& Construction
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& Manufacturing
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Transcript
00:02
Create construction planes.
00:05
In this video, we’ll create an offset construction plane.
00:10
In Fusion 360, we want to get started with the supplied data set, gear reduction housing solids.
00:16
This dataset has a few more parameters namely Gear_Thickness, Idle_Gear_Thickness, Housing_Wall_Thickness and Gear_Gap.
00:24
We're going to be using some of these values to create some offset construction planes.
00:29
I also want to note that our origin is based on a Y Up orientation.
00:35
Now there are settings in Fusion 360 that allow you to model with Z Up.
00:39
So it really depends on what your current settings are and whether or not you're modeling in the Y Up or the Z Up orientation.
00:46
Whichever one you choose, it won't really matter in the end for this design,
00:50
but we do need to make sure that we are selecting their correct planes to offset.
00:55
So let's get started by going to Construct and selecting Offset Plane.
00:59
The plane that we want to use in this case, if you're modelling with Y Up is going to be our XY plane.
01:05
If you're modelling with Z Up, you'll likely be selecting your XZ plane.
01:09
From here we want this value to go backwards and in this case, you'll notice that that's a minus 15.
01:17
So with this correct orientation, we're going to enter a minus and we're going to begin typing our gear thickness.
01:25
As soon as we start to type in gear, you can see that we have Gear_Thickness,
01:29
and then we're going to subtract the value for our Housing_Wall_Thickness.
01:34
And the reason we're subtracting it is because we're going in the negative direction.
01:39
So now that we've created this, it will represent our back plane or the back plane of our housing.
01:44
We're going to create another offset construction plane.
01:47
Once again, in our case we’ll be selecting XY.
01:50
This time we're going to be going forward a distance of our Gear_Gap.
01:55
The Gear_Gap is a distance between the front and the back gears.
01:59
We know from our parameters list that our gears are generally going to be 8 mm thick.
02:04
What we need to do is we need to account for things like the bearings that are going to be used inside of them,
02:09
and any housing thickness that needs to be between them.
02:12
Remember we have a drive and a driven gear in this center section.
02:16
We have some idle gears that are connecting everything together.
02:20
Next we're going to create one more offset construction plane and this time we're going to continue to use the XY,
02:27
but this time, we'll be using our Gear_Gap.
02:31
So we'll start to type in gear, select Gear_Gap and we'll add our Gear_Thickness.
02:39
We’ll hit Enter to accept that.
02:41
And now, if we rotate this around, we should see that we've created three new planes.
02:45
I'm going to hide the origin for now and simply go to a right hand view.
02:49
We now have a plane that's representing the back of our housing, the midpoint of our housing and the front of our housing.
02:57
So when we go into our folder and we select these, Plane 1 is going to be our housing back.
03:02
So let's go ahead and rename it.
03:05
Plane 2 is going to be our housing mid.
03:10
And Plane 3 will be our housing front.
03:16
Now that we have these three planes renamed, let's navigate back to a home view and make sure that we save this design before moving on.
00:02
Create construction planes.
00:05
In this video, we’ll create an offset construction plane.
00:10
In Fusion 360, we want to get started with the supplied data set, gear reduction housing solids.
00:16
This dataset has a few more parameters namely Gear_Thickness, Idle_Gear_Thickness, Housing_Wall_Thickness and Gear_Gap.
00:24
We're going to be using some of these values to create some offset construction planes.
00:29
I also want to note that our origin is based on a Y Up orientation.
00:35
Now there are settings in Fusion 360 that allow you to model with Z Up.
00:39
So it really depends on what your current settings are and whether or not you're modeling in the Y Up or the Z Up orientation.
00:46
Whichever one you choose, it won't really matter in the end for this design,
00:50
but we do need to make sure that we are selecting their correct planes to offset.
00:55
So let's get started by going to Construct and selecting Offset Plane.
00:59
The plane that we want to use in this case, if you're modelling with Y Up is going to be our XY plane.
01:05
If you're modelling with Z Up, you'll likely be selecting your XZ plane.
01:09
From here we want this value to go backwards and in this case, you'll notice that that's a minus 15.
01:17
So with this correct orientation, we're going to enter a minus and we're going to begin typing our gear thickness.
01:25
As soon as we start to type in gear, you can see that we have Gear_Thickness,
01:29
and then we're going to subtract the value for our Housing_Wall_Thickness.
01:34
And the reason we're subtracting it is because we're going in the negative direction.
01:39
So now that we've created this, it will represent our back plane or the back plane of our housing.
01:44
We're going to create another offset construction plane.
01:47
Once again, in our case we’ll be selecting XY.
01:50
This time we're going to be going forward a distance of our Gear_Gap.
01:55
The Gear_Gap is a distance between the front and the back gears.
01:59
We know from our parameters list that our gears are generally going to be 8 mm thick.
02:04
What we need to do is we need to account for things like the bearings that are going to be used inside of them,
02:09
and any housing thickness that needs to be between them.
02:12
Remember we have a drive and a driven gear in this center section.
02:16
We have some idle gears that are connecting everything together.
02:20
Next we're going to create one more offset construction plane and this time we're going to continue to use the XY,
02:27
but this time, we'll be using our Gear_Gap.
02:31
So we'll start to type in gear, select Gear_Gap and we'll add our Gear_Thickness.
02:39
We’ll hit Enter to accept that.
02:41
And now, if we rotate this around, we should see that we've created three new planes.
02:45
I'm going to hide the origin for now and simply go to a right hand view.
02:49
We now have a plane that's representing the back of our housing, the midpoint of our housing and the front of our housing.
02:57
So when we go into our folder and we select these, Plane 1 is going to be our housing back.
03:02
So let's go ahead and rename it.
03:05
Plane 2 is going to be our housing mid.
03:10
And Plane 3 will be our housing front.
03:16
Now that we have these three planes renamed, let's navigate back to a home view and make sure that we save this design before moving on.
Step-by-step guide