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Transcript
00:02
Structural loads.
00:05
In this video, we will review structural loads, we will create a force, a hydrostatic pressure and a remote force.
00:13
In Fusion 360, we want to carry on with our motorcycle rear set model prep but we also want to open up a supply dataset called simple tank.
00:21
We're going to be taking a look at creating forces, remote forces and hydrostatic pressure.
00:27
Let's start with the simple tank and let's move into our simulation study.
00:32
This is a brand new design so we need to start a new static stress study but no model prep needs to be done.
00:39
We're going to create a constraint and we're simply going to fix the bottom of the tank and then we want to talk about loads applied.
00:48
When we go into our loads there are many different types of loads that can be used.
00:52
First is structural loads which has many different types of loads such as our hydrostatic pressure or pressure.
00:59
We also have linear and angular global loads.
01:02
We have gravity that can be turned on and modified and then we also have point masses.
01:08
For this example, let's move into structural loads and apply a force.
01:12
The force is going to be applied to the top rim of the design.
01:16
I'm going to change the units, set this to pound force, and we're going to assume that we have a 10 pound cap on the top of this tank.
01:26
Now that we have our first force applied you can see that there is a blue glaive that appears on the screen showing the direction of the force.
01:34
As soon as we hover over, it shows that the force is applied to the entire face.
01:39
Next let's go into our loads back in the structural loads and change the type.
01:44
You'll notice that we have pressure which will be evenly distributed across a face.
01:49
We have moments bearing loads, a remote force and then we have our hydrostatic pressure.
01:55
It's important to note there are differences between all of these different types of structural loads.
02:01
For example, if we were to apply a force to the outside face,
02:05
we can limit the target which allows us to determine the size of the area that that force is going to be applied.
02:13
If we were to use a pressure, the pressure is going to be applied evenly across the entire face.
02:19
If we use a moment, we're adding this rotational torque to the face that we've selected.
02:24
If we have a bearing load, the bearing load is going to have a parabolic distribution,
02:29
that would represent a cylindrical body or shaft pushing on another cylindrical body.
02:35
For our example, however, we are going to be focusing specifically on hydrostatic pressure,
02:40
and as soon as we select that as our option, it tells us that gravity is required.
02:45
We're going to say Ok to turn gravity on, we're going to deselect our targets.
02:49
Notice that there is a plane in this design, we want to apply a force on the inside,
02:55
but we don't actually have a split where the fluid is going to be inside of this tank.
03:01
For right now let's go ahead and set this up and we'll make that modification after the fact and fix our selections.
03:07
Notice that it has a select surface point option.
03:12
When we select a surface point, notice that we can select a specific vertex.
03:17
It's not required in our case.
03:18
So we're not going to be using that option.
03:21
The fluid type in our case is going to be water.
03:24
But notice that there are a couple other default options as well as a custom.
03:28
Then you'll notice that the water also brings in its density,
03:32
and the direction of gravity can be shown by expanding our constraints and expanding our loads,
03:38
and then toggling that gravity on we can see on the screen where it's applied.
03:42
Because gravity was toggled on during the creation of that force it was not applied but that's okay because we're going to go in to simplify.
03:50
Go into modify and select split, split face and we want to select the inside face of our tank and then the tool is going to be our plane.
03:59
Once we say, okay, we can expand our model components and hide the construction folder and finish simplify.
04:06
Now if we go back to our loads and once again we select hydrostatic pressure.
04:10
We can begin by selecting the faces where the fluid will be applied and then you'll notice again, water is applied in this case.
04:17
Now I want to select a surface point.
04:21
Notice that I have nothing to select.
04:24
If we don't have a vertex that we can use for the height of the fluid, we also have a points coordinate option.
04:30
So even though we split the faces, Fusion 360 still wants to know exactly where the height of that fluid is.
04:38
So if we bring this up to 100 mm, which is the location of our plane, we can now say okay.
04:44
And our hydrostatic pressure has been applied.
04:47
Now we have our hydrostatic pressure applied, gravity is turned on in the correct direction.
04:52
We have a force on the top of this design and we have the bottom grounded.
04:57
Everything can be solved.
04:59
If you want to solve this simulation study, you can solve it either on the cloud or locally.
05:04
Note that if you solve it on the cloud, it will require five cloud credits.
05:07
To solve locally, it will simply use your local machine's resources.
05:12
I'm going to solve this on the cloud and you don't need to solve it to go along with the study.
05:16
But if you want to see the results, you can simply follow along and watch the results after they've been solved,
05:22
to get an idea of how the hydrostatic pressure is going to affect this design.
