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Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
Professional CAD/CAM tools built on Inventor and AutoCAD
Transcript
00:02
Deeper and simulate.
00:05
After completing this video, you'll be able to create a two D champ for operation
00:09
and use simulation to verify stock removal
00:14
in fusion 3 60. Let's carry on with the data set. From the previous example.
00:18
At this stage,
00:19
we've machined everything from operation one side including the adaptive,
00:24
the two D contour for the outside two D pocket to semifinish the bore,
00:28
a bore tool path to finish it
00:30
two D pocket to finish off all the flat faces.
00:33
A two D contour to finish off our rotor relief area with a bullnose mill,
00:38
our drilling operations as well as our final bore to
00:41
get the full size of that one mounting hole.
00:44
Now,
00:44
a couple of things that we need to consider at this 0.1 is going to
00:48
be all of the tool paths and the order in which we chose to do them
00:52
is based on the tool that was being used.
00:55
For example,
00:56
the two D contour to finish off the rotor
00:58
relief area was a different tool tool number eight.
01:01
So it was done after all the operations that required tool number seven,
01:05
the drilling happened before we moved on to doing the
01:08
two D board to finish off that final size.
01:11
Because once again, this was another tool change,
01:14
different machines will be able to change tools at different speeds.
01:17
Sometimes the tool change in the middle of an operation is not a big deal.
01:22
However,
01:23
if you can organize your operations and the way in
01:25
which you machine your parts based on those tool changes,
01:28
oftentimes, it will speed up the overall process,
01:31
especially if you have a lot of different tools in use.
01:35
The next thing that we need to do is we need to deeper
01:38
edges on the part because right now everything has an extremely sharp corner.
01:42
Oftentimes a detailed drawing might say break all edges or deeper
01:46
sharp corners
01:48
or there might even be a specified champ for value that it needs on all these corners.
01:53
In our case,
01:54
we are just going to be using a very small chamber to break or deeper all the edges.
01:59
This can be done a couple of different ways. Fusion 3 60 has a 3d tool path called deer
02:05
that's inside of the manage extension.
02:07
This allows us to create a finishing strategy that will deer
02:10
external corners with sharps or rounded edges.
02:14
Now, it's important to note that this can be done on three axis parts,
02:18
but it can also be done in four and five axis.
02:21
However, we're gonna be focusing on again,
02:27
in this case, we can use a two D contour or we can use the two D champ tool path.
02:32
There are some benefits to using two D chamfer over two D contour.
02:36
But two D contour when used with a champ
02:39
or an engraving tool will allow us to have the options to get this done.
02:43
The main benefit to us using a two D
02:46
chand tool path
02:47
is that it allows us to do a little bit of collision checking
02:51
or at least keeping clearance values between our tool and the part.
02:54
This is especially important around this edge here because we
02:58
have a very small overlap 0.025 between those two.
03:03
The first thing that we need to do is we need to select an appropriate tool.
03:07
Now, whenever you're selecting tools,
03:09
it's important to remember that we're pulling from
03:11
a tool library directly into our document.
03:14
You always want to make sure that you're
03:16
using the tools in your document before going
03:18
to a tool library because otherwise you'll end
03:21
up with duplicates that have the same tool number
03:24
for this. We need to make sure that we are using tool number two.
03:28
So we're gonna go into our tool library, select tool number two,
03:31
which is going to be our 90 degree carbide
03:34
cham
03:34
Mll.
03:35
We're gonna select this and then we're gonna move
03:37
on to our geometry to make our selections.
03:40
We can use this to deer,
03:41
all the edges on our part.
03:43
But there are going to be some limitations, for example, these vertical edges,
03:48
we're going to avoid those, but we are gonna focus on some of these edges.
03:52
So let's start at the very top, selecting the edges that we wanna champ for
03:56
moving our way down
03:58
and then selecting all of the various edges that
04:01
are going to be important for us to deer,
04:05
gonna move our way back around here
04:07
and finish off with this backside.
04:09
Once we have all of these edges selected,
04:12
we're gonna make sure that we take a look at the heights,
04:15
but these are all gonna be based on our selected contour.
04:18
As long as your clearance and feed heights are fine.
04:20
Go ahead and move on to the passes section.
04:23
This is where we're going to define our chan.
