• Civil 3D

Edit a surface

Use surface styles for editing and surface build operations.


00:03

We have built our existing ground surface using various data sources

00:08

including topographical survey information.

00:12

However,

00:12

some of the information we have used has

00:14

caused some errors in the surface formation.

00:17

A good way to locate surface errors is to display the surface as contours

00:23

where contours are closely packed together.

00:25

It's a good indication of points in the surface with incorrect levels.

00:30

We're now going to edit our existing ground surface

00:33

to fix some of the errors in the surface.

00:36

From the view ribbon tab on the named views panel,

00:40

restore the view area. One using the restore view pull down.

00:44

We can see the contours are very close together around this point in the surface.

00:49

This point was created when we added text entities to the surface.

00:54

This text is a tree label and doesn't represent a height on the ground.

01:00

When we ran the command, move text to elevation.

01:02

Civil 3d couldn't convert this text to A Z value

01:06

and so it remains at zero.

01:09

This has resulted in a zero elevation in our surface.

01:14

We could remove the text entities from the surface,

01:18

delete the tree labels

01:19

and then add the text again.

01:22

But we have an easier way to fix this problem.

01:25

Select the surface by picking on the contours

01:28

and on the surface. Contextual ribbon tab,

01:30

select surface properties

01:35

in the service properties on the definition tab

01:37

expand the build options.

01:41

These are settings that control how a surface is

01:43

built and we can edit them at any time.

01:45

For each individual surface.

01:49

We have a setting to enable us to control the elevation range in a surface.

01:53

Click in the value column of exclude elevations less than

01:57

and set it to yes

01:60

in the elevation less than column set the value to 0.01 ft.

02:06

This will exclude all zero value elevations

02:10

click OK. And rebuild the surface.

02:13

You can see that the surface has been corrected and the contours are displayed

02:17

on the view ribbon tab restore the view area two.

02:22

Here we have a similar problem but this time the elevation text values are wrong

02:27

and are displayed in meters.

02:30

We're going to fix this error by deleting these points from the surface,

02:35

select the surface and from the contextual ribbon

02:37

tab select edit surface and then delete point

02:42

civil 3d displays a message telling us that there

02:45

are no service points displayed for us to select.

02:48

It suggests that we edit the service style and try again

02:52

with the surface still selected right click and choose edit surface style.

02:57

This will take us into the style editor for the style currently in use

03:02

on the display tab edit the plan view direction and turn on points and triangles

03:08

click, OK.

03:11

The surface points and triangles are now displayed

03:16

zoom into the elevation value on the left,

03:20

select the surface and on the ribbon tab,

03:22

choose edit surface, then delete point,

03:27

pick the blue cross for the first surface point to be deleted,

03:32

then pan across and select the second surface point.

03:40

Press her to accept the selection,

03:44

the points are deleted and the surface will update

03:49

from the view ribbon tab,

03:51

restore the view area three

03:55

here. The problem with the surface is a bit more subjective.

03:60

The contours appear to be pulled sharply in

04:02

one direction along this highlighted triangle side.

04:06

We're going to improve the surface by swapping edges.

04:10

Swapping edges is the process of flipping

04:13

the common side between two adjacent triangles.

04:16

The result of this edit can make a dramatic change to the surface,

04:21

select the surface,

04:23

choose edit surface on the surfaced contextual ribbon tab

04:27

and then swap edge,

04:30

pick the triangle side to be swapped and the triangle will update

04:34

press escape to end the command.

04:37

Now restore the view area four.

04:41

Here we have a similar problem but this time we have multiple triangle sides to swap.

04:47

We're going to do this by adding a brake line to the surface.

04:52

Draw a polyline between the two points shown

04:55

without snapping to anything

04:58

drawing close to the points is good enough

05:02

in prospector expand the existing ground surface and expand its definition

05:08

select brake lines right click and add

05:12

the brake line we're going to add is a two D polyline.

05:16

So set the brake line type to proximity,

05:19

a proximity brake line only needs to be close to the surface points.

05:23

The brake line will be applied to the closest points to the line.

05:27

No heights are added to the surface but the brake line will realign the triangles

05:34

click. Ok, then slip the polyline and press enter,

05:39

review the changes to the surface.

05:43

Finally select the surface and go to the surface properties

05:48

on the definition tab of the surface properties.

05:51

The lower half of the dialogue shows the operations list.

05:55

Civil 3d saves a history of all operations and edits made to the surface.

06:01

Here, we can undo and redo operations to the surface

06:07

deselect the a

06:08

contour data operation

06:12

click OK and rebuild the surface.

06:18

You can see that the contour data we added to the surface has now been removed,

06:26

go back to the surface properties and in the operations list

06:29

reselect the a contour data,

06:33

click apply and rebuild the surface.

06:37

The contour data is added back into the surface

06:42

using the operations list. We can remove an operation permanently.

06:46

We can also select operations and using the arrow buttons on the side,

06:50

we can change the order of operations if we need to.

06:54

We've now explored some of the options for editing a surface

06:58

and we have fixed some of the mistakes in our existing ground surface.

