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Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
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Professional CAD/CAM tools built on Inventor and AutoCAD
Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
Professional CAD/CAM tools built on Inventor and AutoCAD
Transcript
00:04
After completing this lesson, you will be able to apply and remove coping, create beam systems, and create trusses.
00:13
The objective domains covered are, 1.1e, work with structural framing and connections.
00:20
Coping can be applied to structural framing and structural columns when two or more members intersect.
00:26
By default, steel framing has a join cutback of half an inch.
00:30
In order to add coping, you will need to edit the join cutback and then apply the coping.
00:36
Coping is a fast alternative method of cleaning up drawings and the model when steel connections are not being modeled.
00:43
If a steel connection is placed on the beam, then many traditional Revit tools such as coping and cutting beams are deactivated.
00:52
Beam systems are very convenient when adding a number of joists to the framing bay.
00:57
The span direction can be controlled and the beam system would adapt if the boundary changes.
01:03
A beam system can be used in 2D or 3D, so it's very useful for adding light gauge steel work perhaps on vertical planes.
01:14
A truss is an assembly of beams and bracing elements that form a rigid structure when assembled together.
01:21
They are typically found in roofs and floors where long spans are desirable.
01:26
Revit can create any type of truss and trusses can be attached to floors and roofs, which will then remain associative back to those elements.
01:35
Go ahead and open up the model 010-Work with structural framing Part 2.
01:41
You'll note that this particular model opens up in the second floor Top of Steel plan.
01:48
If we zoom up to the front of the structure, here we're going to begin by editing some beam systems.
01:55
Click the Structure ribbon and then select "Beam System".
02:03
On the Context ribbon, you'll note that we have two methods to create a structural beam system.
02:08
We can use Automatic Beam System or Sketch Beam System.
02:14
We also have the ability to tag these on placement, I'm going to choose not to tag these.
02:20
And on the options bar, we can configure the beam type that we want to use and the layout rule.
02:28
In our case here, we'll go to Maximum Spacing, and here we'll set a maximum spacing of 8 feet.
02:34
You'll now note that as I move my cursor over closed framing bays, Revit previews the beam system.
02:42
When we're ready to place the beam systems, we can simply select, and you can see the beam systems are then placed.
02:53
Let's go ahead and review that in 3D.
02:59
You can now see our secondary beam systems placed.
03:05
Next, we use the same beam system to put some framing in these roof bays.
03:11
On the Structure ribbon, go ahead and select "Beam system".
03:17
This time you'll see that we have a different context menu.
03:21
First thing we're going to do is set our working plane.
03:26
So here we're going to ensure that we have Reference Plane: Roof Plane selected.
03:30
This is an inclined plane where the girders are modeled.
03:35
In this example, we can simply pick the supports for our beam system.
03:43
As I pick each support, you'll notice that this symbol here is determining the framing direction, that's correct,
03:50
but if I wanted to change that, I could use the Beam Direction mode and then I could pick another beam.
03:57
Once I'm happy with this, I can select "Finish Edit Mode" and my beam system is placed.
04:05
So I might choose to edit my beam system, so I can simply select the beam system, and then in the Properties palette, I can make some changes.
04:14
So here, for example, I might want to change the section size, and you can see the beam system updates.
04:24
Next, you model two trusses to create our sky bridge.
04:29
In the Project Browser, under Structural Plans, let's go ahead and open up the Fourth Floor.
04:39
Our sky bridge needs to go from the core to this area over here,
04:44
and you'll notice we have two structural columns underneath the slab to support our sky bridge.
04:49
The sky bridge is going to be modeled with trusses.
04:54
On the Structure ribbon select "Truss".
04:58
Let's review some of the settings in the Properties palette.
05:02
So you'll note here that the bearing chord is on the bottom and also our bearing vertical justification is also set to bottom.
05:11
The truss height is 8 foot.
05:14
And you can see here, we're using an accustomed family for our sky bridge.