04:25
If we have a model that already contains a champ,
04:28
something that is in the design already,
04:31
the champ with value is gonna be zero.
04:33
However, in this case,
04:35
we're selecting sharp corners and we're using this to deeper after the fact,
04:39
which means that we need to enter a value,
04:41
we're gonna enter a value of 0.02.
04:44
The chan for tip offset is gonna determine how far
04:47
down on that champ for mill we're gonna be using.
04:50
So you need to know the geometry that you're using.
04:52
In our case, we're going to increase this 2.1.
04:55
And the reason for this is because the farther up that chan for MLL,
04:59
we end up using,
05:00
it's going to affect things like the forces the speed of the tool across the part
05:06
as well as how much clearance we can have or how tight we can get up to other geometry,
05:11
which brings me to the last setting, the clearance.
05:14
And remember we have 0.025 between the small edge
05:18
and the little shelf here between these two parts.
05:21
So if I leave the champ for clearance at 0.025 and the tip off set isn't large
05:26
enough so that we're all the way at the very edge of that champ for mill,
05:29
we're not gonna be able to cut around the backside of the part.
05:32
So I'm gonna reduce this clearance to 0.0125 which is extremely small,
05:37
but will give us enough of a clearance value to ensure
05:40
that we can transfer all the way around the park.
05:43
So as we take a look,
05:45
we can see that there is a small section here where we are not able to get our chamfer.
05:50
So once again,
05:51
that clearance value is important because it's gonna determine whether or
05:56
not we can chamfer all the way around the model.
05:58
We need to make some adjustments.
05:60
And the first thing that we want to do is take a look at the tool itself.
06:03
So I'm gonna take a look at the tool. I'm gonna say edit tool.
06:07
We're not gonna make any changes but we want to
06:09
take a look at the geometry of the cutter.
06:12
Inside of here,
06:13
we can see that the various areas when we
06:15
click on them will highlight on the tool display.
06:18
As we take a look at the shoulder length, the flute length and the taper angle.
06:23
All of these are going to affect how much we can cut. Point.
06:28
which means that we can increase that tip offset value slightly
06:33
without getting all the way to the edge of the tool.
06:36
If we edit this,
06:37
the two options we have are to decrease the
06:40
champ for clearance or increase the chan for tip offset
06:43
because I know I have 0.125 to go all the way to the edge of the tool.
06:48
I'm gonna increase this to 0.11 we never want to
06:51
ride all the way at the edge if possible.
06:53
So we're gonna say, OK, and allow it to rebuild.
06:56
Now, we can see the chan for operation is going all the way around the part.
06:60
So now we're getting that full de
07:03
if this chamfer is too large, we can always go back in and make an adjustment
07:08
notice that we are getting a warning and this
07:10
tells us that the contour is not machined,
07:12
giving the lead parameters.
07:15
So somewhere in this tool path, there is a problem with the lead parameters.
07:19
This could be potentially on the back side
07:22
and this is something also that we can make an adjustment on.
07:25
So let's make one more change to this tool path before we simulate,
07:29
we're gonna go into our passes. We're gonna reduce the chance for clearance to 0.12.
07:35
We are going to decrease the champ for width to 0.01.
07:40
And then we're gonna go into our leads and links
07:43
and we're gonna change the linear lead and value to 0.02 and say OK,
07:48
and allow it to regenerate.
07:50
It's still telling us that there is a problem somewhere with a lead in parameter.
07:55
It's likely going to be inside of this hole because of how deep we're taking the tool.
07:59
But this just means that it's defaulting to a smaller value,
08:03
which is perfectly fine.
08:04
In this case,
08:05
once again, we're using a relatively small value.
08:08
But all we're trying to do is break those sharp edges on the part.
08:12
Now that we have all of the tool paths created,
08:15
I'm going to click on the activate button again to go back to the top level of my setup.
08:20
Then I'm gonna go to actions and simulate
08:23
we've been looking at in process stock this entire time.
08:26
But simulate is the next step for us to validate our tool paths.
08:29
A couple of different ways that we can do.
08:31
This is one by holding down the left mouse button
08:34
and manually dragging across the screen.
08:36
This will allow us to manually navigate through the points of the simulation.
08:41
We can also click at the bottom
08:44
and jump ahead to different parts in the tool path.
08:47
You'll notice that there are some color changes at the bottom,
08:50
which may be kind of hard to see.
