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Professional CAD/CAM tools built on Inventor and AutoCAD
Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
Professional CAD/CAM tools built on Inventor and AutoCAD
Use various Alignment Layout tools to edit alignments.
Type:
Tutorial
Length:
8 min.
Transcript
00:04
First, I'll show you some of the ways we can edit an alignment using grips.
00:09
If you pick an alignment on screen, you'll see grips appear
00:12
similar to the grips. You see when you edit a polyline,
00:16
the square grip on the end of a tangent
00:18
allows you to move the end of the tangent changing its direction and length.
00:23
The square grip in the middle of a tangent
00:26
allows you to move the tangent retaining its length
00:29
and moving it parallel to itself.
00:33
Circle grips at the end of a curve
00:35
allow you to change the length and radius of the curve.
00:40
The circle grip in the center of the curve
00:43
allows you to move the curve to go through a pasty point,
00:47
changing its length and radius.
00:50
The arrow grip on the curve also allows you
00:53
to change the length and radius of the curve
00:55
moving it towards or away from the intersection point.
01:00
The triangle grip at the intersection point
01:03
allows you to move the intersection point,
01:05
changing the direction and length of the tangents.
01:08
But keeping the curve radius fixed
01:11
when you move the intersection point, adjacent curves may meet each other,
01:16
preventing any further movement
01:18
you may need to adjust the length of any attached curves to
01:21
be able to move the IP to where you need it.
01:24
You can also use the triangle grip at the intersection point to break the IP apart.
01:30
When you break it apart,
01:31
you get two new grips at the end of
01:33
each tangent and you can move each tangent independently.
01:37
First, let's have a look at editing the sycamore heights alignment.
01:42
We can see that our applied design checks
01:45
have resulted in some warnings being placed on the alignment.
01:49
These are indicating that the curve radii
01:51
are currently too small to meet our design standards.
01:56
We're going to edit the alignment to fix the radii
01:59
and make improvements to the alignment.
02:02
Select the alignment to call up the grips.
02:05
We can use the curved rips to drag the first curve out to increase its radius. A
02:10
small adjustment should be enough to remove the warning
02:14
at the intersection with our collector road. You can see that the tangent
02:18
is joining it at a slight angle.
02:20
And ideally, we would like it to be near perpendicular.
02:24
Click on the first intersection point and use the triangle grip,
02:28
drag it out,
02:29
improving the angle of the first tangent to mcallister boulevard.
02:34
Now adjust the last curve on the alignment
02:37
by dragging the curve out so that the end
02:39
of the curve just extends beyond woodside view,
02:43
looking at the entire alignment. It is clear we could simplify the geometry
02:47
by removing the central curve
02:49
and instead have a single curve across the top of the road.
02:54
Using the alignment layout tools,
02:57
we can delete these elements on the road
02:59
and we can place a new curve between them.
03:02
It will need to be a free curve because it
03:05
will be attached at both ends to another entity.
03:08
We'll use the option free cur filet with the radius,
03:14
pick the incoming, then the outgoing tangent,
03:17
the curve angle will be less than 180
03:20
and then type in a curve radius of 600.
03:25
We can see now that we've created another problem
03:28
as a tangent length here is too short.
03:31
It needs to be a minimum length of 100 ft.
03:35
Instead of editing this on screen, we'll open the alignment grid view
03:40
in here. We can see the geometry of the alignment in table form
03:44
any property in here. That's not grayed out can be edited.
03:48
We can edit the tang
03:49
he constraints,
03:51
the curved radii
03:53
change the chord length or the degree of curvature,
03:57
set the radius of the first curve to 400 ft.
04:02
You can see that now we have improved the length of the tangent
04:05
and all of the warning markers have gone.
04:09
Let's see what happens if we change the tangy constraint.
04:14
This curve is currently constrained on both sides. It's a free curve,
04:19
we can change its constraint to a fixed curve.
04:22
And now you can see you can no longer edit the radius because it is now fixed.
04:27
If we edit this graphically and move the curve using its grip,
04:32
the curve retains its radius but the tangents move
04:35
because the tangents are now floating entities.
04:39
If we rec constrain the curve back to a free curve,
04:43
notice how the tangents are now fixed tangents again.
04:47
Now we'll let it our collector road mcallister Boulevard.
04:52
We can see on this part of the alignment here that we have three warning markers.
04:58
This marker indicates that it doesn't meet our minimum radius of 1500 ft.
05:03
This is from the design criteria file
05:06
and it doesn't meet our local standard of a minimum radius of 1200 ft,
05:10
which was added through our check set.
