Start a 2D AutoCAD workflow

00:09

Welcome to this course on the Factory Design Utilities and the 2D AutoCAD workflow.

00:14

In this course, we're going to focus on what many factory designers consider the traditional 2D approach to the factory layout process.

00:22

We're going to look at the Autodesk Factory Design Utilities available in the AutoCAD environment,

00:27

and how they can be utilized to create a 2D layout in the AutoCAD application.

00:35

To start this demonstration off, I've opened up the file "Production C - Start".

00:40

This contains the line work that I'm going to use for this demonstration.

00:45

We've got some initial line work here that represents the area of the facility that we want to work on.

00:51

Now, I've already placed some factory assets in here, and I've already added some lines that are going to represent some conveyor runs.

01:01

In general terms in the AutoCAD workflow, usually, the first thing you want to do is reference the building footprint.

01:08

Now to do that, we're going to add an X ruff.

01:11

We're going to go up here to "Insert" and click "Attach" and I'm going to go out and insert the "Factory Footprint.dwg".

01:20

Go ahead and bring that in here.

01:22

I'm just going to use the default locations. I want it placed exactly where it was drawn.

01:27

And here you can see the overall building in reference to the zone that we are working in.

01:33

Now, this is a crucial step in the AutoCAD workflow,

01:36

because the building in this case established the origin point,

01:40

and it's very important that whoever works on the project honors this particular origin point.

01:48

So, we are working relative to a common origin throughout the factory layout process.

01:55

Now, we want to utilize the factory utilities.

01:58

I have the factory utilities installed in AutoCAD and this provides the factory tab.

02:03

Here, you'll have access to all of the factory utilities and the commands that support them.

02:10

We're going to start off with this one, the palettes command.

02:13

We want to bring up our asset browser.

02:15

The asset browser gives us access to the library of factory assets that come with the application.

02:24

I also want to bring up the factory properties palette.

02:27

This allows us to change the parameters of certain assets and modify them to suit.

02:33

Now, I'm going to add some equipment to our layout.

02:37

To do that, I'm going to utilize the asset browser.

02:40

I'm actually looking for an asset called a bag feeder.

02:44

Now, the asset browser has system assets which are supplied with the application.

02:51

It has user assets that you can create and it also has user cloud assets.

02:57

This is where the bag feeder is actually located, but instead of searching through all these directories for it.

03:02

I'm going to come up here to the search criteria and simply type in bag.

03:10

We'll execute a search and here you can see the bag feeder.

03:14

Now, you notice this icon has a circle in the upper right-hand corner.

03:17

Now mine's green because I've already downloaded the asset.

03:21

But yours is probably white like this one.

03:24

To download this asset, you simply right-click on it and select "Download Asset".

03:31

To use the asset, you left click and drag it onto your AutoCAD window, and basically, you have a block on your cursor.

03:39

I'm going to right click and use the basepoint option to select this midpoint and place this asset at the end of this conveyor run.

03:52

There's also something called a case packer.

03:56

So, in the search criteria, I'm just going to type in case, and here's my case packer.

04:01

Again, you'll have to download this asset.

04:04

I'm going to left-click and drag it out.

04:06

I'll use the basepoint option to place it at the end of this run.

04:18

Now, we're going to convert this poly line to a chain of conveyors.

04:22

To do that, I'm going to look for an asset with the search term of roller.

04:28

Now, it's very important that you use this particular asset if you're following along.

04:35

I'm going to scroll down until I find the cloud asset called roller conveyor chain.

04:43

Again, very important that you use this asset for this step.

04:47

You notice I already have it downloaded.

04:49

You'll also notice another icon on this asset in the upper left-hand corner.

04:53

The three squares in the infinity symbol mean that this asset was created to make chains where one conveyor hooks right into another automatically.

05:04

To use this, simply left click and drag it out onto the screen like normal.

05:09

Now, you could draw a polyline at this point or you can right click and select a polyline.

05:16

I'm going to select that polyline there, there is a path right over here as well.

05:20

I'm going to select that, a right click and you can see a preview of what your conveyors are going to look like.

05:27

This is actually a fat poly line, but it's the actual size of the conveyors.

05:32

Now to see a more detailed version of that, we're going to use one of the factor utilities up here called "Convert Asset Chains".

05:39

We'll select that and select the two poly lines and those will be converted into conveyors.