08:51
But this happens when we go between different operations.
08:54
This first operation, our 3D adaptive is taking up the majority of our time.
08:59
You can see that it takes about six minutes to machine.
09:02
When we jump ahead to our two D contour, the two D contour is relatively quick.
09:07
In relation to the adaptive,
09:09
we can also change the speed and play through to see it machining in real time.
09:15
We're using a stock comparison in the display options which allows
09:19
us to see blue where stock is still remaining green.
09:23
When we've reached the appropriate stock in this case or red.
09:27
If we've removed too much material,
09:29
we're going to see red any time we use the two D champ
09:32
to de
09:33
simply because those were not in the model.
09:36
And in this case,
09:37
it's going to assume that we've gouged or removed too much material.
09:41
Any time there is a red collision, we will be able to also see it at the bottom.
09:46
I'm gonna increase the speed so we can play through
09:49
and we just wanna make sure that the final result is as intended,
09:53
everything looks pretty good so far
09:56
because the chamfer or
09:57
deeper is relatively small.
09:59
You can see that it is actually not displaying
10:01
red likely because it's within that 0.01 tolerance.
10:05
Another thing that we can do is we can change the tolerance value that we see here.
10:10
For example, there's a leftover stock option and a tolerance option.
10:13
When we're using stock compare.
10:15
If you want it to be within a specified tolerance,
10:17
you can change these values and rerun your simulation.
10:20
As we look at the part, everything appears good.
10:23
But remember that we are looking at the model here.
10:26
So if you want to hide the models and just take a look at the stock,
10:29
we can see that it looks like there
10:31
may be some potential problems with that deeper operation
10:34
because of where we're using it on the tool.
10:37
So this tells me that I likely want
10:39
to make some adjustments or changes to our geometry
10:43
to see this. I'm gonna hop back one operation
10:47
and then I want to manually drag through this deer
10:51
and I want to identify where we're using this on the tool.
10:54
Now, even though we had the tool specified at a specific amount,
10:59
you can see that our chan for mill is riding way too low.
11:02
And this is a problem that we really only were
11:04
able to identify by taking a look at the simulation.
11:07
So I'm gonna bring the model back and I'm going to
11:09
exit the simulation and make an edit to this tool path.
11:13
I'm gonna go back to my parameters. I'm gonna reset my chan
11:17
tip offset to 0.1
11:19
and the chance for width, I'm gonna increase it to 0.2.
11:23
And then I want to rerun the simulation.
11:26
Let's go ahead and select all of
11:27
one,
11:29
go to simulate
11:30
this time. We're gonna use the go to end of tool path
11:33
and then we're gonna jump back one operation.
11:37
Let's go ahead and rotate this around
11:39
and begin dragging through and just see where we are on the tool
11:43
once more,
11:43
it just appears that we're too low on the tool to get the appropriate chamfer.
11:48
So we really need to change that tip offset to something that's small enough.
11:52
And this is where understanding the geometry of the tool that you're using and
11:55
how it's defined digitally as well as in the real world is extremely important.
12:01
So we're gonna change our chamber tip offset to 0.08.
12:05
I'm gonna go ahead and reduce that with back down to 0.01
12:09
say OK, and simulate this all one more time.
12:13
So once again, under actions and simulate jump all the way to the end
12:18
and then we'll jump back one operation
12:20
and manually go ahead and pull this through and just make sure
12:24
that we're at an appropriate place on our chan for mill.
12:27
This looks like a much better solution.
12:30
This means that we're no longer hitting the tool too high, which in reality,
12:34
that would be a non cutting portion of this tool.
12:37
And obviously it would cause some problems.
12:39
A couple of other things that we can get out of simulation would be
12:43
understanding what stock is left over when we go to flip the part over,
12:47
as well as information about the tool path itself.
12:50
For example, under information, we can see spindle feed rate,
12:54
which operation we're on
12:56
verification machine information,
12:58
as well as statistics for the overall machining time
13:01
based on our current feeds and speeds.
13:04
The number of operations we have,
13:06
it's gonna take under 12 minutes to machine the first operations.
13:10
This means that we've got six tool changes, 11 total operations.
13:14
But we're moving at a fast and efficient rate.
13:17
Now, with all of this information, it's time to move on to the next step.