Video transcript

00:03

We have built our existing ground surface using various data sources

00:08

including topographical survey information.

00:12

However,

00:12

some of the information we have used has

00:14

caused some errors in the surface formation.

00:17

A good way to locate surface errors is to display the surface as contours

00:23

where contours are closely packed together.

00:25

It's a good indication of points in the surface with incorrect levels.

00:30

We're now going to edit our existing ground surface

00:33

to fix some of the errors in the surface.

00:36

From the view ribbon tab on the named views panel,

00:40

restore the view area. One using the restore view pull down.

00:44

We can see the contours are very close together around this point in the surface.

00:49

This point was created when we added text entities to the surface.

00:54

This text is a tree label and doesn't represent a height on the ground.

01:00

When we ran the command, move text to elevation.

01:02

Civil 3d couldn't convert this text to A Z value

01:06

and so it remains at zero.

01:09

This has resulted in a zero elevation in our surface.

01:14

We could remove the text entities from the surface,

01:18

delete the tree labels

01:19

and then add the text again.

01:22

But we have an easier way to fix this problem.

01:25

Select the surface by picking on the contours

01:28

and on the surface. Contextual ribbon tab,

01:30

select surface properties

01:35

in the service properties on the definition tab

01:37

expand the build options.

01:41

These are settings that control how a surface is

01:43

built and we can edit them at any time.

01:45

For each individual surface.

01:49

We have a setting to enable us to control the elevation range in a surface.

01:53

Click in the value column of exclude elevations less than

01:57

and set it to yes

01:60

in the elevation less than column set the value to 0.01 ft.

02:06

This will exclude all zero value elevations

02:10

click OK. And rebuild the surface.

02:13

You can see that the surface has been corrected and the contours are displayed

02:17

on the view ribbon tab restore the view area two.

02:22

Here we have a similar problem but this time the elevation text values are wrong

02:27

and are displayed in meters.

02:30

We're going to fix this error by deleting these points from the surface,

02:35

select the surface and from the contextual ribbon

02:37

tab select edit surface and then delete point

02:42

civil 3d displays a message telling us that there

02:45

are no service points displayed for us to select.

02:48

It suggests that we edit the service style and try again

02:52

with the surface still selected right click and choose edit surface style.

02:57

This will take us into the style editor for the style currently in use

03:02

on the display tab edit the plan view direction and turn on points and triangles

03:08

click, OK.

03:11

The surface points and triangles are now displayed

03:16

zoom into the elevation value on the left,

03:20

select the surface and on the ribbon tab,

03:22

choose edit surface, then delete point,

03:27

pick the blue cross for the first surface point to be deleted,

03:32

then pan across and select the second surface point.

03:40

Press her to accept the selection,

03:44

the points are deleted and the surface will update

03:49

from the view ribbon tab,

03:51

restore the view area three

03:55

here. The problem with the surface is a bit more subjective.

03:60

The contours appear to be pulled sharply in

04:02

one direction along this highlighted triangle side.

04:06

We're going to improve the surface by swapping edges.

04:10

Swapping edges is the process of flipping

04:13

the common side between two adjacent triangles.

04:16

The result of this edit can make a dramatic change to the surface,

04:21

select the surface,

04:23

choose edit surface on the surfaced contextual ribbon tab

04:27

and then swap edge,

04:30

pick the triangle side to be swapped and the triangle will update

04:34

press escape to end the command.

04:37

Now restore the view area four.

04:41

Here we have a similar problem but this time we have multiple triangle sides to swap.

04:47

We're going to do this by adding a brake line to the surface.

04:52

Draw a polyline between the two points shown

04:55

without snapping to anything

04:58

drawing close to the points is good enough

05:02

in prospector expand the existing ground surface and expand its definition

05:08

select brake lines right click and add

05:12

the brake line we're going to add is a two D polyline.

05:16

So set the brake line type to proximity,

05:19

a proximity brake line only needs to be close to the surface points.

05:23

The brake line will be applied to the closest points to the line.

05:27

No heights are added to the surface but the brake line will realign the triangles

05:34

click. Ok, then slip the polyline and press enter,

05:39

review the changes to the surface.

05:43

Finally select the surface and go to the surface properties

05:48

on the definition tab of the surface properties.

05:51

The lower half of the dialogue shows the operations list.

05:55

Civil 3d saves a history of all operations and edits made to the surface.

06:01

Here, we can undo and redo operations to the surface

06:07

deselect the a

06:08

contour data operation

06:12

click OK and rebuild the surface.

06:18

You can see that the contour data we added to the surface has now been removed,

06:26

go back to the surface properties and in the operations list

06:29

reselect the a contour data,

06:33

click apply and rebuild the surface.

06:37

The contour data is added back into the surface

06:42

using the operations list. We can remove an operation permanently.

06:46

We can also select operations and using the arrow buttons on the side,

06:50

we can change the order of operations if we need to.

06:54

We've now explored some of the options for editing a surface

06:58

and we have fixed some of the mistakes in our existing ground surface.

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