05:52

In this case, the blue conveyors you see are standard and the red conveyors are non-standard links.

06:01

Now, you can create conveyors one asset at a time.

06:07

I'm going to go to the asset browser and this time I'm going to go into the system assets.

06:10

These are the assets that are supplied with the application.

06:15

In the system assets, I'm going to go to the conveyor category and then I'm going to scroll down to the roller category.

06:21

Now, I would encourage you at your leisure to explore all the assets that come with the Factory Design Utilities.

06:28

I'm just going to jump into the roller category.

06:32

Here's my straight roller conveyor.

06:34

You'll notice it does not have a chain icon beside it.

06:37

This is what we call a local asset.

06:40

I'm going to drag this into my window.

06:44

I'm going to use that base point option again so that I can pick it, right here, and I have a pusher right here.

06:49

I'm going to hover on the midpoint and track to the left, and I'm going to drop that off right there.

06:56

On these assets, you'll see a little green dot.

06:59

It's called a connector and it allows you to snap the assets together very easily.

07:06

Back in the asset browser, I'm going to go up and grab the horizontal curve conveyor.

07:12

I'll drag that in, use the connector to snap it in place,

07:17

and I'll finally come back and grab another straight conveyor and I'll snap that right there.

07:27

Now, I know it's too long, but that's okay.

07:29

I'm going to select this asset,

07:31

and then you'll see with the asset selected the factory properties, palette lights up and includes all of the parameters built into this asset.

07:42

Now, I simply want to come in and change the length of this asset from 2000 to 400, just a very short straight conveyor to finish off the run.

07:52

There you go.

07:54

Working with assets like this makes changing things very easy.

07:58

Let's say, for instance, I want to delete that section of conveyor

08:02

and to hook everything back up, I'm going to use the factory utility called "Connect".

08:08

When you click "Connect", the little green connectors will reappear and you can select them in order and snap them back together.

08:17

Now, I want to add a workstation and a worker.

08:20

Open the asset browser. I'm going to look for a workbench.

08:27

Here's my cloud asset.

08:29

I've already downloaded it again.

08:30

I can drag it out, place it on the screen and rotate it into position.

08:34

Now, these assets are represented with simple blocks.

08:38

So, you can use all of your AutoCAD processes.

08:41

Anything that you would normally do to a block you can do to a factory asset.

08:45

So, I can click the grip tool, I can move it up into position.

08:49

If I wanted to place it on a layer, I could go activate my layer, drop down and put this asset on a manual workstation layer.

08:58

There we go.

09:02

I also want to add a worker.

09:04

Now, you'll find people or human figures in the system asset folder, in the general folder.

09:12

There's an option here called human posture.

09:14

And I'm just going to grab a person that's standing and we'll place them at their workstation.

09:23

And again, if I wanted to put those people onto a human layer, I could come down, select it, put it on to the human layer.

09:33

Because assets are just blocks, you can use copy paste to duplicate them.

09:40

In this case, I'm going to use the clipboard copy option, pan back over here, and go to clipboard paste.

09:55

Again, these factory assets are just blocks, should feel comfortable using all of your current AutoCAD processes with these factory assets.

10:05

The final asset I'm going to place in this presentation is called a case sealer.

10:10

So, for the search, I'm just going to type in case again.

10:13

And this time I'm going to use the "Case Sealer CS40".

10:18

I'm going to left click and bring this in.

10:20

I'm going to pan over here to this little conveyor run.

10:24

Now, I'm going to orient this asset off to the side and then place it manually.

10:30

Again, it's a block and I can use all of my AutoCAD commands to place the block wherever I want it.

10:37

In this case, I'm going to use the move command.

10:39

I'll select the block, I'll find the center,

10:47

and I want to center this on this conveyor right here.

10:49

So, I'm going to zoom in and find the midpoint of this conveyor.

10:58

There we go.

11:03

Okay. I want to zoom out.

11:06

And this is going to basically conclude our look at the Factory Design Utilities and how you can use them in the AutoCAD workflow.

11:16

Let's review what we've covered.

11:18

We certainly started with just some simple AutoCAD line work in a few blocks.

11:24

We added the X ruff of our building footprint into the design.

11:29

We then showed you the factory tab where all of the factory utilities are located.

11:34

We introduced the asset browser to you.

11:36

We placed numerous assets into our design.

11:39

And we modified a few of them parametric with the factory properties palette.