13:20
But let's make sure that we go back to our name, view and save this before moving on.
Video transcript
00:02
Deeper and simulate.
00:05
After completing this video, you'll be able to create a two D champ for operation
00:09
and use simulation to verify stock removal
00:14
in fusion 3 60. Let's carry on with the data set. From the previous example.
00:18
At this stage,
00:19
we've machined everything from operation one side including the adaptive,
00:24
the two D contour for the outside two D pocket to semifinish the bore,
00:28
a bore tool path to finish it
00:30
two D pocket to finish off all the flat faces.
00:33
A two D contour to finish off our rotor relief area with a bullnose mill,
00:38
our drilling operations as well as our final bore to
00:41
get the full size of that one mounting hole.
00:44
Now,
00:44
a couple of things that we need to consider at this 0.1 is going to
00:48
be all of the tool paths and the order in which we chose to do them
00:52
is based on the tool that was being used.
00:55
For example,
00:56
the two D contour to finish off the rotor
00:58
relief area was a different tool tool number eight.
01:01
So it was done after all the operations that required tool number seven,
01:05
the drilling happened before we moved on to doing the
01:08
two D board to finish off that final size.
01:11
Because once again, this was another tool change,
01:14
different machines will be able to change tools at different speeds.
01:17
Sometimes the tool change in the middle of an operation is not a big deal.
01:22
However,
01:23
if you can organize your operations and the way in
01:25
which you machine your parts based on those tool changes,
01:28
oftentimes, it will speed up the overall process,
01:31
especially if you have a lot of different tools in use.
01:35
The next thing that we need to do is we need to deeper
01:38
edges on the part because right now everything has an extremely sharp corner.
01:42
Oftentimes a detailed drawing might say break all edges or deeper
01:46
sharp corners
01:48
or there might even be a specified champ for value that it needs on all these corners.
01:53
In our case,
01:54
we are just going to be using a very small chamber to break or deeper all the edges.
01:59
This can be done a couple of different ways. Fusion 3 60 has a 3d tool path called deer
02:05
that's inside of the manage extension.
02:07
This allows us to create a finishing strategy that will deer
02:10
external corners with sharps or rounded edges.
02:14
Now, it's important to note that this can be done on three axis parts,
02:18
but it can also be done in four and five axis.
02:21
However, we're gonna be focusing on again,
02:27
in this case, we can use a two D contour or we can use the two D champ tool path.
02:32
There are some benefits to using two D chamfer over two D contour.
02:36
But two D contour when used with a champ
02:39
or an engraving tool will allow us to have the options to get this done.
02:43
The main benefit to us using a two D
02:46
chand tool path
02:47
is that it allows us to do a little bit of collision checking
02:51
or at least keeping clearance values between our tool and the part.
02:54
This is especially important around this edge here because we
02:58
have a very small overlap 0.025 between those two.
03:03
The first thing that we need to do is we need to select an appropriate tool.
03:07
Now, whenever you're selecting tools,
03:09
it's important to remember that we're pulling from
03:11
a tool library directly into our document.
03:14
You always want to make sure that you're
03:16
using the tools in your document before going
03:18
to a tool library because otherwise you'll end
03:21
up with duplicates that have the same tool number
03:24
for this. We need to make sure that we are using tool number two.
03:28
So we're gonna go into our tool library, select tool number two,
03:31
which is going to be our 90 degree carbide
03:34
cham
03:34
Mll.
03:35
We're gonna select this and then we're gonna move
03:37
on to our geometry to make our selections.
03:40
We can use this to deer,
03:41
all the edges on our part.
03:43
But there are going to be some limitations, for example, these vertical edges,
03:48
we're going to avoid those, but we are gonna focus on some of these edges.
03:52
So let's start at the very top, selecting the edges that we wanna champ for
03:56
moving our way down
03:58
and then selecting all of the various edges that
04:01
are going to be important for us to deer,
04:05
gonna move our way back around here
04:07
and finish off with this backside.
04:09
Once we have all of these edges selected,
04:12
we're gonna make sure that we take a look at the heights,
04:15
but these are all gonna be based on our selected contour.
04:18
As long as your clearance and feed heights are fine.
04:20
Go ahead and move on to the passes section.
04:23
This is where we're going to define our chan.
04:25
If we have a model that already contains a champ,
04:28
something that is in the design already,
04:31
the champ with value is gonna be zero.
