduction housing V2.
00:29
This should contain all of the user parameters that were created based on our spec sheet.
00:35
You can see here that this also includes our mounting bolts, idle gear shaft, mounting bolt flange as well as our gear clearance value.
00:43
To get started, we want to begin by creating a new sketch and we're going to be selecting the XY or the front plane.
00:51
We're going to begin by using our center diameter circle.
00:55
I'm going to draw a large center diameter circle and you'll notice that the dimension box is currently highlighted in blue.
01:02
If I begin to type in a value, I can enter for example G or I can enter the letter D.
01:09
And it brings up all of the various user parameters that we created.
01:13
You will note that it doesn't show the actual value of these, but it does show whether or not it has a value or if it's unitless.
01:21
So in this case, we're going to be creating our drive and our driven gear both at the center or the origin.
01:27
So I'm going to start with the drive gear and then I can left click to place it.
01:32
This will allow me to stay on my circles tool, I can draw a second one and I can hit the letter D.
01:39
And this time I'm going to be using my driven,
01:41
and again, I can left click to place that value and then I want to begin drawing a few additional circles inside of here.
01:49
These are going to be my idle gear diameter.
01:53
Going to draw another one inside of here.
01:55
And if you forget to place that dimension, that's okay.
01:58
We can always go back and add it.
02:01
This outside one here and then I'll hit Escape to get off my circle tool.
02:05
If we need to go back and place a dimension, we can use the dimension tool, select and then as it's asking for our input,
02:12
we can hit that I on the keyboard and have it automatically linked to that idle gear diameter.
02:19
The next thing that we want to do is we want to apply a few constraints.
02:23
I'm going to begin by using horizontal, vertical, this is between my origin and the external idle gear.
02:30
Next I want to go to my tangent constraint and I'm going to make all of the idle gears and the gears on the inside tangent.
02:39
You'll notice that when I do this, I'm going to have to make sure that I hit Escape on the keyboard to get off my constraint tool,
02:46
and make sure that things can still move around.
02:50
Once they are able to move around, I'm going to go back left click to make sure nothing selected,
02:55
go back to my tangent tool and then I'll place a tangency between the outside here.
03:00
Hit Escape on the keyboard and notice that it's still free to move about.
03:05
I haven't actually created a fully constrained sketch yet.
03:10
If I expand the sketches folder, let's make note of the icon next to sketch.
03:15
I'm going to take the center of my second idler.
03:18
I'm going to control or command select the origin and then I'm going to use my horizontal vertical.
03:24
As soon as I do that, all of my sketch elements turn black and the icon changes from a pencil to a small lock.
03:30
This is telling me that I have a fully defined or fully constrained sketch.
03:35
From here I'm going to finish the sketch, I'm going to go back to a front view and I want to talk for a second about each of these gears that we drew.
03:43
These are going to be placeholder positions to get us a good idea of where all of our gears need to be.
03:49
We have our drive and driven gears at the center.
03:53
Our final assembly will have a common shaft that allows us to drive one of the gears and then have a bearing so that the other gear is free to rotate.
04:02
We’ll transfer power from the center here moving over to our first idler gear which will change its direction to counter clockwise.
04:11
As we move to the second idler, this one will change to clockwise.
04:15
And as we get to the third idler, it'll change again to counter clockwise.
04:20
As this one is rotating counterclockwise, it will rotate the large gear clockwise.
04:26
So using this idler strategy and having three separate gears allows us to create the correct rotation of our input and output.
04:35
Remember that we are talking about our drive gear being our large gear and our driven gear being our small gear.
04:42
But it is important to note that this type of assembly can work in either direction.
04:48
We can have our input beyond the smaller gear which would allow us to reduce or increase the torque and speed.
04:56
Now I say reduce or increase is because depending on which side is our input and which side is our output.
05:03
We're either going to be increasing torque in reducing the speed or we're going to be reducing torque in increasing the speed.
05:10
So again, it's important to note that the input and the output can vary depending on how we want to use this assembly,
05:18
but we are considering our large gear to be our drive gear and the small gear is going to be our driven,
05:24
and all the smaller gears here are going to be our idlers.
05:28
So from here we want to rename our sketch,
05:31
we're going to do this by selecting it, left clicking on it one more time and we're going to call this our Layout Sketch.
05:38
Renaming our sketches is an important step in the process, especially once we get a few sketches inside of this folder,
05:44
it's going to be much easier for us to identify what that sketch was used for.
05:49
If we hover over the sketch icon that's inside of the timeline at the bottom, you can also see that the name does appear.
05:57
Layout Sketch is shown there and it's inside of our gear reduction housing.
06:01
From here let's make sure that we do save this design before moving on.
Video transcript
00:02
Link parameters and dimensions.
00:06
In this video, we’ll link model and user parameters in the parameters dialog.
00:10
We’ll link user parameters to a sketch dimension.