11:45

Now, the remainder of this project can stay in AutoCAD.

11:50

You can take what you have here, hop over into paper space, set up a Viewport and a title block and continue on with your current AutoCAD workflows.

12:01

I hope you see how the Factory Design Utilities can be integrated seamlessly with your current AutoCAD processes.

12:10

There is one critical option I would like to share with you, because you're just seconds away from seeing this data in 3D.

12:19

I'm going to jump back into the "Model" tab.

12:22

I'm going to make sure I save my file, and then on the "Factory" tab, I'm going to select "Open in Inventor".

12:34

This command will take your 2D data and reference it into a new Inventor Factory layout.

12:43

The 3D asset will be placed on top of its 2D footprint,

12:48

giving you basically an automatic way to turn your 2D data into 3D data.

Video transcript

00:09

Welcome to this course on the Factory Design Utilities and the 2D AutoCAD workflow.

00:14

In this course, we're going to focus on what many factory designers consider the traditional 2D approach to the factory layout process.

00:22

We're going to look at the Autodesk Factory Design Utilities available in the AutoCAD environment,

00:27

and how they can be utilized to create a 2D layout in the AutoCAD application.

00:35

To start this demonstration off, I've opened up the file "Production C - Start".

00:40

This contains the line work that I'm going to use for this demonstration.

00:45

We've got some initial line work here that represents the area of the facility that we want to work on.

00:51

Now, I've already placed some factory assets in here, and I've already added some lines that are going to represent some conveyor runs.

01:01

In general terms in the AutoCAD workflow, usually, the first thing you want to do is reference the building footprint.

01:08

Now to do that, we're going to add an X ruff.

01:11

We're going to go up here to "Insert" and click "Attach" and I'm going to go out and insert the "Factory Footprint.dwg".

01:20

Go ahead and bring that in here.

01:22

I'm just going to use the default locations. I want it placed exactly where it was drawn.

01:27

And here you can see the overall building in reference to the zone that we are working in.

01:33

Now, this is a crucial step in the AutoCAD workflow,

01:36

because the building in this case established the origin point,

01:40

and it's very important that whoever works on the project honors this particular origin point.

01:48

So, we are working relative to a common origin throughout the factory layout process.

01:55

Now, we want to utilize the factory utilities.

01:58

I have the factory utilities installed in AutoCAD and this provides the factory tab.

02:03

Here, you'll have access to all of the factory utilities and the commands that support them.

02:10

We're going to start off with this one, the palettes command.

02:13

We want to bring up our asset browser.

02:15

The asset browser gives us access to the library of factory assets that come with the application.

02:24

I also want to bring up the factory properties palette.

02:27

This allows us to change the parameters of certain assets and modify them to suit.

02:33

Now, I'm going to add some equipment to our layout.

02:37

To do that, I'm going to utilize the asset browser.

02:40

I'm actually looking for an asset called a bag feeder.

02:44

Now, the asset browser has system assets which are supplied with the application.

02:51

It has user assets that you can create and it also has user cloud assets.

02:57

This is where the bag feeder is actually located, but instead of searching through all these directories for it.

03:02

I'm going to come up here to the search criteria and simply type in bag.

03:10

We'll execute a search and here you can see the bag feeder.

03:14

Now, you notice this icon has a circle in the upper right-hand corner.

03:17

Now mine's green because I've already downloaded the asset.

03:21

But yours is probably white like this one.

03:24

To download this asset, you simply right-click on it and select "Download Asset".

03:31

To use the asset, you left click and drag it onto your AutoCAD window, and basically, you have a block on your cursor.

03:39

I'm going to right click and use the basepoint option to select this midpoint and place this asset at the end of this conveyor run.

03:52

There's also something called a case packer.

03:56

So, in the search criteria, I'm just going to type in case, and here's my case packer.

04:01

Again, you'll have to download this asset.

04:04

I'm going to left-click and drag it out.

04:06

I'll use the basepoint option to place it at the end of this run.

04:18

Now, we're going to convert this poly line to a chain of conveyors.

04:22

To do that, I'm going to look for an asset with the search term of roller.

04:28

Now, it's very important that you use this particular asset if you're following along.

04:35

I'm going to scroll down until I find the cloud asset called roller conveyor chain.

04:43

Again, very important that you use this asset for this step.

04:47

You notice I already have it downloaded.

