& Construction
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Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
& Manufacturing
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Professional CAD/CAM tools built on Inventor and AutoCAD
Transcript
00:09
Okay, we're going to start the Inventor section off with how to create an asset from an Inventor file.
00:18
For the Inventor section, pretty much everything we'll be doing is in the Inventor professional application itself.
00:25
So I'm going to go ahead and launch that application.
00:28
Once this application finishes loading, I'm going to now start working within the factory tools.
00:35
And the primary thing you will be doing within Inventor for factory design purposes is to create and modify,
00:43
and manage your assets.
00:46
So I'm going to go ahead and flip over to my "Factory" tab within Inventor and then I'm going to choose the "Create Asset" menu.
00:56
"Create Asset" has a number of options available.
01:00
You can start by modeling a part, you can model an assembly, you can import DWG solids,
01:08
and you can do the same thing through using the "Vault" application.
01:12
You can also import a model and import a model from "Vault." We're going to choose "Import Model."
01:20
Now, you have the ability when the "Import Model" comes up,
01:24
to choose things other than the Inventor model files.
01:30
However, for this, I'm utilizing an Inventor part that represents a "Bench."
01:37
So I'm going to highlight that and I'm going to hit "OK."
01:41
This is going to give me a warning that the location of this file is not within my active project.
01:48
My project scope is where all of my working files are defined,
01:53
however, for demonstration purposes, and because I'm bringing in an asset that I have not utilized yet,
02:01
I am going to bring it in from essentially an outside location.
02:08
This message is warning me that that outside location is not within the scope of the project file.
02:15
For this purpose, I am fine with that.
02:19
So I'm going to choose "Yes."
02:21
However, if you receive this message and you're not expecting it, you can hit "No,"
02:29
you can close this, and you can look into your active project.
02:35
Mine is this factory design project and all of my files should essentially exist,
02:43
where this factory design IPJ -- Inventor project file is located.
02:49
So any file or any folders or files that exist below this designs factory folder,
02:57
is where I would expect to be opening files.
03:03
We'll flip back over and do "Import Model" again.
03:06
I'm going to choose Bench, I'm going to hit "Open", and again this time, I'm going to say "Yes."
03:15
And I'll show you in just a moment why it is Okay that I said yes to this.
03:21
So once this finishes loading, I am essentially going to publish this asset real quick.
03:29
I have some key parameters that have been defined for this asset.
03:34
These can be specified as you desire for each one of your assets and they are properties that then become searchable.
03:45
For this one, I'm going to choose to publish and it's going to warn me that this needs to be saved and asks if I want to save it now.
03:53
I'm going to say "Yes," and it does a quick save on it.
03:58
I am going to choose to publish this to my "Vault" as opposed to locally.
04:05
Going to get a Vault login dialogue, which I'm going to "OK."
04:09
And then I have two locations within my "Vault" where I'm going to store factory related information.
04:16
One is within the "Asset" folder and one is within the "Layout" folder.
04:20
This is an asset, so we're going to use the asset directory and from there, we can go ahead and hit "OK" to publish.
04:29
Just to explore some of the additional options available,
04:33
you have the ability to "Simplify" on demand and it will have parameters to specify either "Coarse" or "Medium,"
04:42
or you can have custom parameters for simplification.
04:46
We're not going to do that at the moment.
04:49
And you also have the ability to specify whether you want to publish a 2D asset or not.
04:55
The 2D asset is what the AutoCAD Architecture application will utilize during layouts.
05:04
Flipping back to the "General" tab, we'll go ahead and hit "OK," and this will go through a publication process.
05:15
Once that has been published successfully,
05:19
we'll then have within our "Vault Professional" application, an asset available.
05:25
So if I flip over to this and look for "Bench," I should hopefully see something within "Vault" -- I do.
05:35
And this is my "Bench" asset from factory.
05:40
I am then able to utilize this asset within layouts.
05:45
I'm going to go ahead and finish the asset builder and we'll pick back up with creating an asset from a third party file,
05:52
which you'll find is very similar.