05:27
Once the simulation has solved, let's go ahead and close and let's take a look at the results.
05:33
We can see here by the stress distribution that the majority of the stress is down around the fillet in the bottom corner.
05:40
This is often why you would see a water tank or some sort of large fluid tank to be completely rounded on the bottom instead of having a flat bottom.
05:49
And this fillet at corner.
05:51
Also noting the fact that we fixed the bottom face of the design.
05:55
The deformation can only happen in this area.
05:58
If we go to a front view, I'm going to use some quick inspection tools, such as creating a slice plane using some of my default planes.
06:07
In this case, I'm going to select XZ and then I'm going to pull it through the model.
06:16
From here I'm going to animate the model and I'm going to take a look at what happens.
06:20
You can see that the weight of the water is pushing down,
06:23
and because we fix that face, what we're actually causing is that water to roll over that edge,
06:29
because it's assuming that the bottom is completely fixed and there's nothing here that is going to stop the deformation of the tank.
06:36
Keeping in mind that this deformation is not an actual deformation,
06:40
but it's actually adjusted to a multiplication in this case 5 or 10 times the actual deformation.
06:47
It doesn't necessarily mean that the design has completely failed.
06:50
It just means that the deformation has been increased.
06:53
So that way we can better understand the mode of deformation and where the stress is.
06:57
Again, you're not required to solve the simulation study.
07:00
But if you want to see the results of the hydrostatic pressure inside of this tank, it's a good idea to go ahead and solve it locally,
07:06
but always make sure that you do save this before moving on.
07:10
Now that we've taken a look at applying a force and a hydrostatic pressure,
07:14
let's move back to our motorcycle rear set, which is the focus of our course.
07:17
And let's talk about the other type of load that we want to look at, in this case a remote force.
07:23
When we have something such as a remote force,
07:26
the remote force is going to allow us to determine a force that's applied on the design at a point out in space.
07:34
For our remote force for our secondary or bolted bracket we want to talk about applying it to the pivot points.
07:43
When we do this we also want to make sure that we rotate the view and we bring this point a distance of 95 mm out in space.
07:51
When we bring it out 95 mm this is going to be the point where the rider is going to be pushing down on the foot peg.
07:58
We're going to change the units.
07:59
In this case, we'll have pounds and we're going to change the structural load to be 350 pounds.
08:06
That load is now applied to both pivot points inside of that bracket.
08:11
This only happened in this bolted bracket.
08:15
We have to go back to the other instance of the bracket that's not fixed in space.
08:19
We need to repeat this.
08:21
Keeping in mind that if we had applied these loads initially and then cloned our simulation model,
08:27
they would already be in the model and we wouldn't have to repeat this process.
08:31
I am going to manually move it out 95 mm, once again set it to pound force and set it to 350 pounds.
08:40
There is one more iteration of this that I want to explore.
08:43
So we're going to move back in to simplify and I'm going to clone the simulation model.
08:48
I'm going to bring in study 1 static stress.
08:52
Now I'm going to rename simulation model 3 to frame mount only.
08:58
When I have the frame mount only.
08:59
I need to make sure that I also remove that peg pivot.
09:02
So we're going to select it, we're going to remove it and then we're going to finish simplify.
09:08
You'll note that in frame mount only we now have a load case warning because the load was applied to something that is no longer in the design.
09:16
So I'm going to modify this.
09:17
I'm going to select the upper two mounting points,
09:21
and this time instead of moving at 95 mm away, it needs to be a specific distance because it has to account for the pivot distance of that bracket.
09:30
So we're going to move it out 110 mm.
09:34
The load is going to be the same but note that the Y distance has actually changed.
09:39
The Y distance is moved and you'll notice that it moved forward.
09:43
I want to make sure that that Y distance is 0 and that the Z distance is 0 and notice that it puts it in relation to our coordinate system.
09:53
What we actually need is that for it to be related to that pivot.
09:56
So we need to put that -34 mm back in the Y and 50 mm back in the Z.
10:02
To get the foot peg in the proper position.
10:05
The force and the direction of the force is still accurate.
10:08
So we can say, ok, go back to a home view.
10:12
It is important to note that we no longer have a bolted connection,
10:17
and that's because we cloned the original bracket and frame where we didn't have that bolted connection.
10:23
This is intentional because it's less things for us to modify or remove.
10:27
We simply had to change the location of that remote force.
10:31
When we hover over it you can see the point out in space where the force is going to be applied and what it's applied to.
10:37
At this stage let's make sure that we go back to a Home view and save this design before moving on to the next step.