04:49

You'll also notice another icon on this asset in the upper left-hand corner.

04:53

The three squares in the infinity symbol mean that this asset was created to make chains where one conveyor hooks right into another automatically.

05:04

To use this, simply left click and drag it out onto the screen like normal.

05:09

Now, you could draw a polyline at this point or you can right click and select a polyline.

05:16

I'm going to select that polyline there, there is a path right over here as well.

05:20

I'm going to select that, a right click and you can see a preview of what your conveyors are going to look like.

05:27

This is actually a fat poly line, but it's the actual size of the conveyors.

05:32

Now to see a more detailed version of that, we're going to use one of the factor utilities up here called "Convert Asset Chains".

05:39

We'll select that and select the two poly lines and those will be converted into conveyors.

05:52

In this case, the blue conveyors you see are standard and the red conveyors are non-standard links.

06:01

Now, you can create conveyors one asset at a time.

06:07

I'm going to go to the asset browser and this time I'm going to go into the system assets.

06:10

These are the assets that are supplied with the application.

06:15

In the system assets, I'm going to go to the conveyor category and then I'm going to scroll down to the roller category.

06:21

Now, I would encourage you at your leisure to explore all the assets that come with the Factory Design Utilities.

06:28

I'm just going to jump into the roller category.

06:32

Here's my straight roller conveyor.

06:34

You'll notice it does not have a chain icon beside it.

06:37

This is what we call a local asset.

06:40

I'm going to drag this into my window.

06:44

I'm going to use that base point option again so that I can pick it, right here, and I have a pusher right here.

06:49

I'm going to hover on the midpoint and track to the left, and I'm going to drop that off right there.

06:56

On these assets, you'll see a little green dot.

06:59

It's called a connector and it allows you to snap the assets together very easily.

07:06

Back in the asset browser, I'm going to go up and grab the horizontal curve conveyor.

07:12

I'll drag that in, use the connector to snap it in place,

07:17

and I'll finally come back and grab another straight conveyor and I'll snap that right there.

07:27

Now, I know it's too long, but that's okay.

07:29

I'm going to select this asset,

07:31

and then you'll see with the asset selected the factory properties, palette lights up and includes all of the parameters built into this asset.

07:42

Now, I simply want to come in and change the length of this asset from 2000 to 400, just a very short straight conveyor to finish off the run.

07:52

There you go.

07:54

Working with assets like this makes changing things very easy.

07:58

Let's say, for instance, I want to delete that section of conveyor

08:02

and to hook everything back up, I'm going to use the factory utility called "Connect".

08:08

When you click "Connect", the little green connectors will reappear and you can select them in order and snap them back together.

08:17

Now, I want to add a workstation and a worker.

08:20

Open the asset browser. I'm going to look for a workbench.

08:27

Here's my cloud asset.

08:29

I've already downloaded it again.

08:30

I can drag it out, place it on the screen and rotate it into position.

08:34

Now, these assets are represented with simple blocks.

08:38

So, you can use all of your AutoCAD processes.

08:41

Anything that you would normally do to a block you can do to a factory asset.

08:45

So, I can click the grip tool, I can move it up into position.

08:49

If I wanted to place it on a layer, I could go activate my layer, drop down and put this asset on a manual workstation layer.

08:58

There we go.

09:02

I also want to add a worker.

09:04

Now, you'll find people or human figures in the system asset folder, in the general folder.

09:12

There's an option here called human posture.

09:14

And I'm just going to grab a person that's standing and we'll place them at their workstation.

09:23

And again, if I wanted to put those people onto a human layer, I could come down, select it, put it on to the human layer.

09:33

Because assets are just blocks, you can use copy paste to duplicate them.

09:40

In this case, I'm going to use the clipboard copy option, pan back over here, and go to clipboard paste.

09:55

Again, these factory assets are just blocks, should feel comfortable using all of your current AutoCAD processes with these factory assets.

10:05

The final asset I'm going to place in this presentation is called a case sealer.

10:10

So, for the search, I'm just going to type in case again.

10:13

And this time I'm going to use the "Case Sealer CS40".

10:18

I'm going to left click and bring this in.

10:20

I'm going to pan over here to this little conveyor run.

10:24

Now, I'm going to orient this asset off to the side and then place it manually.

10:30

Again, it's a block and I can use all of my AutoCAD commands to place the block wherever I want it.