05:13
Similarly,
05:14
this curve has the same problem.
05:16
This tangent is too short.
05:20
It stands to reason that if we make these curves longer by increasing the radius,
05:24
then we will reduce the length of the tangent
05:27
making that situation worse.
05:30
This geometry isn't going to work. So we need to redefine this part of the alignment,
05:35
select the alignment and open the alignment layout tools.
05:40
We will delete the geometry on this part of the alignment.
05:43
First delete the tangent.
05:45
And then this curve,
05:47
we can now place a new curve between the existing curve and the existing tangent.
05:53
It will need to be a free curve.
05:55
So we'll use a free curve filet between two entities with the radius,
06:00
pick the curve going in and the tangent going out
06:05
on the command line. It's asking you if this is a compound curve or reverse curve
06:10
type R for a reverse curve because it's turning
06:13
in the opposite direction to the first curve set,
06:16
the radius to the default of 1500
06:19
we still have to fix the radius on this curve.
06:22
So let's call up the alignment grid view.
06:25
And in here, we'll change the curve radius for the curve to 1500.
06:31
We've now fixed all of the geometry issues on the collector road,
06:36
adjust the woodside view alignment so that the start and end of the
06:40
alignments are snapped on to the new position of the alignments we've changed.
06:46
Finally, there's one last edit that we need to make
06:50
a Callister boulevard alignment has its station zero
06:54
at the start of the alignment
06:56
some distance along the existing road.
07:01
We want to have station zero at the end of the existing part of the road,
07:05
but we don't want to shorten the alignment
07:08
as the starting segment helps us to establish the levels we'll need to tie into.
07:14
We can use the alignment properties to reset the position of station zero
07:20
on the station control tab, select the button beside the co ordinate values.
07:26
This will allow us to pick a new coordinate reference for station zero.
07:31
The warning message tells us that changing the stationing
07:34
might affect other objects that have already been created.
07:38
We don't need to worry about that. So click. OK.
07:43
Snap to the end of the red center line on
07:45
the survey drawing for the position of station zero.
07:49
Click OK.
07:50
To accept the changes
07:53
in the drawing, you can see we have reset the station zero marker
07:57
and the station values before this are negative.
08:01
We've now completed our edits of the alignments in the drawing
08:04
and we can move on to design our vertical geometry.
Video transcript
00:04
First, I'll show you some of the ways we can edit an alignment using grips.
00:09
If you pick an alignment on screen, you'll see grips appear
00:12
similar to the grips. You see when you edit a polyline,
00:16
the square grip on the end of a tangent
00:18
allows you to move the end of the tangent changing its direction and length.
00:23
The square grip in the middle of a tangent
00:26
allows you to move the tangent retaining its length
00:29
and moving it parallel to itself.
00:33
Circle grips at the end of a curve
00:35
allow you to change the length and radius of the curve.
00:40
The circle grip in the center of the curve
00:43
allows you to move the curve to go through a pasty point,
00:47
changing its length and radius.
00:50
The arrow grip on the curve also allows you
00:53
to change the length and radius of the curve
00:55
moving it towards or away from the intersection point.
01:00
The triangle grip at the intersection point
01:03
allows you to move the intersection point,
01:05
changing the direction and length of the tangents.
01:08
But keeping the curve radius fixed
01:11
when you move the intersection point, adjacent curves may meet each other,
01:16
preventing any further movement
01:18
you may need to adjust the length of any attached curves to
01:21
be able to move the IP to where you need it.
01:24
You can also use the triangle grip at the intersection point to break the IP apart.
01:30
When you break it apart,
01:31
you get two new grips at the end of
01:33
each tangent and you can move each tangent independently.
01:37
First, let's have a look at editing the sycamore heights alignment.
01:42
We can see that our applied design checks
01:45
have resulted in some warnings being placed on the alignment.
01:49
These are indicating that the curve radii
01:51
are currently too small to meet our design standards.
01:56
We're going to edit the alignment to fix the radii
01:59
and make improvements to the alignment.
02:02
Select the alignment to call up the grips.
02:05
We can use the curved rips to drag the first curve out to increase its radius. A
02:10
small adjustment should be enough to remove the warning
02:14
at the intersection with our collector road. You can see that the tangent
02:18
is joining it at a slight angle.
02:20
And ideally, we would like it to be near perpendicular.
02:24
Click on the first intersection point and use the triangle grip,
02:28
drag it out,
02:29
improving the angle of the first tangent to mcallister boulevard.