05:19
If I click on Edit Type, here we can review some of the sections that we're using.
05:24
So the top chords are using our square section.
05:27
Same with our vertical webs and our diagonal webs.
05:30
And the bottom chord is again using the same as the top chord, a slightly deeper square section, in this case 8x8 inches.
05:38
Both the vertical webs and the diagonal webs are using a 6x6 inch member.
05:45
So here, I'm going to create a truss from the endpoint of this wall to the center point of this column.
05:53
And we'll do the same on the other side.
06:01
Let's switch back to the 3D view to review our truss.
06:07
And here you can see our sky bridge.
06:09
Now, the sky bridge is pitching up at the start, let's review some of the properties.
06:16
If we select this truss here, you might note that the start level offset is set 1 foot above the end level offset.
06:24
Well, with any structural framing or trusses, we can obviously amend and edit these settings.
06:29
I could change the reference level for my truss and the start level and end level offsets.
06:34
In this case, let's set the start level offset to 0.
06:39
And you can now see the truss adapts.
06:42
We'll do the same with the other truss, we'll set the start level offset to 0.
06:51
Another thing to note with a truss is it doesn't have to be vertical, so we could take this truss and we could rotate it through 90 degrees.
07:02
Also, the bearing chord could be set to the top rather than the bottom.
07:06
And you can now see the truss is set out from its top chord.
07:14
Ok, so there's the sky bridge created with the trusses.
07:18
Next, we'll look at beam column joins and coping.
07:23
Let's start with beam column joins.
07:27
So on the very section here, you can see that we have start beams over here carrying these rectangular hollow sections.
07:34
And you can see if we look at the condition at the end of these RHS sections, we really need to tidy those sections up a little bit.
07:43
If you select the Modify ribbon, you'll note here that we have a tool called Beam/Column Joins.
07:49
If I go ahead and select that tool, you'll notice here that we get arrows where we can direct each section.
07:56
So here you can see that this member is parting up to this member,
07:59
but I could reverse that by shortening this top member and then increasing this member here, and now I have the opposite configuration.
08:07
Without shortening the member, if I push this member into this member, then it forces a miter.
08:14
So let's look at that again over here.
08:17
So again, I can push these two members together and form a miter.
08:23
And I'll do the same over here, and one more in here.
08:31
Let's now go ahead and look at coping.
08:35
In the Project Browser, go ahead and open up the Second Floor plan.
08:41
Let's zoom up on our beam system.
08:45
And here we're going to create a section to elevate this joist.
08:49
So on the quick access toolbar, select Section, and we'll create a section that's going to elevate that joist.
08:59
We can change the depth and go ahead and open up the section.
09:07
We'll change the scale and also the detail level.
09:15
So here, we can see our joist and also our girder.
09:19
The first thing we'll need to do is extend the joist into the girder.
09:25
Before we do that, if we select this joist, let's take a look at the Properties palette,
09:31
and you'll notice here that we have something called start join cutback and end join cutback.
09:36
By default this is half an inch.
09:38
So that's given us a half an inch gap between the edge of this beam here and the bounding box of our girder.
09:47
What we're now going to do is override that.
09:50
On the context ribbon, you'll notice we have Change Reference, let's go ahead and select that.
09:57
Instead of cutting back to the bounding box of the girder, we can now pick the web.
10:03
And you'll now see the joist has extended.
10:07
On the Modify ribbon, we can now click "Cope".
10:12
So here, we select the member we're coping, and then the member it's coping back to, which is our girder.
10:21
Once we've created the cope, we can also control the gap.
10:26
Let's select the joist.
10:29
In the Properties palette, you'll notice here we have coping distance.
10:33
So I'm going to update this and have this as half an inch.
10:39
And there's our notch.
10:42
Now just so we can see that notch in 3D, let's go back to our 3D view.
10:48
We can right mouse click on our view cube and we're going to orientate our view to section 1.