00:02
Structural loads.
00:05
In this video, we will review structural loads, we will create a force, a hydrostatic pressure and a remote force.
00:13
In Fusion 360, we want to carry on with our motorcycle rear set model prep but we also want to open up a supply dataset called simple tank.
00:21
We're going to be taking a look at creating forces, remote forces and hydrostatic pressure.
00:27
Let's start with the simple tank and let's move into our simulation study.
00:32
This is a brand new design so we need to start a new static stress study but no model prep needs to be done.
00:39
We're going to create a constraint and we're simply going to fix the bottom of the tank and then we want to talk about loads applied.
00:48
When we go into our loads there are many different types of loads that can be used.
00:52
First is structural loads which has many different types of loads such as our hydrostatic pressure or pressure.
00:59
We also have linear and angular global loads.
01:02
We have gravity that can be turned on and modified and then we also have point masses.
01:08
For this example, let's move into structural loads and apply a force.
01:12
The force is going to be applied to the top rim of the design.
01:16
I'm going to change the units, set this to pound force, and we're going to assume that we have a 10 pound cap on the top of this tank.
01:26
Now that we have our first force applied you can see that there is a blue glaive that appears on the screen showing the direction of the force.
01:34
As soon as we hover over, it shows that the force is applied to the entire face.
01:39
Next let's go into our loads back in the structural loads and change the type.
01:44
You'll notice that we have pressure which will be evenly distributed across a face.
01:49
We have moments bearing loads, a remote force and then we have our hydrostatic pressure.
01:55
It's important to note there are differences between all of these different types of structural loads.
02:01
For example, if we were to apply a force to the outside face,
02:05
we can limit the target which allows us to determine the size of the area that that force is going to be applied.
02:13
If we were to use a pressure, the pressure is going to be applied evenly across the entire face.
02:19
If we use a moment, we're adding this rotational torque to the face that we've selected.
02:24
If we have a bearing load, the bearing load is going to have a parabolic distribution,
02:29
that would represent a cylindrical body or shaft pushing on another cylindrical body.
02:35
For our example, however, we are going to be focusing specifically on hydrostatic pressure,
02:40
and as soon as we select that as our option, it tells us that gravity is required.
02:45
We're going to say Ok to turn gravity on, we're going to deselect our targets.
02:49
Notice that there is a plane in this design, we want to apply a force on the inside,
02:55
but we don't actually have a split where the fluid is going to be inside of this tank.
03:01
For right now let's go ahead and set this up and we'll make that modification after the fact and fix our selections.
03:07
Notice that it has a select surface point option.
03:12
When we select a surface point, notice that we can select a specific vertex.
03:17
It's not required in our case.
03:18
So we're not going to be using that option.
03:21
The fluid type in our case is going to be water.
03:24
But notice that there are a couple other default options as well as a custom.
03:28
Then you'll notice that the water also brings in its density,
03:32
and the direction of gravity can be shown by expanding our constraints and expanding our loads,
03:38
and then toggling that gravity on we can see on the screen where it's applied.
03:42
Because gravity was toggled on during the creation of that force it was not applied but that's okay because we're going to go in to simplify.
03:50
Go into modify and select split, split face and we want to select the inside face of our tank and then the tool is going to be our plane.
03:59
Once we say, okay, we can expand our model components and hide the construction folder and finish simplify.
04:06
Now if we go back to our loads and once again we select hydrostatic pressure.
04:10
We can begin by selecting the faces where the fluid will be applied and then you'll notice again, water is applied in this case.
04:17
Now I want to select a surface point.
04:21
Notice that I have nothing to select.
04:24
If we don't have a vertex that we can use for the height of the fluid, we also have a points coordinate option.
04:30
So even though we split the faces, Fusion 360 still wants to know exactly where the height of that fluid is.
04:38
So if we bring this up to 100 mm, which is the location of our plane, we can now say okay.
04:44
And our hydrostatic pressure has been applied.
04:47
Now we have our hydrostatic pressure applied, gravity is turned on in the correct direction.
04:52
We have a force on the top of this design and we have the bottom grounded.
04:57
Everything can be solved.
04:59
If you want to solve this simulation study, you can solve it either on the cloud or locally.
05:04
Note that if you solve it on the cloud, it will require five cloud credits.
05:07
To solve locally, it will simply use your local machine's resources.
05:12
I'm going to solve this on the cloud and you don't need to solve it to go along with the study.
05:16
But if you want to see the results, you can simply follow along and watch the results after they've been solved,
05:22
to get an idea of how the hydrostatic pressure is going to affect this design.
