Create and assign roof types
Create a new roof type and assign new roof types to existing roof elements.
Tutorial resources
These downloadable resources will be used to complete this tutorial:
Step-by-step guide
Create a new roof type and assign new roof types to existing roof elements.
- Open the project RF_Arch_ Roof Types_RVT2021.rvt. It opens in the 3D view.
- Zoom in on the garage and corridor, and in the Visual Control Bar, change the Visual Style to Shaded.
- Select the main roof.
- In the Type Selector, select Basic Roof: Wood Rafter 8สบ โ Asphalt Shingle โ Insulated.
The roof updates.
- Select the garage roof.
- In Properties, click Edit Type.
- In the Type Properties dialog, click Duplicate and name it โClay Tileโ.
- Click OK.
- In the Parameters section, next to Structure, click Edit.
- In the Edit Assembly dialog, click Layer 2 and click Insert.
A new layer is added.
- In the Material column, click By Category and click the Browse (โฆ) button.
- In the Materials Browser, type โmasoโ and select Masonry-Tile.
- In the Graphics tab, in the Surface Pattern > Foreground section, click in the Pattern field.
- In the Fill Patterns dialog, change the Pattern Type to Model and select Shake.
- Click OK.
- In the Shading section, click in the Color bar.
- In the Color dialog, select a red.
- Click OK twice.
- In the Edit Assembly dialog, change the Thickness for the Masonry โ Tile layer to 6".
- Change the Function of Layer 3 to Thermal/Air Layer [3].
- Change the material of the Thermal/Air Layer to Insulation / Thermal Barriers โ Rigid Insulation with a Thickness of 2".
- Click OK.
- Click OK twice to finish the new roof type, and the garage roof updates.
- Save the project.