10:58
Of course, here we can now see our joist, and we can now see the notch into the girder.
Video transcript
00:04
After completing this lesson, you will be able to apply and remove coping, create beam systems, and create trusses.
00:13
The objective domains covered are, 1.1e, work with structural framing and connections.
00:20
Coping can be applied to structural framing and structural columns when two or more members intersect.
00:26
By default, steel framing has a join cutback of half an inch.
00:30
In order to add coping, you will need to edit the join cutback and then apply the coping.
00:36
Coping is a fast alternative method of cleaning up drawings and the model when steel connections are not being modeled.
00:43
If a steel connection is placed on the beam, then many traditional Revit tools such as coping and cutting beams are deactivated.
00:52
Beam systems are very convenient when adding a number of joists to the framing bay.
00:57
The span direction can be controlled and the beam system would adapt if the boundary changes.
01:03
A beam system can be used in 2D or 3D, so it's very useful for adding light gauge steel work perhaps on vertical planes.
01:14
A truss is an assembly of beams and bracing elements that form a rigid structure when assembled together.
01:21
They are typically found in roofs and floors where long spans are desirable.
01:26
Revit can create any type of truss and trusses can be attached to floors and roofs, which will then remain associative back to those elements.
01:35
Go ahead and open up the model 010-Work with structural framing Part 2.
01:41
You'll note that this particular model opens up in the second floor Top of Steel plan.
01:48
If we zoom up to the front of the structure, here we're going to begin by editing some beam systems.
01:55
Click the Structure ribbon and then select "Beam System".
02:03
On the Context ribbon, you'll note that we have two methods to create a structural beam system.
02:08
We can use Automatic Beam System or Sketch Beam System.
02:14
We also have the ability to tag these on placement, I'm going to choose not to tag these.
02:20
And on the options bar, we can configure the beam type that we want to use and the layout rule.
02:28
In our case here, we'll go to Maximum Spacing, and here we'll set a maximum spacing of 8 feet.
02:34
You'll now note that as I move my cursor over closed framing bays, Revit previews the beam system.
02:42
When we're ready to place the beam systems, we can simply select, and you can see the beam systems are then placed.
02:53
Let's go ahead and review that in 3D.
02:59
You can now see our secondary beam systems placed.
03:05
Next, we use the same beam system to put some framing in these roof bays.
03:11
On the Structure ribbon, go ahead and select "Beam system".
03:17
This time you'll see that we have a different context menu.
03:21
First thing we're going to do is set our working plane.
03:26
So here we're going to ensure that we have Reference Plane: Roof Plane selected.
03:30
This is an inclined plane where the girders are modeled.
03:35
In this example, we can simply pick the supports for our beam system.
03:43
As I pick each support, you'll notice that this symbol here is determining the framing direction, that's correct,
03:50
but if I wanted to change that, I could use the Beam Direction mode and then I could pick another beam.
03:57
Once I'm happy with this, I can select "Finish Edit Mode" and my beam system is placed.
04:05
So I might choose to edit my beam system, so I can simply select the beam system, and then in the Properties palette, I can make some changes.
04:14
So here, for example, I might want to change the section size, and you can see the beam system updates.
04:24
Next, you model two trusses to create our sky bridge.
04:29
In the Project Browser, under Structural Plans, let's go ahead and open up the Fourth Floor.
04:39
Our sky bridge needs to go from the core to this area over here,
04:44
and you'll notice we have two structural columns underneath the slab to support our sky bridge.
04:49
The sky bridge is going to be modeled with trusses.
04:54
On the Structure ribbon select "Truss".
04:58
Let's review some of the settings in the Properties palette.
05:02
So you'll note here that the bearing chord is on the bottom and also our bearing vertical justification is also set to bottom.
05:11
The truss height is 8 foot.
05:14
And you can see here, we're using an accustomed family for our sky bridge.
05:19
If I click on Edit Type, here we can review some of the sections that we're using.