05:27
Once the simulation has solved, let's go ahead and close and let's take a look at the results.
05:33
We can see here by the stress distribution that the majority of the stress is down around the fillet in the bottom corner.
05:40
This is often why you would see a water tank or some sort of large fluid tank to be completely rounded on the bottom instead of having a flat bottom.
05:49
And this fillet at corner.
05:51
Also noting the fact that we fixed the bottom face of the design.
05:55
The deformation can only happen in this area.
05:58
If we go to a front view, I'm going to use some quick inspection tools, such as creating a slice plane using some of my default planes.
06:07
In this case, I'm going to select XZ and then I'm going to pull it through the model.
06:16
From here I'm going to animate the model and I'm going to take a look at what happens.
06:20
You can see that the weight of the water is pushing down,
06:23
and because we fix that face, what we're actually causing is that water to roll over that edge,
06:29
because it's assuming that the bottom is completely fixed and there's nothing here that is going to stop the deformation of the tank.
06:36
Keeping in mind that this deformation is not an actual deformation,
06:40
but it's actually adjusted to a multiplication in this case 5 or 10 times the actual deformation.
06:47
It doesn't necessarily mean that the design has completely failed.
06:50
It just means that the deformation has been increased.
06:53
So that way we can better understand the mode of deformation and where the stress is.
06:57
Again, you're not required to solve the simulation study.
07:00
But if you want to see the results of the hydrostatic pressure inside of this tank, it's a good idea to go ahead and solve it locally,
07:06
but always make sure that you do save this before moving on.
07:10
Now that we've taken a look at applying a force and a hydrostatic pressure,
07:14
let's move back to our motorcycle rear set, which is the focus of our course.
07:17
And let's talk about the other type of load that we want to look at, in this case a remote force.
07:23
When we have something such as a remote force,
07:26
the remote force is going to allow us to determine a force that's applied on the design at a point out in space.
07:34
For our remote force for our secondary or bolted bracket we want to talk about applying it to the pivot points.
07:43
When we do this we also want to make sure that we rotate the view and we bring this point a distance of 95 mm out in space.
07:51
When we bring it out 95 mm this is going to be the point where the rider is going to be pushing down on the foot peg.
07:58
We're going to change the units.
07:59
In this case, we'll have pounds and we're going to change the structural load to be 350 pounds.
08:06
That load is now applied to both pivot points inside of that bracket.
08:11
This only happened in this bolted bracket.
08:15
We have to go back to the other instance of the bracket that's not fixed in space.
08:19
We need to repeat this.
08:21
Keeping in mind that if we had applied these loads initially and then cloned our simulation model,
08:27
they would already be in the model and we wouldn't have to repeat this process.
08:31
I am going to manually move it out 95 mm, once again set it to pound force and set it to 350 pounds.
08:40
There is one more iteration of this that I want to explore.
08:43
So we're going to move back in to simplify and I'm going to clone the simulation model.
08:48
I'm going to bring in study 1 static stress.
08:52
Now I'm going to rename simulation model 3 to frame mount only.
08:58
When I have the frame mount only.
08:59
I need to make sure that I also remove that peg pivot.
09:02
So we're going to select it, we're going to remove it and then we're going to finish simplify.
09:08
You'll note that in frame mount only we now have a load case warning because the load was applied to something that is no longer in the design.
09:16
So I'm going to modify this.
09:17
I'm going to select the upper two mounting points,
09:21
and this time instead of moving at 95 mm away, it needs to be a specific distance because it has to account for the pivot distance of that bracket.
09:30
So we're going to move it out 110 mm.
09:34
The load is going to be the same but note that the Y distance has actually changed.
09:39
The Y distance is moved and you'll notice that it moved forward.
09:43
I want to make sure that that Y distance is 0 and that the Z distance is 0 and notice that it puts it in relation to our coordinate system.
09:53
What we actually need is that for it to be related to that pivot.
09:56
So we need to put that -34 mm back in the Y and 50 mm back in the Z.
10:02
To get the foot peg in the proper position.
10:05
The force and the direction of the force is still accurate.
10:08
So we can say, ok, go back to a home view.
10:12
It is important to note that we no longer have a bolted connection,
10:17
and that's because we cloned the original bracket and frame where we didn't have that bolted connection.
10:23
This is intentional because it's less things for us to modify or remove.
10:27
We simply had to change the location of that remote force.
10:31
When we hover over it you can see the point out in space where the force is going to be applied and what it's applied to.
10:37
At this stage let's make sure that we go back to a Home view and save this design before moving on to the next step.
Step-by-step guide