02:34
Now adjust the last curve on the alignment
02:37
by dragging the curve out so that the end
02:39
of the curve just extends beyond woodside view,
02:43
looking at the entire alignment. It is clear we could simplify the geometry
02:47
by removing the central curve
02:49
and instead have a single curve across the top of the road.
02:54
Using the alignment layout tools,
02:57
we can delete these elements on the road
02:59
and we can place a new curve between them.
03:02
It will need to be a free curve because it
03:05
will be attached at both ends to another entity.
03:08
We'll use the option free cur filet with the radius,
03:14
pick the incoming, then the outgoing tangent,
03:17
the curve angle will be less than 180
03:20
and then type in a curve radius of 600.
03:25
We can see now that we've created another problem
03:28
as a tangent length here is too short.
03:31
It needs to be a minimum length of 100 ft.
03:35
Instead of editing this on screen, we'll open the alignment grid view
03:40
in here. We can see the geometry of the alignment in table form
03:44
any property in here. That's not grayed out can be edited.
03:48
We can edit the tang
03:49
he constraints,
03:51
the curved radii
03:53
change the chord length or the degree of curvature,
03:57
set the radius of the first curve to 400 ft.
04:02
You can see that now we have improved the length of the tangent
04:05
and all of the warning markers have gone.
04:09
Let's see what happens if we change the tangy constraint.
04:14
This curve is currently constrained on both sides. It's a free curve,
04:19
we can change its constraint to a fixed curve.
04:22
And now you can see you can no longer edit the radius because it is now fixed.
04:27
If we edit this graphically and move the curve using its grip,
04:32
the curve retains its radius but the tangents move
04:35
because the tangents are now floating entities.
04:39
If we rec constrain the curve back to a free curve,
04:43
notice how the tangents are now fixed tangents again.
04:47
Now we'll let it our collector road mcallister Boulevard.
04:52
We can see on this part of the alignment here that we have three warning markers.
04:58
This marker indicates that it doesn't meet our minimum radius of 1500 ft.
05:03
This is from the design criteria file
05:06
and it doesn't meet our local standard of a minimum radius of 1200 ft,
05:10
which was added through our check set.
05:13
Similarly,
05:14
this curve has the same problem.
05:16
This tangent is too short.
05:20
It stands to reason that if we make these curves longer by increasing the radius,
05:24
then we will reduce the length of the tangent
05:27
making that situation worse.
05:30
This geometry isn't going to work. So we need to redefine this part of the alignment,
05:35
select the alignment and open the alignment layout tools.
05:40
We will delete the geometry on this part of the alignment.
05:43
First delete the tangent.
05:45
And then this curve,
05:47
we can now place a new curve between the existing curve and the existing tangent.
05:53
It will need to be a free curve.
05:55
So we'll use a free curve filet between two entities with the radius,
06:00
pick the curve going in and the tangent going out
06:05
on the command line. It's asking you if this is a compound curve or reverse curve
06:10
type R for a reverse curve because it's turning
06:13
in the opposite direction to the first curve set,
06:16
the radius to the default of 1500
06:19
we still have to fix the radius on this curve.
06:22
So let's call up the alignment grid view.
06:25
And in here, we'll change the curve radius for the curve to 1500.
06:31
We've now fixed all of the geometry issues on the collector road,
06:36
adjust the woodside view alignment so that the start and end of the
06:40
alignments are snapped on to the new position of the alignments we've changed.
06:46
Finally, there's one last edit that we need to make
06:50
a Callister boulevard alignment has its station zero
06:54
at the start of the alignment
06:56
some distance along the existing road.
07:01
We want to have station zero at the end of the existing part of the road,
07:05
but we don't want to shorten the alignment
07:08
as the starting segment helps us to establish the levels we'll need to tie into.
07:14
We can use the alignment properties to reset the position of station zero
07:20
on the station control tab, select the button beside the co ordinate values.
07:26
This will allow us to pick a new coordinate reference for station zero.
07:31
The warning message tells us that changing the stationing
07:34
might affect other objects that have already been created.
07:38
We don't need to worry about that. So click. OK.
07:43
Snap to the end of the red center line on
07:45
the survey drawing for the position of station zero.
07:49
Click OK.
07:50
To accept the changes
07:53
in the drawing, you can see we have reset the station zero marker
07:57
and the station values before this are negative.
08:01
We've now completed our edits of the alignments in the drawing
08:04
and we can move on to design our vertical geometry.
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