05:24
So the top chords are using our square section.
05:27
Same with our vertical webs and our diagonal webs.
05:30
And the bottom chord is again using the same as the top chord, a slightly deeper square section, in this case 8x8 inches.
05:38
Both the vertical webs and the diagonal webs are using a 6x6 inch member.
05:45
So here, I'm going to create a truss from the endpoint of this wall to the center point of this column.
05:53
And we'll do the same on the other side.
06:01
Let's switch back to the 3D view to review our truss.
06:07
And here you can see our sky bridge.
06:09
Now, the sky bridge is pitching up at the start, let's review some of the properties.
06:16
If we select this truss here, you might note that the start level offset is set 1 foot above the end level offset.
06:24
Well, with any structural framing or trusses, we can obviously amend and edit these settings.
06:29
I could change the reference level for my truss and the start level and end level offsets.
06:34
In this case, let's set the start level offset to 0.
06:39
And you can now see the truss adapts.
06:42
We'll do the same with the other truss, we'll set the start level offset to 0.
06:51
Another thing to note with a truss is it doesn't have to be vertical, so we could take this truss and we could rotate it through 90 degrees.
07:02
Also, the bearing chord could be set to the top rather than the bottom.
07:06
And you can now see the truss is set out from its top chord.
07:14
Ok, so there's the sky bridge created with the trusses.
07:18
Next, we'll look at beam column joins and coping.
07:23
Let's start with beam column joins.
07:27
So on the very section here, you can see that we have start beams over here carrying these rectangular hollow sections.
07:34
And you can see if we look at the condition at the end of these RHS sections, we really need to tidy those sections up a little bit.
07:43
If you select the Modify ribbon, you'll note here that we have a tool called Beam/Column Joins.
07:49
If I go ahead and select that tool, you'll notice here that we get arrows where we can direct each section.
07:56
So here you can see that this member is parting up to this member,
07:59
but I could reverse that by shortening this top member and then increasing this member here, and now I have the opposite configuration.
08:07
Without shortening the member, if I push this member into this member, then it forces a miter.
08:14
So let's look at that again over here.
08:17
So again, I can push these two members together and form a miter.
08:23
And I'll do the same over here, and one more in here.
08:31
Let's now go ahead and look at coping.
08:35
In the Project Browser, go ahead and open up the Second Floor plan.
08:41
Let's zoom up on our beam system.
08:45
And here we're going to create a section to elevate this joist.
08:49
So on the quick access toolbar, select Section, and we'll create a section that's going to elevate that joist.
08:59
We can change the depth and go ahead and open up the section.
09:07
We'll change the scale and also the detail level.
09:15
So here, we can see our joist and also our girder.
09:19
The first thing we'll need to do is extend the joist into the girder.
09:25
Before we do that, if we select this joist, let's take a look at the Properties palette,
09:31
and you'll notice here that we have something called start join cutback and end join cutback.
09:36
By default this is half an inch.
09:38
So that's given us a half an inch gap between the edge of this beam here and the bounding box of our girder.
09:47
What we're now going to do is override that.
09:50
On the context ribbon, you'll notice we have Change Reference, let's go ahead and select that.
09:57
Instead of cutting back to the bounding box of the girder, we can now pick the web.
10:03
And you'll now see the joist has extended.
10:07
On the Modify ribbon, we can now click "Cope".
10:12
So here, we select the member we're coping, and then the member it's coping back to, which is our girder.
10:21
Once we've created the cope, we can also control the gap.
10:26
Let's select the joist.
10:29
In the Properties palette, you'll notice here we have coping distance.
10:33
So I'm going to update this and have this as half an inch.
10:39
And there's our notch.
10:42
Now just so we can see that notch in 3D, let's go back to our 3D view.
10:48
We can right mouse click on our view cube and we're going to orientate our view to section 1.
10:58
Of course, here we can now see our joist, and we can now see the notch into the girder.
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