00:09
Okay, we're going to start the Inventor section off with how to create an asset from an Inventor file.
00:18
For the Inventor section, pretty much everything we'll be doing is in the Inventor professional application itself.
00:25
So I'm going to go ahead and launch that application.
00:28
Once this application finishes loading, I'm going to now start working within the factory tools.
00:35
And the primary thing you will be doing within Inventor for factory design purposes is to create and modify,
00:43
and manage your assets.
00:46
So I'm going to go ahead and flip over to my "Factory" tab within Inventor and then I'm going to choose the "Create Asset" menu.
00:56
"Create Asset" has a number of options available.
01:00
You can start by modeling a part, you can model an assembly, you can import DWG solids,
01:08
and you can do the same thing through using the "Vault" application.
01:12
You can also import a model and import a model from "Vault." We're going to choose "Import Model."
01:20
Now, you have the ability when the "Import Model" comes up,
01:24
to choose things other than the Inventor model files.
01:30
However, for this, I'm utilizing an Inventor part that represents a "Bench."
01:37
So I'm going to highlight that and I'm going to hit "OK."
01:41
This is going to give me a warning that the location of this file is not within my active project.
01:48
My project scope is where all of my working files are defined,
01:53
however, for demonstration purposes, and because I'm bringing in an asset that I have not utilized yet,
02:01
I am going to bring it in from essentially an outside location.
02:08
This message is warning me that that outside location is not within the scope of the project file.
02:15
For this purpose, I am fine with that.
02:19
So I'm going to choose "Yes."
02:21
However, if you receive this message and you're not expecting it, you can hit "No,"
02:29
you can close this, and you can look into your active project.
02:35
Mine is this factory design project and all of my files should essentially exist,
02:43
where this factory design IPJ -- Inventor project file is located.
02:49
So any file or any folders or files that exist below this designs factory folder,
02:57
is where I would expect to be opening files.
03:03
We'll flip back over and do "Import Model" again.
03:06
I'm going to choose Bench, I'm going to hit "Open", and again this time, I'm going to say "Yes."
03:15
And I'll show you in just a moment why it is Okay that I said yes to this.
03:21
So once this finishes loading, I am essentially going to publish this asset real quick.
03:29
I have some key parameters that have been defined for this asset.
03:34
These can be specified as you desire for each one of your assets and they are properties that then become searchable.
03:45
For this one, I'm going to choose to publish and it's going to warn me that this needs to be saved and asks if I want to save it now.
03:53
I'm going to say "Yes," and it does a quick save on it.
03:58
I am going to choose to publish this to my "Vault" as opposed to locally.
04:05
Going to get a Vault login dialogue, which I'm going to "OK."
04:09
And then I have two locations within my "Vault" where I'm going to store factory related information.
04:16
One is within the "Asset" folder and one is within the "Layout" folder.
04:20
This is an asset, so we're going to use the asset directory and from there, we can go ahead and hit "OK" to publish.
04:29
Just to explore some of the additional options available,
04:33
you have the ability to "Simplify" on demand and it will have parameters to specify either "Coarse" or "Medium,"
04:42
or you can have custom parameters for simplification.
04:46
We're not going to do that at the moment.
04:49
And you also have the ability to specify whether you want to publish a 2D asset or not.
04:55
The 2D asset is what the AutoCAD Architecture application will utilize during layouts.
05:04
Flipping back to the "General" tab, we'll go ahead and hit "OK," and this will go through a publication process.
05:15
Once that has been published successfully,
05:19
we'll then have within our "Vault Professional" application, an asset available.
05:25
So if I flip over to this and look for "Bench," I should hopefully see something within "Vault" -- I do.
05:35
And this is my "Bench" asset from factory.
05:40
I am then able to utilize this asset within layouts.
05:45
I'm going to go ahead and finish the asset builder and we'll pick back up with creating an asset from a third party file,
05:52
which you'll find is very similar.