& Construction

Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
& Manufacturing

Professional CAD/CAM tools built on Inventor and AutoCAD
Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
Professional CAD/CAM tools built on Inventor and AutoCAD
Transcript
00:08
Hello, my name is Thom Tremblay from Concepts and Design.
00:12
This course is on a modern approach to creating documentation.
00:17
The learning path for this course will look at annotating a 3D model and sharing the annotated model,
00:25
analyzing tolerance relationships in an assembly, and then sharing the results of that analysis.
00:32
This is part two of the second course on creating detailed 3D annotation.
00:39
In this course, we'll be focused on editing view representations, filtering annotation visibility within those view representations,
00:47
creating a new view representation, including making sure some appropriate dimensions are there,
00:53
and then setting a specific annotation scale for that view representation.
00:59
Continuing on with our model, we'll expand the View Representations and select the Front View.
01:06
What I would really like to have for the front view is the back view for the view cube.
01:14
We'll take a couple of dimensions and realign them with the back plane so that the leader is visible.
01:27
Then, we'll start selecting dimensions that we can only see the edge of or are obscured in this view and turn their visibility off.
01:36
This will only affect the visibility of the dimension in this design view.
01:43
Once we have it filtered, we can lock it if we don't want new dimensions added to it automatically.
01:50
If that's not a concern, you can leave it unlocked.
01:54
But note that you might have to do some clean up in each of your design views.
02:00
Next, we'll activate the Right View.
02:04
Now I want to modify the viewing plane for this surface texture callout because I want it visible from this view.
02:12
So we'll select the Change to Next Candidate Plane option.
02:17
Then we can reposition it and start cleaning up the view.
02:21
We can clean up the view directly in the design window or from the browser,
02:26
because all of the dimensions, surface textures, and tolerance features are listed in the browser, so they can be selected like any feature.
02:39
I want to apply some dimensions detailing the location of the drain hole.
02:45
I'll place some dimensions to detail that feature.
02:48
In this case, I'll even make them basic dimensions,
02:58
locate them and align them to the correct plane,
03:16
and then add a hole callout.
03:20
Now with those key dimensions in place, I'll create a new view representation called Drain and use the Look At tool to get a view normal to the face.
03:38
Zoomed in like this, the dimensions seem a little large and a little ungainly.
03:43
So I'll right click on the View Representation and select Annotation Scale.
03:48
We see that the auto scale is 2.84.
03:51
So selecting 2 to 1 should give us a good look.
03:56
In fact, that cleans things up a lot.
03:59
We'll reposition and realign the dimensions and then lock that design view.
04:06
Selecting these design views,
04:09
we see how we can very quickly and very easily communicate the key information about specific features in our model using 3D annotation.
Video transcript
00:08
Hello, my name is Thom Tremblay from Concepts and Design.
00:12
This course is on a modern approach to creating documentation.
00:17
The learning path for this course will look at annotating a 3D model and sharing the annotated model,
00:25
analyzing tolerance relationships in an assembly, and then sharing the results of that analysis.
00:32
This is part two of the second course on creating detailed 3D annotation.
00:39
In this course, we'll be focused on editing view representations, filtering annotation visibility within those view representations,
00:47
creating a new view representation, including making sure some appropriate dimensions are there,
00:53
and then setting a specific annotation scale for that view representation.
00:59
Continuing on with our model, we'll expand the View Representations and select the Front View.
01:06
What I would really like to have for the front view is the back view for the view cube.
01:14
We'll take a couple of dimensions and realign them with the back plane so that the leader is visible.
01:27
Then, we'll start selecting dimensions that we can only see the edge of or are obscured in this view and turn their visibility off.
01:36
This will only affect the visibility of the dimension in this design view.
01:43
Once we have it filtered, we can lock it if we don't want new dimensions added to it automatically.
01:50
If that's not a concern, you can leave it unlocked.
01:54
But note that you might have to do some clean up in each of your design views.
02:00
Next, we'll activate the Right View.
02:04
Now I want to modify the viewing plane for this surface texture callout because I want it visible from this view.
02:12
So we'll select the Change to Next Candidate Plane option.
02:17
Then we can reposition it and start cleaning up the view.
02:21
We can clean up the view directly in the design window or from the browser,
02:26
because all of the dimensions, surface textures, and tolerance features are listed in the browser, so they can be selected like any feature.
02:39
I want to apply some dimensions detailing the location of the drain hole.
02:45
I'll place some dimensions to detail that feature.
02:48
In this case, I'll even make them basic dimensions,
02:58
locate them and align them to the correct plane,
03:16
and then add a hole callout.
03:20
Now with those key dimensions in place, I'll create a new view representation called Drain and use the Look At tool to get a view normal to the face.
03:38
Zoomed in like this, the dimensions seem a little large and a little ungainly.
03:43
So I'll right click on the View Representation and select Annotation Scale.
03:48
We see that the auto scale is 2.84.
03:51
So selecting 2 to 1 should give us a good look.
03:56
In fact, that cleans things up a lot.
03:59
We'll reposition and realign the dimensions and then lock that design view.
04:06
Selecting these design views,
04:09
we see how we can very quickly and very easily communicate the key information about specific features in our model using 3D annotation.
Try it: Creating Detailed 3D Annotation
How to buy
Privacy | Do not sell or share my personal information | Cookie preferences | Report noncompliance | Terms of use | Legal | © 2025 Autodesk Inc. All rights reserved
Sign in to start learning
Sign in for unlimited free access to all learning content.Save your progress
Take assessments
Receive personalized recommendations
May we collect and use your data?
Learn more about the Third Party Services we use and our Privacy Statement.May we collect and use your data to tailor your experience?
Explore the benefits of a customized experience by managing your privacy settings for this site or visit our Privacy Statement to learn more about your options.