& Construction
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Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
& Manufacturing
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Professional CAD/CAM tools built on Inventor and AutoCAD
Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
Professional CAD/CAM tools built on Inventor and AutoCAD
Transcript
00:02
create a rendered image.
00:06
After completing this video,
00:07
you'll be able to create an in canvas render and create a rendered image
00:13
Infusion 3 60. Let's carry on with our reciprocating saw.
00:16
At this point we've set up the orientation of our camera,
00:20
we've got our model in view and we've set up the environment and the appearances.
00:24
Now it's time for us to do some testing.
00:26
There are a couple different ways that we can render Infusion 3 60.
00:30
We can use an in canvas render or we can do a render either locally or on the cloud
00:35
first. Let's explore in canvas rendering.
00:38
Before we do, let's take a look at the in canvas render settings.
00:42
Right now these settings are only affecting in canvas render.
00:46
We've got advanced and fast settings.
00:48
We can limit the resolution and we can also lock the view,
00:52
locking the view can be very important because
00:54
as we begin the in canvas render it's going
00:57
to begin raytracing or looking at the light
00:59
and reflections for every pixel in the image.
01:02
What this means is that if we decide to rotate
01:04
the model slightly it's going to restart that render.
01:08
You can use the slider in the bottom right to determine
01:10
how many iterations you want to go through before stopping.
01:14
If you set this at infinite,
01:15
you'll need to wait until you get the highest level of resolution in
01:19
your image that you want and then pause the in canvas render.
01:23
Once you're happy with an in canvas render.
01:25
You can select the capture image option which will allow
01:28
you to create a screen capture of that image.
01:32
I'm going to go ahead and select cancel
01:34
because I'm not going to be saving the in canvas render
01:37
instead. I want to go to my render settings and take a look at my options
01:42
with the render settings.
01:43
We have a couple of tabs at the top that allow us to pre select certain sizes.
01:48
We also have a custom tab that allows us to pick from various sizes.
01:52
We can modify the aspect ratio,
01:54
determine what the exposure is and pick what file format we want.
01:59
Note that when you're rendering locally you have to pre pick the
02:03
file format and whether or not you want a transparent background.
02:06
If applicable for that format.
02:08
You can also turn on advanced settings and increase the resolution or render
02:12
quality which will increase the number of iterations that it goes through.
02:17
Keep in mind that with local rendering this will use your local machine's resources
02:22
for a cloud rendering you will have to use cloud credits.
02:25
These will increase or decrease depending on the settings of your render.
02:30
There are some benefits to using the cloud credit rendering system.
02:34
This allows you to offload the render to the web
02:36
and this does not use your local machine's resources.
02:40
There is also additional options because we can do
02:42
a little bit of post processing of the renders
02:45
for this example.
02:46
I'm going to be using cloud credits but you can go ahead and use a local render.
02:50
We're going to select render and the render will begin and
02:53
it will be displayed in the bottom left hand corner,
02:55
shown here in our render gallery.
02:57
Once the render is complete we'll be able to see
02:59
it in the gallery while that render is completing.
03:02
We can go ahead and rotate the model around and
03:05
we can create another rendered image if we wish.
03:07
So I'm going to go ahead and select render.
03:10
It will be using the same settings and I can simply
03:12
select render and wait for that to complete as well.
03:18
Now that the renders are complete, we can go ahead and take a look
03:22
so our first render and our second render can be displayed here
03:26
when we use cloud rendering,
03:28
we have the available option to post process the images.
03:31
This allows us to do things like modify the exposure value,
03:35
change the saturation and even use some presets.
03:38
This can be very handy to do a last minute touch up on your design.
03:43
I'm gonna go ahead and cancel out of that.
03:45
Also note that we have some options to render
03:47
the motion study as well as the turntable.
03:50
The motion study option will only come up if
03:53
you have a motion study inside of the design.
03:56
In this case it's the blade moving back and forth with the reciprocating motion.
04:00
The turntable will allow you to create either six or 36
04:04
instances of the render moving around it in a complete circle.
04:09
The larger number of frames will increase the number required.
04:13
This can be exported as an EXE file or as an HTML file or a movie.
04:18
I'm going to go ahead and do this in standard quality
04:21
and I'm going to reduce the size to 800 by 600.
04:24
Making it only require for cloud credits.
04:27
It's important to note that rendering the motion study or
04:30
rendering the turntable can only be done in the cloud.
04:34
So those are options that are only going to be available with a cloud render.
04:38
However, you can still render a design locally and then cloud render the turntable
04:43
from here.
04:44
Let's go ahead and wait till the turntable is completed and we'll take a look
04:49
Now that the turntable is complete.
04:51
We can see there's a different icon located in the Render Gallery.
04:55
If we click on the two up above we can take
04:57
a look at the rendered image or the render turntable.
04:60
If we play the render turntable will rotate around in
05:09
by using an environment such as a photo booth where
05:12
you aren't seeing an image in the background with this.
05:15
We can also manually rotate it back and forth.
05:18
Once again, this can be downloaded as an html viewer,
05:21
as a video or as a zip file that you can install
05:25
from here.
