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Modify viewports using grips, lock a viewport to prevent changes, and align viewports.
Transcript
00:04
Like other geometry in Autocad
00:06
view ports have grips.
00:09
These grips can be used to modify the shape or the size of the viewport as needed.
00:15
Additionally,
00:17
in the middle of the viewport,
00:19
there's a triangular grip that allows you to change the scale of the viewport.
00:24
You also have the ability to lock the viewport.
00:28
Have you ever accidentally gone into a viewport and
00:31
messed up the view by either scaling or panning
00:34
locking. A viewport prevents this
00:37
locking. A viewport can be done by either clicking on the viewport
00:43
then selecting the padlock option on the status bar
00:47
or by selecting the viewport,
00:50
then right clicking and going to display locked.
00:56
You can also do this from properties after right clicking.
01:01
Let's finish by discussing aligning view reports.
01:05
Aligning view ports can be a useful thing if you have
01:09
two viewpoints next to each other showing a large area in
01:13
which you want the elements to show as if they were in one viewport.
01:19
In this example,
01:20
there are two layouts in model space with a large
01:23
empty area in the middle that doesn't need to be shown
01:27
two view ports could be used for this with a line between them,
01:31
but not necessarily for the unwanted space between them.
01:36
Let's go ahead
01:37
and create a couple of view ports
01:40
and then align them.
01:42
I'll create two view ports using MVI.
01:46
One thing to be aware of this is that performance issues
01:50
could occur depending on the amount of data in your drawing.
01:53
When you have excessive numbers of view ports included in the drawing,
01:57
I'll assign the 1 to 30 scale to both.
02:01
Then in the left viewport, I'll pan double click to get into model space
02:07
and then I'll do the same thing in the right viewport to get the items close.
02:13
Then I'll do a region all so that we can see all of our objects.
02:19
Next,
02:20
I'll type in
02:21
the MV setup command
02:24
and we'll use the align option
02:27
and then horizontal,
02:30
I use the endpoint of the scan
02:33
line and line it up with the endpoint of the scan
02:37
line in the right viewport.
02:40
And just like that, our view reports are lined up.
02:45
There's also a vertical alignment option as well
02:48
if needed
02:50
as important as view ports are in your layout.
02:53
They can also provide functionality and options to
02:56
make creating the drawing faster and easier.
03:00
They also allow you to fit a full sized real
03:04
world model onto a drawing at a specific scale.
03:08
Think about it,
03:10
who could fit an entire building, for example, onto a 24 by 36 sheet of paper
00:04
Like other geometry in Autocad
00:06
view ports have grips.
00:09
These grips can be used to modify the shape or the size of the viewport as needed.
00:15
Additionally,
00:17
in the middle of the viewport,
00:19
there's a triangular grip that allows you to change the scale of the viewport.
00:24
You also have the ability to lock the viewport.
00:28
Have you ever accidentally gone into a viewport and
00:31
messed up the view by either scaling or panning
00:34
locking. A viewport prevents this
00:37
locking. A viewport can be done by either clicking on the viewport
00:43
then selecting the padlock option on the status bar
00:47
or by selecting the viewport,
00:50
then right clicking and going to display locked.
00:56
You can also do this from properties after right clicking.
01:01
Let's finish by discussing aligning view reports.
01:05
Aligning view ports can be a useful thing if you have
01:09
two viewpoints next to each other showing a large area in
01:13
which you want the elements to show as if they were in one viewport.
01:19
In this example,
01:20
there are two layouts in model space with a large
01:23
empty area in the middle that doesn't need to be shown
01:27
two view ports could be used for this with a line between them,
01:31
but not necessarily for the unwanted space between them.
01:36
Let's go ahead
01:37
and create a couple of view ports
01:40
and then align them.
01:42
I'll create two view ports using MVI.
01:46
One thing to be aware of this is that performance issues
01:50
could occur depending on the amount of data in your drawing.
01:53
When you have excessive numbers of view ports included in the drawing,
01:57
I'll assign the 1 to 30 scale to both.
02:01
Then in the left viewport, I'll pan double click to get into model space
02:07
and then I'll do the same thing in the right viewport to get the items close.
02:13
Then I'll do a region all so that we can see all of our objects.
02:19
Next,
02:20
I'll type in
02:21
the MV setup command
02:24
and we'll use the align option
02:27
and then horizontal,
02:30
I use the endpoint of the scan
02:33
line and line it up with the endpoint of the scan
02:37
line in the right viewport.
02:40
And just like that, our view reports are lined up.
02:45
There's also a vertical alignment option as well
02:48
if needed
02:50
as important as view ports are in your layout.
02:53
They can also provide functionality and options to
02:56
make creating the drawing faster and easier.
03:00
They also allow you to fit a full sized real
03:04
world model onto a drawing at a specific scale.
03:08
Think about it,
03:10
who could fit an entire building, for example, onto a 24 by 36 sheet of paper