04:33
However, in this case,
04:35
we're selecting sharp corners and we're using this to deeper after the fact,
04:39
which means that we need to enter a value,
04:41
we're gonna enter a value of 0.02.
04:44
The chan for tip offset is gonna determine how far
04:47
down on that champ for mill we're gonna be using.
04:50
So you need to know the geometry that you're using.
04:52
In our case, we're going to increase this 2.1.
04:55
And the reason for this is because the farther up that chan for MLL,
04:59
we end up using,
05:00
it's going to affect things like the forces the speed of the tool across the part
05:06
as well as how much clearance we can have or how tight we can get up to other geometry,
05:11
which brings me to the last setting, the clearance.
05:14
And remember we have 0.025 between the small edge
05:18
and the little shelf here between these two parts.
05:21
So if I leave the champ for clearance at 0.025 and the tip off set isn't large
05:26
enough so that we're all the way at the very edge of that champ for mill,
05:29
we're not gonna be able to cut around the backside of the part.
05:32
So I'm gonna reduce this clearance to 0.0125 which is extremely small,
05:37
but will give us enough of a clearance value to ensure
05:40
that we can transfer all the way around the park.
05:43
So as we take a look,
05:45
we can see that there is a small section here where we are not able to get our chamfer.
05:50
So once again,
05:51
that clearance value is important because it's gonna determine whether or
05:56
not we can chamfer all the way around the model.
05:58
We need to make some adjustments.
05:60
And the first thing that we want to do is take a look at the tool itself.
06:03
So I'm gonna take a look at the tool. I'm gonna say edit tool.
06:07
We're not gonna make any changes but we want to
06:09
take a look at the geometry of the cutter.
06:12
Inside of here,
06:13
we can see that the various areas when we
06:15
click on them will highlight on the tool display.
06:18
As we take a look at the shoulder length, the flute length and the taper angle.
06:23
All of these are going to affect how much we can cut. Point.
06:28
which means that we can increase that tip offset value slightly
06:33
without getting all the way to the edge of the tool.
06:36
If we edit this,
06:37
the two options we have are to decrease the
06:40
champ for clearance or increase the chan for tip offset
06:43
because I know I have 0.125 to go all the way to the edge of the tool.
06:48
I'm gonna increase this to 0.11 we never want to
06:51
ride all the way at the edge if possible.
06:53
So we're gonna say, OK, and allow it to rebuild.
06:56
Now, we can see the chan for operation is going all the way around the part.
06:60
So now we're getting that full de
07:03
if this chamfer is too large, we can always go back in and make an adjustment
07:08
notice that we are getting a warning and this
07:10
tells us that the contour is not machined,
07:12
giving the lead parameters.
07:15
So somewhere in this tool path, there is a problem with the lead parameters.
07:19
This could be potentially on the back side
07:22
and this is something also that we can make an adjustment on.
07:25
So let's make one more change to this tool path before we simulate,
07:29
we're gonna go into our passes. We're gonna reduce the chance for clearance to 0.12.
07:35
We are going to decrease the champ for width to 0.01.
07:40
And then we're gonna go into our leads and links
07:43
and we're gonna change the linear lead and value to 0.02 and say OK,
07:48
and allow it to regenerate.
07:50
It's still telling us that there is a problem somewhere with a lead in parameter.
07:55
It's likely going to be inside of this hole because of how deep we're taking the tool.
07:59
But this just means that it's defaulting to a smaller value,
08:03
which is perfectly fine.
08:04
In this case,
08:05
once again, we're using a relatively small value.
08:08
But all we're trying to do is break those sharp edges on the part.
08:12
Now that we have all of the tool paths created,
08:15
I'm going to click on the activate button again to go back to the top level of my setup.
08:20
Then I'm gonna go to actions and simulate
08:23
we've been looking at in process stock this entire time.
08:26
But simulate is the next step for us to validate our tool paths.
08:29
A couple of different ways that we can do.
08:31
This is one by holding down the left mouse button
08:34
and manually dragging across the screen.
08:36
This will allow us to manually navigate through the points of the simulation.
08:41
We can also click at the bottom
08:44
and jump ahead to different parts in the tool path.
08:47
You'll notice that there are some color changes at the bottom,
08:50
which may be kind of hard to see.