05:25
We're gonna go ahead and close the gallery,
05:27
make sure that everything is saved before moving
05:29
on to some of the practices and challenges.
Video transcript
00:02
create a rendered image.
00:06
After completing this video,
00:07
you'll be able to create an in canvas render and create a rendered image
00:13
Infusion 3 60. Let's carry on with our reciprocating saw.
00:16
At this point we've set up the orientation of our camera,
00:20
we've got our model in view and we've set up the environment and the appearances.
00:24
Now it's time for us to do some testing.
00:26
There are a couple different ways that we can render Infusion 3 60.
00:30
We can use an in canvas render or we can do a render either locally or on the cloud
00:35
first. Let's explore in canvas rendering.
00:38
Before we do, let's take a look at the in canvas render settings.
00:42
Right now these settings are only affecting in canvas render.
00:46
We've got advanced and fast settings.
00:48
We can limit the resolution and we can also lock the view,
00:52
locking the view can be very important because
00:54
as we begin the in canvas render it's going
00:57
to begin raytracing or looking at the light
00:59
and reflections for every pixel in the image.
01:02
What this means is that if we decide to rotate
01:04
the model slightly it's going to restart that render.
01:08
You can use the slider in the bottom right to determine
01:10
how many iterations you want to go through before stopping.
01:14
If you set this at infinite,
01:15
you'll need to wait until you get the highest level of resolution in
01:19
your image that you want and then pause the in canvas render.
01:23
Once you're happy with an in canvas render.
01:25
You can select the capture image option which will allow
01:28
you to create a screen capture of that image.
01:32
I'm going to go ahead and select cancel
01:34
because I'm not going to be saving the in canvas render
01:37
instead. I want to go to my render settings and take a look at my options
01:42
with the render settings.
01:43
We have a couple of tabs at the top that allow us to pre select certain sizes.
01:48
We also have a custom tab that allows us to pick from various sizes.
01:52
We can modify the aspect ratio,
01:54
determine what the exposure is and pick what file format we want.
01:59
Note that when you're rendering locally you have to pre pick the
02:03
file format and whether or not you want a transparent background.
02:06
If applicable for that format.
02:08
You can also turn on advanced settings and increase the resolution or render
02:12
quality which will increase the number of iterations that it goes through.
02:17
Keep in mind that with local rendering this will use your local machine's resources
02:22
for a cloud rendering you will have to use cloud credits.
02:25
These will increase or decrease depending on the settings of your render.
02:30
There are some benefits to using the cloud credit rendering system.
02:34
This allows you to offload the render to the web
02:36
and this does not use your local machine's resources.
02:40
There is also additional options because we can do
02:42
a little bit of post processing of the renders
02:45
for this example.
02:46
I'm going to be using cloud credits but you can go ahead and use a local render.
02:50
We're going to select render and the render will begin and
02:53
it will be displayed in the bottom left hand corner,
02:55
shown here in our render gallery.
02:57
Once the render is complete we'll be able to see
02:59
it in the gallery while that render is completing.
03:02
We can go ahead and rotate the model around and
03:05
we can create another rendered image if we wish.
03:07
So I'm going to go ahead and select render.
03:10
It will be using the same settings and I can simply
03:12
select render and wait for that to complete as well.
03:18
Now that the renders are complete, we can go ahead and take a look
03:22
so our first render and our second render can be displayed here
03:26
when we use cloud rendering,
03:28
we have the available option to post process the images.
03:31
This allows us to do things like modify the exposure value,
03:35
change the saturation and even use some presets.
03:38
This can be very handy to do a last minute touch up on your design.
03:43
I'm gonna go ahead and cancel out of that.
03:45
Also note that we have some options to render
03:47
the motion study as well as the turntable.
03:50
The motion study option will only come up if
03:53
you have a motion study inside of the design.
03:56
In this case it's the blade moving back and forth with the reciprocating motion.
04:00
The turntable will allow you to create either six or 36
04:04
instances of the render moving around it in a complete circle.
04:09
The larger number of frames will increase the number required.
04:13
This can be exported as an EXE file or as an HTML file or a movie.
04:18
I'm going to go ahead and do this in standard quality
04:21
and I'm going to reduce the size to 800 by 600.
04:24
Making it only require for cloud credits.
04:27
It's important to note that rendering the motion study or
04:30
rendering the turntable can only be done in the cloud.
04:34
So those are options that are only going to be available with a cloud render.
04:38
However, you can still render a design locally and then cloud render the turntable
04:43
from here.
04:44
Let's go ahead and wait till the turntable is completed and we'll take a look
04:49
Now that the turntable is complete.
04:51
We can see there's a different icon located in the Render Gallery.
04:55
If we click on the two up above we can take
04:57
a look at the rendered image or the render turntable.
04:60
If we play the render turntable will rotate around in
05:09
by using an environment such as a photo booth where
05:12
you aren't seeing an image in the background with this.
05:15
We can also manually rotate it back and forth.
05:18
Once again, this can be downloaded as an html viewer,
05:21
as a video or as a zip file that you can install
05:25
from here.
05:25
We're gonna go ahead and close the gallery,
05:27
make sure that everything is saved before moving
05:29
on to some of the practices and challenges.
Step-by-step guide
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