00:13
And we’ll identify a fully defined sketch icon.
00:17
In Fusion 360, we want to carry on with our gear reduction housing.
00:21
If we had any difficulty, you can also go in and upload the supplied data set, gear reduction housing V2.
00:29
This should contain all of the user parameters that were created based on our spec sheet.
00:35
You can see here that this also includes our mounting bolts, idle gear shaft, mounting bolt flange as well as our gear clearance value.
00:43
To get started, we want to begin by creating a new sketch and we're going to be selecting the XY or the front plane.
00:51
We're going to begin by using our center diameter circle.
00:55
I'm going to draw a large center diameter circle and you'll notice that the dimension box is currently highlighted in blue.
01:02
If I begin to type in a value, I can enter for example G or I can enter the letter D.
01:09
And it brings up all of the various user parameters that we created.
01:13
You will note that it doesn't show the actual value of these, but it does show whether or not it has a value or if it's unitless.
01:21
So in this case, we're going to be creating our drive and our driven gear both at the center or the origin.
01:27
So I'm going to start with the drive gear and then I can left click to place it.
01:32
This will allow me to stay on my circles tool, I can draw a second one and I can hit the letter D.
01:39
And this time I'm going to be using my driven,
01:41
and again, I can left click to place that value and then I want to begin drawing a few additional circles inside of here.
01:49
These are going to be my idle gear diameter.
01:53
Going to draw another one inside of here.
01:55
And if you forget to place that dimension, that's okay.
01:58
We can always go back and add it.
02:01
This outside one here and then I'll hit Escape to get off my circle tool.
02:05
If we need to go back and place a dimension, we can use the dimension tool, select and then as it's asking for our input,
02:12
we can hit that I on the keyboard and have it automatically linked to that idle gear diameter.
02:19
The next thing that we want to do is we want to apply a few constraints.
02:23
I'm going to begin by using horizontal, vertical, this is between my origin and the external idle gear.
02:30
Next I want to go to my tangent constraint and I'm going to make all of the idle gears and the gears on the inside tangent.
02:39
You'll notice that when I do this, I'm going to have to make sure that I hit Escape on the keyboard to get off my constraint tool,
02:46
and make sure that things can still move around.
02:50
Once they are able to move around, I'm going to go back left click to make sure nothing selected,
02:55
go back to my tangent tool and then I'll place a tangency between the outside here.
03:00
Hit Escape on the keyboard and notice that it's still free to move about.
03:05
I haven't actually created a fully constrained sketch yet.
03:10
If I expand the sketches folder, let's make note of the icon next to sketch.
03:15
I'm going to take the center of my second idler.
03:18
I'm going to control or command select the origin and then I'm going to use my horizontal vertical.
03:24
As soon as I do that, all of my sketch elements turn black and the icon changes from a pencil to a small lock.
03:30
This is telling me that I have a fully defined or fully constrained sketch.
03:35
From here I'm going to finish the sketch, I'm going to go back to a front view and I want to talk for a second about each of these gears that we drew.
03:43
These are going to be placeholder positions to get us a good idea of where all of our gears need to be.
03:49
We have our drive and driven gears at the center.
03:53
Our final assembly will have a common shaft that allows us to drive one of the gears and then have a bearing so that the other gear is free to rotate.
04:02
We’ll transfer power from the center here moving over to our first idler gear which will change its direction to counter clockwise.
04:11
As we move to the second idler, this one will change to clockwise.
04:15
And as we get to the third idler, it'll change again to counter clockwise.
04:20
As this one is rotating counterclockwise, it will rotate the large gear clockwise.
04:26
So using this idler strategy and having three separate gears allows us to create the correct rotation of our input and output.
04:35
Remember that we are talking about our drive gear being our large gear and our driven gear being our small gear.
04:42
But it is important to note that this type of assembly can work in either direction.
04:48
We can have our input beyond the smaller gear which would allow us to reduce or increase the torque and speed.
04:56
Now I say reduce or increase is because depending on which side is our input and which side is our output.
05:03
We're either going to be increasing torque in reducing the speed or we're going to be reducing torque in increasing the speed.
05:10
So again, it's important to note that the input and the output can vary depending on how we want to use this assembly,
05:18
but we are considering our large gear to be our drive gear and the small gear is going to be our driven,
05:24
and all the smaller gears here are going to be our idlers.
05:28
So from here we want to rename our sketch,
05:31
we're going to do this by selecting it, left clicking on it one more time and we're going to call this our Layout Sketch.
05:38
Renaming our sketches is an important step in the process, especially once we get a few sketches inside of this folder,
05:44
it's going to be much easier for us to identify what that sketch was used for.
05:49
If we hover over the sketch icon that's inside of the timeline at the bottom, you can also see that the name does appear.
05:57
Layout Sketch is shown there and it's inside of our gear reduction housing.
06:01
From here let's make sure that we do save this design before moving on.
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