08:51
But this happens when we go between different operations.
08:54
This first operation, our 3D adaptive is taking up the majority of our time.
08:59
You can see that it takes about six minutes to machine.
09:02
When we jump ahead to our two D contour, the two D contour is relatively quick.
09:07
In relation to the adaptive,
09:09
we can also change the speed and play through to see it machining in real time.
09:15
We're using a stock comparison in the display options which allows
09:19
us to see blue where stock is still remaining green.
09:23
When we've reached the appropriate stock in this case or red.
09:27
If we've removed too much material,
09:29
we're going to see red any time we use the two D champ
09:32
to de
09:33
simply because those were not in the model.
09:36
And in this case,
09:37
it's going to assume that we've gouged or removed too much material.
09:41
Any time there is a red collision, we will be able to also see it at the bottom.
09:46
I'm gonna increase the speed so we can play through
09:49
and we just wanna make sure that the final result is as intended,
09:53
everything looks pretty good so far
09:56
because the chamfer or
09:57
deeper is relatively small.
09:59
You can see that it is actually not displaying
10:01
red likely because it's within that 0.01 tolerance.
10:05
Another thing that we can do is we can change the tolerance value that we see here.
10:10
For example, there's a leftover stock option and a tolerance option.
10:13
When we're using stock compare.
10:15
If you want it to be within a specified tolerance,
10:17
you can change these values and rerun your simulation.
10:20
As we look at the part, everything appears good.
10:23
But remember that we are looking at the model here.
10:26
So if you want to hide the models and just take a look at the stock,
10:29
we can see that it looks like there
10:31
may be some potential problems with that deeper operation
10:34
because of where we're using it on the tool.
10:37
So this tells me that I likely want
10:39
to make some adjustments or changes to our geometry
10:43
to see this. I'm gonna hop back one operation
10:47
and then I want to manually drag through this deer
10:51
and I want to identify where we're using this on the tool.
10:54
Now, even though we had the tool specified at a specific amount,
10:59
you can see that our chan for mill is riding way too low.
11:02
And this is a problem that we really only were
11:04
able to identify by taking a look at the simulation.
11:07
So I'm gonna bring the model back and I'm going to
11:09
exit the simulation and make an edit to this tool path.
11:13
I'm gonna go back to my parameters. I'm gonna reset my chan
11:17
tip offset to 0.1
11:19
and the chance for width, I'm gonna increase it to 0.2.
11:23
And then I want to rerun the simulation.
11:26
Let's go ahead and select all of
11:27
one,
11:29
go to simulate
11:30
this time. We're gonna use the go to end of tool path
11:33
and then we're gonna jump back one operation.
11:37
Let's go ahead and rotate this around
11:39
and begin dragging through and just see where we are on the tool
11:43
once more,
11:43
it just appears that we're too low on the tool to get the appropriate chamfer.
11:48
So we really need to change that tip offset to something that's small enough.
11:52
And this is where understanding the geometry of the tool that you're using and
11:55
how it's defined digitally as well as in the real world is extremely important.
12:01
So we're gonna change our chamber tip offset to 0.08.
12:05
I'm gonna go ahead and reduce that with back down to 0.01
12:09
say OK, and simulate this all one more time.
12:13
So once again, under actions and simulate jump all the way to the end
12:18
and then we'll jump back one operation
12:20
and manually go ahead and pull this through and just make sure
12:24
that we're at an appropriate place on our chan for mill.
12:27
This looks like a much better solution.
12:30
This means that we're no longer hitting the tool too high, which in reality,
12:34
that would be a non cutting portion of this tool.
12:37
And obviously it would cause some problems.
12:39
A couple of other things that we can get out of simulation would be
12:43
understanding what stock is left over when we go to flip the part over,
12:47
as well as information about the tool path itself.
12:50
For example, under information, we can see spindle feed rate,
12:54
which operation we're on
12:56
verification machine information,
12:58
as well as statistics for the overall machining time
13:01
based on our current feeds and speeds.
13:04
The number of operations we have,
13:06
it's gonna take under 12 minutes to machine the first operations.
13:10
This means that we've got six tool changes, 11 total operations.
13:14
But we're moving at a fast and efficient rate.
13:17
Now, with all of this information, it's time to move on to the next step.
13:20
But let's make sure that we go back to our name, view and save this before moving on.
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