10:37

In this case, I'm going to use the move command.

10:39

I'll select the block, I'll find the center,

10:47

and I want to center this on this conveyor right here.

10:49

So, I'm going to zoom in and find the midpoint of this conveyor.

10:58

There we go.

11:03

Okay. I want to zoom out.

11:06

And this is going to basically conclude our look at the Factory Design Utilities and how you can use them in the AutoCAD workflow.

11:16

Let's review what we've covered.

11:18

We certainly started with just some simple AutoCAD line work in a few blocks.

11:24

We added the X ruff of our building footprint into the design.

11:29

We then showed you the factory tab where all of the factory utilities are located.

11:34

We introduced the asset browser to you.

11:36

We placed numerous assets into our design.

11:39

And we modified a few of them parametric with the factory properties palette.

11:45

Now, the remainder of this project can stay in AutoCAD.

11:50

You can take what you have here, hop over into paper space, set up a Viewport and a title block and continue on with your current AutoCAD workflows.

12:01

I hope you see how the Factory Design Utilities can be integrated seamlessly with your current AutoCAD processes.

12:10

There is one critical option I would like to share with you, because you're just seconds away from seeing this data in 3D.

12:19

I'm going to jump back into the "Model" tab.

12:22

I'm going to make sure I save my file, and then on the "Factory" tab, I'm going to select "Open in Inventor".

12:34

This command will take your 2D data and reference it into a new Inventor Factory layout.

12:43

The 3D asset will be placed on top of its 2D footprint,

12:48

giving you basically an automatic way to turn your 2D data into 3D data.

Introduction to the Factory Design Utilities and the available workflows

Utilize the Factory Utilities in AutoCAD

  1. Open the practice file, Production C-Start.

    The practice file

  2. Insert the external reference, Factory Footprint.dwg. Place the footprint drawing at 0,0.

    Inserting the external reference

  3. Explore the utilities available on the Factory Tab.
  4. Activate the Asset Browser and the Factory Properties palette located under the Palettes dropdown. Arrange the palettes to your liking.

    Arranging the palettes

  5. Explore the available assets contained in the Asset Browser.
  6. Use the Search bar to locate the Bag Feeder (Search Bag) and the Case Packer (Search Case).
  7. Add the Bag Feeder and the Case Packer assets to the end of the polyline as shown below.

    Adding the assets

  8. Use the Search Bar to locate Roller Conveyor Chain.

    Using the Search Bar

  9. Drag this chain asset into the drawing window, right-click and select the polyline option. Then select the two blue polylines that represent the conveyor runs.

    Dragging the chain asset into the drawing window

  10. Use the Convert Asset Chain command then select the two conveyor runs created in the previous step.

    Using the Convert Asset Chain command

  11. In the Asset Browser, navigate to the System Assets / Conveyor / Roller category. Then place the straight and curved conveyors as shown above.  Use the green connector dots to snap the assets together.

    Using the green connector dots

  12. Select the vertical conveyor. In the Factory Properties palette, change the parameter for Length to 400mm. Click Enter or the click the update asset button on the Factory Properties Palette.

    Selecting the vertical conveyor

  13. Delete the middle horizontal conveyor. Use the Connect utility and select the two connectors that will join the remaining horizontal conveyor to the curved conveyor. 
  14. Use the Asset Browser and the Search Bar to add a Work Bench as shown. Place the new asset on the Manual Workstations layer.

    Using the Asset Browser and Search Bar

  15. Use the Asset Browser to add a worker in a Standing position beside the work bench.
  16. Use Copy / Paste to add a copy of the worker and the lift truck as shown above. Place the assets on the appropriate layer as needed.

    Placing the assets on the appropriate layer

  17. Locate the Case Sealer asset and place it centered on the horizontal conveyor as shown. Use the Move command and select the center of the asset as the base point. Then place it centered on top of the horizontal conveyor.

    Locating the Case Sealer asset

  18. Optional step – Activate Paperspace and set up a viewport centering the entire building on the sheet. You can easily integrate the Factory Design Utilities into your current 2D AutoCAD workflows.

    Activating Paperspace

  19. Optional step (recommended) – Use the Open in Inventor utility to transfer your 2D layout to a 3D Inventor layout. Save your 2D drawing when prompted.

    Transferring your 2D layout to a 3D Inventor layout

  20. End of exercise.
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