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In this exercise, we’ll add doors and windows to our model.
Catch-up file completed to this point: 08_Medical Center_Doors-and-Windows_A.rvt
Be sure that Level 1 floor plan is the current view. Close any other open view tabs or windows.
Move the mouse around the screen.
Notice that the door only appears when your cursor is highlighting a wall. Doors must be “hosted” by walls. They cannot be placed free-standing in space.
If you move the mouse slightly inside and outside the building the door direction changes. If you tap the spacebar, you can flip it side to side as well (see Figure 8–1).
Figure 8–1 Place a door in the exterior wall at the top
The door will appear and will cut a hole in the receiving wall. The door is hosted to that wall. If that wall is moved the door will move. If the wall is deleted, the door will also be deleted. Feel free to try this, just undo before continuing.
Notice where the temporary dimensions appear for this door. They measure to the door’s center. You may prefer to measure to the opening instead.
Figure 8–2 Customize the locations of temporary dimension witness lines
When you dismiss this dialog, the Door command should still be active. If you canceled it, please run it again. Notice that as you move the mouse around now, the doors measure to the openings instead of the centers.
Remember the spacebar to flip.
Figure 8–3 Add some more doors to the offices at the top of the plan - use temporary dimensions as a guide
The door we are using is a single-flush door. This is the “family.” This is also the only family currently available in this project. In some cases, you want a double door or doors with vision panels. These are different families that must be loaded into the project.
If you don’t have these folders or families, copies have been provided with the dataset files.
Figure 8–4 Select door families to load into the project
The “Specify Types” dialog will appear next. This dialog allows you to select one or more type for each family being loaded. You can choose just a single type per family or use the ctrl key to select more than one size per family.
Figure 8–5 Select one or more types to load for each family
Stay in the “specify Types” dialog.
On the Properties palette, the Type Selector at the top now displays the four newly loaded families and their types plus the original family that was already in the file. Think of the types as the predefined sizes for each family.
Figure 8–6 The Type Selector now contains the newly loaded families and types
Some families contain “Type Catalogs” which trigger the display of the “Specify Types” dialog that we saw a moment ago. As you can see from the Type Selector, families with type catalogs will only load the types you select during the load process. If you later decide you need another size that was not previously loaded, just repeat the load process and choose the desired size.
Some families do not have type catalogs. In such cases, all types within the family will be loaded automatically and you will not be prompted to select any during the load process.
Figure 8–7 Add one of the new door families
Figure 8–8 Add the remaining doors - Letters refer to type, see legend
Sometimes you change your mind about the element type you want to use. It is easy to make such an adjustment in Revit. Let’s change the first few doors we created with some of the ones we loaded instead.
The remaining five doors will stay selected.
Adding Windows is the same as adding doors.
Catch-up file completed to this point: 08_Medical Center_Doors-and-Windows_B.rvt
There three window families loaded in this file. You are welcome to click Load Family and load other styles of window if you prefer, or you can simply use the ones here.
Figure 8–9 Add some windows to the plan
By default, the temporary dimensions for the windows reference the walls and typically those nearest the windows. If you want to space your windows relative to other geometry like the exterior features of the building or the column grid, you can use the technique covered above for walls and first add some permanent dimensions and then modify them.
Figure 8–10 Dimension the centers of the windows
Figure 8–11 Select a window and activate the dimensions to move it
Figure 8–12 Use dimensions to relocate the windows
Even though the locations of the windows inside the rooms are now somewhat random, the spacing from the exterior of the building is even.